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Tahm Kench Build Guide by Drowzie_EU

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Updated on April 6, 2023
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League of Legends Build Guide Author Drowzie_EU Build Guide By Drowzie_EU 849 Views 0 Comments
849 Views 0 Comments League of Legends Build Guide Author Drowzie_EU Tahm Kench Build Guide By Drowzie_EU Updated on April 6, 2023
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Runes: Standard

1 2
Resolve
Grasp of the Undying
Shield Bash
Second Wind
Revitalize

Precision
Triumph
Last Stand
Bonus:

+10% Attack Speed
+6 Armor
+6 Armor

Spells:

1 2
Safe
LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Teleport

Teleport

Ability Order Standard Level Up

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None
Introduction
Pros/Cons
PROS
+ Pro 1
Text A Text B Text C Grasp of the Undying
CONS
- Con 1
Text A Text B Text C Conqueror
Champion abilities
PASSIVE
ABILITY
An Acquired Taste (Passive): INNATE: Tahm Kench's basic attacks on-hit and Tongue Lash Tongue Lash are empowered to deal 8 − 60 (based on level) (+ 2% AP per 100 bonus health) (+ 3% of his bonus health) bonus magic damage and apply a stack of An Acquired Taste against enemy champions for 5 seconds, refreshing on subsequent hits and stacking up to 3 times. Stacks expire by one every 0.67 seconds when the duration ends.
Q
Tongue lash (Q): ACTIVE: Tahm Kench lashes his tongue in the target direction that deals magic damage to the first enemy hit and slows them by 50% for 2 seconds. If this hits an enemy champion, Tahm Kench also heals himself.
W
Abyssal Dive (W): ACTIVE: Tahm Kench channels for 1.35 seconds as he dives into the waters, then blinks to the target location after a 0.15-second delay and remains unable to act for 0.65 seconds after the channel completes. Abyssal Dive grants sight of the area during the channel.
Tahm Kench emerges to deal magic damage to nearby enemies, as well as knock up and stun them for 1 second. If this hits at least one enemy champion, 40% of Abyssal Dive's cooldown and mana cost are refunded.
E
Thick skin (E):
PASSIVE: Tahm Kench stores a portion of the post-mitigation damage he takes as grey health on his health bar, increased while there are at least 2 nearby visible enemy champions either dead or alive. He can store up to 300% of his maximum health.
R
Devour (R):
ACTIVE: Tahm Kench swallows the target Champion icon.png champion for up to 3 seconds, rendering them untargetable and displacement immune. Devour can be cast on enemies only with 3 stacks of An Acquired Taste An Acquired Taste.
If the target is an ally, they become unable to act and are granted a shield, which decays in strength by 50 every 0.25 seconds after they are regurgitated. Tahm Kench will also gain 0% bonus movement speed for 3 seconds and is unable to cast movement spells besides Abyssal Dive Abyssal Dive while an ally is swallowed.
After 1 second, Tahm Kench can cast regurgitate within the duration, and automatically does so afterwards. The swallowed ally can also input a movement command to force this cast in the target direction, unless they are immobilized.
Regurgitate (R):
ACTIVE: Tahm Kench spits the swallowed champion in the target direction. If they are an enemy, he deals magic damage to them at the end of the displacement.
Runes
  • Row 2
  • Shield Bash: The extra tankiness for early laning makes tahms weaker matchups easier
  • Row 3
  • Second Wind: Only rune that should be taken, the other 2 are just worse
  • Row 4
  • Revitalize: Buffs the other runes and plays very well off Tahm Kench's natural shield and healing power
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League of Legends Build Guide Author Drowzie_EU
Drowzie_EU Tahm Kench Guide
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