Anti-Dash, long range ult, close range burst, lower cooldowns. This champ is aids to face, and requires a stun for you to even consider trading. In the event that you do stun, proc passive and run before she can combo back.
Akali
While Akali will never be able to kill you in early lane, the same goes for you. Her E and shroud make it so you can never proc passive. Her E lasts longer than your Q, so she can wait for your Q to come back and then go in for a winning trade. Early, if she is low energy, you can look to poke/trade because of how high her Q energy costs are early. You should win after 2 items if you play right and dodge her E.
Ahri
Ahri used to be an even matchup before rocketbelt, and easy afterwards, but her "adjustment" made her Insanely strong. She outlanes you, outscales you, outroams you, and has better utility than you. You can still E1-Q-E2-RB-AA through her charm, but this matchup is very rough right now.
Anivia
You cannot kill anivia. She has to make an absurd amount of mistakes to ever die to you. Pre-6, she just holds onto Q and Wall and you can't proc passive, and she outtrades you unless she misses everything. Post-6 she can just ult you and wall you and chunk you way harder. If you manage to kill her, OH WAIT SHE HAS BUILT IN GA. Play for scaling and to work with your team.
Annie
Annie is annoying for similar reasons to Anivia. If her stun is up, you lose trade, and can't proc passive, and if her E is up, she can normally get stun up anyway, and her E also gives her MS and a shield that keep you from winning trades as well. Just play to outshove her, respect her r, and pay close attention to her flash timer. Outscale and play for team.
Akshan
Akshan is going to bully you. Your only goal in lane is to farm safely, ping his roams, and try to shove waves fast enough to keep him in lane at level 7/9. He has to mess up really bad for you to kill him, and he will not die to a gank unless you block his E.
Aurelion Sol
Aurelion sol's kit is similar to Anivia's but inferior in every way. All he has over her is roaming. If he wastes Q, trade with him. Shove him in every wave and keep him from farming/roaming. There isn't much he can do to stop you
Cassiopeia
Cassiopeia counters your E1, E2, and ult with her miasma, does more damage than you early, and does more damage than you late, although not as bursty. Play to shove and roam, and post 6, be ready for her ult and don't get stunned by it.
Corki
Play to shove and roam vs Corki. He can't stop you much or punish you much. If he wastes W, you have a 20 second window to trade, or kill him. You can trade twice in that time assuming you trade as your cds come up.
Diana
For mid, don't trade until she wastes W, or you can hit your W followed by your combo and getting out before she can W and outtrade you.
For Jg, go blue smite, counter her ganks, and try to mirror her clears. She outduels you, but you have greater utility meaning you can counter gank her fairly well.
Evelynn
You can kill her, she can kill you. Normally, you can get r off after her charm before she can ult you. This one is just up to you and your team to be better most of the time. If you can invade her, do. Get control wards, and pray she doesn't destroy your team.
Fiddlesticks
Fiddle has fear, and silence to keep you from ulting. He also outheals your damage. Neither can really kill the other 1v1, so its up to all of you to play properly around him. Stay away from choke points and walls he can ult over.
Fizz
Save your E to dodge his E. If he E's, you have a window of 16/14/12/10/8 seconds to try and trade with him. Lvl 7/9, shove and roam. He will likely follow, so be prepared for it.
Graves
Matchup used to be easy, but MAW makes it too hard. Farm early, counter his ganks, and try to keep him from getting out of hand. You cannot duel him by yourself. Hope you can reach four items before he gets to his hex/maw.
For mid, just don't die to him, and go nashor's dcap void rocket.
Irelia
Irelia is a generally rough matchup. Pay attention to her stacks and your minions' hp. Landing a stun on her rarely helps you, and usually baits you in. If she w's your stun, she takes reduced damage, does damage to you, then kills your casters healing up, and autos you down. Just play to outscale her.
Kassadin
Nothing else to say but ban or dodge. He is everything you hate and you are everything he wants to face. You are short range, and he will win a full trade unless stunned. Post-6, you can't proc passive, you can't stun him, and you can't outscale him either. Not to mention he takes reduced magic damage and has a magic shield to add onto it all.
Karthus
For both mid and jungle, I literally just one shot this guy. If he has exhaust, you just run away, and kill him when its on cd. Late game he's a menace, but preferably, you don't let him get to that point.
Katarina
Trade with her when her Q is on cd. She wants to roam and cash in her guaranteed triple kill so keep her shoved in. If she ults on you, ult instantly. Saving ult for when you get low will just get you killed.
Kayn
Kayn clears faster than you, and both his forms destroy you. You can't duel Rhaast, and shadow assassin one shots you, and both can just ult your passive and wait for it to wear off. Play for counter ganks early and pray he doesn't get a meaningful lead.
Kha'Zix
Kha'zix literally just one shots you later. Counter jungle whenever possible, and counter gank whenever possible. Try to get fed off his team before he gets fed off yours.
Kindred
Kindred r is just a straight up counter to all assassins, and kindred is very strong in the current meta. Do not fight her early, she will demolish you. Your best bet fighting her is in the mid game, or with your team.
Lee Sin
All you can do is try to out farm and out scale him. Counter ganks are possible, but generally favored towards him, and he beats you in a 1v1.
LeBlanc
Leblanc is a very rough matchup for Ekko. She has chains to keep you from ulting, and she has w to avoid your damage. If she wastes w, you can look to trade before it comes back up. Her W is an 18 second cd lvl 1. You can look to start E, and dodge her w, and follow her back for a passive proc.
Lillia
Lillia's movement speed and ult are really bad for you. She clears faster than you early, and similarly in the mid game, and scales about as well as you, if not better. Her kit counters Ekko's kit, though, so you are usually better off killing her team and hoping your team can kill her. Try to rotate opposite of her, because any fight she is in is going to be scuffed for you.
Malzahar
Malzahar is one of the easiest lanes for Ekko. Instead of E1-Q-E2, you have to E to break his passive, and then Q auto and leave. Then you can trade whenever he walks up without his passive on. Shove and roam after early laning phase. Respect his ability to ult you and keep you from ulting. If you W on top of him and he ults you, you get a near-guaranteed stun and ult followed by a kill.
Lux
If lux randomly throws Q, this lane is free. If she holds onto it, you can't really kill her ever. Let her shove into you and hit your W's or call for ganks.
Lissandra
Shove and roam. You can't kill her and, unless you get hit by every ability, she can't kill you. Try to avoid her in teamfights, because she shuts you down.
Neeko
Neeko is easy to lane. Neeko players love missing E when you walk at them. You can usually kill her solo, and if not, just shove and roam, because she has much less waveclear than u.
Orianna
A good orianna is annoying, but the champ is not very strong right now, and generally, you just shove and roam.
Qiyana
Rush seekers. If she ults you, you can ult before her stun goes off, so spam r on her r and she can't one shot you. Try to shove waves to keep her in lane. You have better waveclear than she does.
Rengar
Rengar heals your burst, bursts you, has cc, has consistent damage, etc. This champ is not a fun time, especially right now. Don't duel him, just play around your team and try to counter gank him because all he really brings to a gank is damage.
Sylas
Sylas is you but better. His kit is better than yours, and his ult is your ult but better. . TP Ignite every game into this. If you play trades right with stuns or getting shield while he dumps his damage, you can kill him when hes around 250-300 HP. Make sure to ignite before he W's, and never all-in solo if ignite is down.
Talon
Don't die level 2, shove waves, and try to ult before his ignite, or he will just kill you. If you are scared, you can rush seekers. Generally not a hard lane though.
Twisted Fate
Mostly easy matchup. Pretty easy to kill, especially because he is immobile so W is easy to hit. For summs, take TP ignite if you know how to position, flash ignite if you want to play for lane, and flash tp if you want to play for team and be able to follow his roams after 14.
Veigar
Veigar is fairly easy. It's harder if he knows how to make your E stun on his cage, but hes easy to kill, especially after rocketbelt.
Viktor
Viktor from arcane is just a perma-shove lane after lvl 7/9. You cant kill him, and he just pokes you out, so you have to get your kills and gold elsewhere.
Vladimir
Unless vlad goes aery, this matchup is pretty good. Trade if he Qs a minion, and never trade if his empowered Q is coming up.
Warwick
Beats you early, has stronger ganks, and usually stronger 2v2. Mid-Late game he's free though. Easy stuns, where you can get lots of first strike gold and dip, or if your team is close, a free kill.
Yasuo
Windwall blocks your Q, his laning is better, he scales better, etc. Play for roams, and for your team.
Yone
This matchup mostly depends on the meta, but if Yone understands how Ekko works at all, he should win this matchup. You can trade if he uses W, and doesn't have third Q up. You have to proc passive and run though, because he runs lethal, so he will win the extended trade.
Zed
Your job is to spike early. Ult his ult and dodge Q's. You win level 2 if you dodge Q. He wins levels 3-5. You can fight him after 6, and you should beat him in teamfights.
Ziggs
Ziggs is easy. If you trade and he uses W, you can just trade again when he walks back up. You one shot him all throughout the game
Zoe
If zoe holds onto bubble, you can't fight her. If she misses, or walks up into E1-E2 range, you can E1-W-E2 and potentially catch her in the stun to get a favorable trade.
Zilean
If you can't kill him before 6, you won't kill him. Shove and roam.
Ryze
Once again, shove and roam. He will kite you and out damage you, so you have to play for roams and hope they work in your favor.
Nami
Nami E gives you the early damage you lack
Morgana
Morgana's black shield lets you actually play against cc comps.
Yuumi
Yuumi Ekko fast
Shen
Shen is one of the strongest champs for following up on your plays with his ult.
Soraka
Soraka healing really buffs your skirmishing potential
Synergies
IdealStrongOkLowNone
Nami
Nami E gives you the early damage you lack
Morgana
Morgana's black shield lets you actually play against cc comps.
Yuumi
Yuumi Ekko fast
Shen
Shen is one of the strongest champs for following up on your plays with his ult.
Soraka
Soraka healing really buffs your skirmishing potential
My name is Rewynd, and I've been an Ekko one trick since Season 10. I peaked diamond 1 last split, and peaked rank #183 Ekko in NA , with about 962K mastery points, and I am currently a diamond player. I stream live on Twitch at https://www.twitch.tv/lolrewynd, and really love this champion, so I decided to put out a guide. Besides me having a lot of experience on Ekko in both jungle and mid lane, I have over a 60% Winrate on my main account, with an average KD of about 9/5.
Why Play Ekko
Ekko is a very fun champion who scales well, is bursty, fairly safe, and is very skill expressive. He's pretty easy to pick up, but has a very high skill ceiling which makes him feel very rewarding to play. He is generally really good at skirmishing and playmaking. Another positive to him is that he doesn't have any one specific playstyle. He can be played aggressively, safely, and a bit of both.
Pros/Cons
Pros:
Scales Well
High Skill Cap
Bursty Assassin
Good Waveclear after 7
Hard to kill if he plays safe
Cons:
Near-Guaranteed Death on CC
Low early damage
Very reliant on W stun in teamfights
Mostly weak until 2-3 Items
Combos
E1-Q-E2-Rocketbelt-AA This is the main fast combo you should be using most of the time
E1-Q-E2-AA The combo you use before you have your rocketbelt built
E1-W Doing this will cancel your W animation
W-E1-Q-E2-Rocketbelt-AA Fast combo but starting with W
E1-W-E2-Q-AA Way to get a trade off, and either get a shield to keep
E1-Q-R-E2-Rocketbelt-AA Very situational, but it works when you can use it.
Ekko's Bread-and-Butter combo is E1-Q-E2-Rocketbelt-AA. E1-Q-E2 Is considerably faster than E1-E2-Q, and lets you hit a lot more E2's than otherwise possible.
Ekko can animation cancel his Q and W with his E1 as long as he presses them about the same time with the E1 slightly before.
General Tips
If Ekko does not level his R, the after-image will be hidden. This allows you to save your ult for when you need it, and surprise them with it. This trick forces the enemy to make a lot of mistakes, and can get you kills that normally would never happen.
You can E-Q-Flash and your Q will come out AFTER the flash allowing you to significantly extend the range. This same effect happens with Rocketbelt and stacks with flash to go even further: E-Q-Flash-Rocketbelt.
Ekko Afterimage shows up 4 seconds before his ult does. Do not get baited by this and if you are against the ekko, this means you have a 4 second window before it's back up.
Ekko with Rocketbelt, Nashor's, and Deathcap can outsmite any jungler except Nunu and Cho'gath. E-Q-E2-AA(Smite if you are JG) allows for easy steals. You can also throw q over the wall, e in and proc passive to steal as well.
W gives vision, so you can use it so you dont need to facecheck bushes.
Nashors Tooth Vs Lich Bane
After the Nashor's Tooth buff, I believe you should rarely go lich, unless you play in Korea or China. The reason Kr and Cn players buy lich instead of nashors is because lich has a better build path, even if the completed item is worse. In these regions, the games are decided much quicker than they are everywhere else, which requires them to have an earlier spike like lich bane does. Before the nashors buff, the only real advantage lich had, besides build path, was the ability haste. This now no longer matters, because both have ability haste now, meaning that as long as you complete your second item, building nash will always have more value than building lich.
Matchups
The notes for the threats sections have my general thoughts and tips for each matchup. If it isn't there, I either overlooked it, or it isn't too much of a worry. Generally, shove in melee matchups and play to trade when they use cooldowns. Into ranged matchups, do your best to survive and not get chunked out, and after first or second back, you can start to look for trades. The worst thing you can do into ranged matchups is get poked out hard early laning. In my experience, giving up some exp and gold early levels to survive in lane longer and get kills after the first few levels is better than wasting all your mana and hp very early. If you have TP, you can play for these early cs, and TP back when you get too low on resources. Early dorans ring goes a long way, and I get it almost every game now. If a ranged champ runs behind your minions level 1, E start can let you get a good trade and setup for a kill within the next couple minutes.
Laning Tips
Ekko Laning phase is weak, and he has a lot of difficult matchups, but if played properly, he can navigate through them to survive and scale.
You want to decide early whether you are going to shove in early, let them shove to you, or you want to Cheater recall. Into easy matchups, cheater recalls can set you up for insane snowballs. A cheater recall is when you slow push the first 2-3 minion waves and then hard shove the 3rd or 4th respectively and then reset. This will force your opponent to stay in lane with an item disadvantage or force them to reset and give up minions, exp, and wave control.
You want to play around your jungler, because mid lane is the jungler's support, so play your minion wave to match your jungler and try to match your jungler's reset timing. Do your best to be the first to fights, and try to set up your jungler. It is not his job to help you, its your job to help him.
The most important thing for Ekko in laning phase is to get to level 7/9 and be able to clear the casters with a single Q. Once you have gotten to this point, you are able to start perma-roaming without threat of losing out on CS. You can leave one or two minions to get there quicker.
When it comes to roaming, you need to identify your win condition, and play to it making sure to put all of your resources into it. If you have a fed botlane, look for dives, to counter enemy plays, and to further their lead. You want to do the same for top lane.
As soon as you can, you want to get into a side lane to farm and look for picks. A very strong strategy while side laning is to stack up waves with a slow push, and look for a play elsewhere. You can keep whoever comes to catch the wave from moving to the play, and if noone goes, they lose a lot of gold and experience.
Jungling Tips
Always buy a Doran's ring and dark seal on first reset. The spike they give together is so crazy on jungle that you can't really avoid doing it.
You want to try and clear opposite of most matchups, and gank lanes who can set you up. Don't be afraid to gank. Your W gives you a very strong way to either force summs or get a guaranteed kill.
Generally, just try to path to either farm efficiently, counter gank, or get an uncontested gank. Play towards the winning side of the map, because ganking a behind lane is rarely a good idea. It will often lead you to getting double or triple killed, and will make the game much harder. If you have no winning lanes, farm your best and try to get good picks wherever possible. For solo Q, see who is performing poorly on the other team, and if they are on a loss streak especially, try to kill them on repeat. You can tilt that player very hard while getting fed at the same time and when through mental warfare.
How strong is Ekko in the meta
Ekko jungle is really good right now. He has good clearing times thanks to the jungle changes, especially if you build nashor's tooth, and he has more opportunities to gank or countergank than before, leading him to be quite strong in the jungle. I would personally rank Ekko jungle at A+ in solo queue.
Ekko mid isn't the worst after they buffed him, but he still struggles heavily into most popular picks in the meta. It is viable, it just isn't his best lane anymore.
Tank Ekko
It's not good and it's never coming back. Stop wishing man.
You must be logged in to comment. Please login or register.