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Choose Champion Build:
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Please Read

Hello everyone this is Vixox, and welcome to my first guide introducing the new champion
In all honesty her kit is not difficult to get accustomed to, it's simply using her skills in the right combination, as such pulling it off right will show satisfying results, almost as satisfying as

Like every champion
can initiate a successful gank, securing a kill early on, however if used too early and they
you could miss out on securing an easy kill.| SPACE | SPACE | SPACE | SPACE | SPACE | SPACE |
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SPACE + Great burst damage + Great Gap closing/escaping + Great ganking ability + Spider form skills have no mana cost! + Very mobile in Spider form |
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SPACE - Takes practice - Must learn to use both forms effectively - Improper use of - Slows/Stuns cripple her quite hard |

Runes
As this is a jungle build I've attempted to secure
for more armour early game in the jungle, flat out
and
for more AP skill based damage, the extra damage helps early on with farming in the jungle and dealing out damage when ganking, the same applies with
this simply compliments the AP based runes, allowing an extra punch to your damage output.Nothing too complicated, quite a simple rune set-up which eases you into early game pretty nicely, in terms of damage/sustain.

The Kit provided to
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This is
you receive 2/3/4/5 more spiderlings. Each time you use an ability, the passive will generate an extra spiderling (abilities must be used in human form), upon activating your ultimate, depending on how many abilities you used, will determine how many spiderlings are released. Combined with
this passive can unload some nice damage.Fun Fact: The spiderlings can also be used defensively timing your ultimate at the correct time can prevent you from taking damage, hitting the spiderlings instead. for example, if you time your spider transformation at the right time, you can avoid
pulling a spiderling instead!
This ability can be extremely hard hitting due to the % damage built into this skill, in simple terms, the higher the current health of the enemy, the harder this skill will hit, including the initial damage with the levelling of the skill, what's great is after using
you can initiate your ultimate and use the same skill again, when used in spiderform, this skill then bases the damage % based on the health missing which is great for last hitting.
Volatile spidering is a great harassing ability, not only does it hit hard, but it prioritises enemy champions over minions similar to
. This skill can be used for both harassing and sending into the brushes to scout (bare in mind it will detonate shortly if it does not arrive at an enemy of minion). Skittering Frenzy is the ability used in spider form, passively it gives
In human form
. Within this 2 second gap,
This is the skill that gives you a nice edge at the beginning of the game, activating
in human form and then
in spiderform on creeps in the jungle, helps you clear it at a nice rate, not only that, but the spiderform grants you increased damage and movement speed, aswell as armour and magic resistance, she is also accompanied by 2 spiderlings! pretty good stuff for level 1.Combination Sequence
As stated earlier, this is my preffered combination sequence, begin the initiation in Human form. Please note: on the 7th skill you have either two choices, to
onto the enemy, activate
return to human form and finish using
+
. Or return back to human form and bail, either way you will have helped secure a kill or pushed the enemy champion from their lane.
It's always important to keep in mind that whatever game you play your build is the important factor and the majority of games you will have to alter your build to match the games perspective, otherwise you will find yourself dying a lot, as such it's important to keep viable options open to you depending on the flow of the game, these are simple factors such as building magic resist against a heavy AP team and vice versa for AD. According to this I will post some viable additional items that may want to be considered during a game.
Abyssal scepter: A suitable item and probably a must for going against a heavy AP team, or even if an AP champ i.e.
Deathfire grasp: A complete optional item, it's a relatively good choice if you find yourself falling behind. The initial instant % damage is still viable and great for bursting down enemy champs. Take it if you really need it.
Sorcerer's shoes: If you find yourself lacking in terms of damage output, you can always compensate for these instead of going for speed with
, entirely optional, take these if you prefer the extra damage output. Note: This is in regards to the jungle build
Void staff: Extra AP and 40% Magic penetration, this item choice is pretty much self explanatory, more damage, harder hitting, great for hitting tanks hard and taking down squishes faster. your choice on this one.
Zhonyas hourglass: Recommended by most people, great against heavy AD teams and the extra AP is always nice, the 2 second un-targetable built in works pretty damn well with
if preferred.

In this section I will be briefly explaining the jungle rotation for
Elise along with a pretty map picture and a video! The video was just a quick brief PVP match to show the build and jungle rotation for you to see and try yourself if you fancy.
Key:
Blue represents the bottom teams jungle path (if you are bottom)
Red represents the top teams jungle path (if you are top)
The vision ward represents a must place area, a pretty standard rule, placing a ward here will alert your lanes for incoming champions, it's also to keep you aware of baron being attacked.sight ward The sight wards represent optional warding areas, either to prevent counter jungling, and other areas that are nice to be notified about.
As shown in the video, start off with your
in human form, switch to spider form and use
again. after taking the blue buff level your
. As shown in the video proceed in human form, activate your 'w' then 'q' switch to spider form and repeat.
So the rotation shall be:
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SPACE Big Golem > |
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After this rotation, head back to the
wraiths >
wolves then
recall, you should have 700g by this point.
Now this simply comes down to checking the map and seeing how your team is doing, is your team mate in need of help? gank, are the enemy pushing to close to your turret? gank. If not, continue with farming in the jungle and proceed towards getting your
and
. If your team mate is in trouble, proceed with starting in human form approach the lane, open up with your skill shot stun and proceed with the combination sequence I have created above.
and
. If your team mate is in trouble, proceed with starting in human form approach the lane, open up with your skill shot stun and proceed with the combination sequence I have created above.
To wrap this guide up I will post below some of the games I have had recently with
Elise. If you have any screenshots you would like to add to this guide let me know so I can add below!

Thanks for taking the time to read my guide, it was a first attempt and I thoroughly enjoyed the creation of this guide, I hope it is of some use! Thanks again and enjoy the champion!
+ Item build modified: A big thanks to the commenter's who helped me decide a better suited build.
+ Additional Items added.
+ AP Build added.






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