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Recommended Items
Spells:
Ghost
Exhaust
Items
Ability Order
I. Intro
With that out of the way, let's proceed.
Elise is a versatile AP mage/melee AP fighter. Generally, players will max out her ability power. After much testing, I have found that she works most effectively as an AP/AS hybrid. In this guide, we will explore the power of an AP bruiser Elise.
Pros:
Ability to switch between melee and ranged.
Great early game harass (

Late game powerhouse.
Cons:
High cooldown on


Squishy early game.
No game-changing ultimate.
Although Elise is versatile, she works well with just a few combinations of summoner spells in dominion. This is a breakdown of what spells work best and tips on picking the spells that work best for you. The spells are listed by my personal favorite to the ones I avoid.
Exhaust- I always run Exhaust with Elise for two reasons.
Ghost- If you're going top lane, Ghost is useful for getting up there after that first fight because you've either died or gone back after. Otherwise, it's great for getting around, and has become a standard for Dominion.
Flash- Always a good choice. Catch up to enemies, escape just in time, avoid ganks, or reposition yourself for that all-important
Cocoon hit when there's something in your way.
Garrison- Only pick this if you're going to bottom lane. It can be useful top lane, but in that case, Ghost is more versatile.
Barrier- Although the shield is nice, Elise just doesn't need it. Because Elise is able to take out 25-30% of her prey's hp before it can even engage her (assuming you land
Cocoon), you should be able to take out most champs fairly easily before they can hurt you too much. If you're not landing Cocoon, practice. It's vital in order pull off those fast take downs, but I'll discuss that in the gameplay section.
Cleanse- Nice to have, but because of it's situational use you will be better off grabbing a
Quicksilver Sash instead of
Guinsoo's Rageblade if you're having trouble with enemy crowd control.
Heal- You're not going to be tanking. If you're in a situation where you need this, you're probably dead anyways.
Clarity- Because of the relics and extra mana regen in dominion, this is pretty much useless. Don't bother with it.
Revive- Just like with heal, don't bother with this. It's nice in those rare moments when you can save a point or right after that first top fight if you're killed, but for the most part you won't want this.
In short, I prefer
Ghost/
Exhaust. I always run
Exhaust. Other good spells are
Garrison for bottom lane and
Flash if you like that extra maneuverability.

1. It allows her to catch up to kiters and especially fast prey, as well as prevent an enemy from escaping.
2. It allows her to have that edge over hard-hitting ad champs and hard to kill tanks.
2. It allows her to have that edge over hard-hitting ad champs and hard to kill tanks.












In short, I prefer





Bottom Lane:
Starting Items:




You'll be rushing


















Of course, get your three basic abilities at the start.
The beautiful thing about Elise is that her W not only functions at a powerful harass ability, but in Spider Form, it's a ridiculous attack speed buff with a heal thrown on top. Max
Volatile Spiderling/
Skittering Frenzy first. This will be your primary source of damage.
Volatile Spiderling. Land as many hits with
Neurotoxin as you can. When your enemy is low, there are a few ways you can go about killing it.
A) If you have
Flash, use it to get behind minions. Then, land that
Cocoon, followed by a
Neurotoxin and a
Volatile Spiderling (in that order for maximum damage). Pop
Spider Form / Human Form and jump at your victim with
Venomous Bite. Then, begin ripping them up with
Skittering Frenzy. If they start to get away, use
Rappel and continue the punishment, Qing them whenever they get too far away.
**Remember- If you cast
Rappel on an escaping enemy, Elise will jump on it even if it moves out of range. That's right,
Flash and
Ghost can kiss your eight-legged, web-spitting thorax.
B) The second way to go about things is to pop
Spider Form / Human Form and wait a couple seconds. Then, rappel directly onto your victim. Pop into human form again, hit with
Neurotoxin and
Volatile Spiderling. Land a few auto attacks and when they think they're just about to get away, slap 'em down with a
Cocoon to the face, pop into spider form and get your kill.
C) The above two ways are the most common ways you'll be killing victims, but if you get the chance to land a clean
Cocoon, then that's all the better. If you can do that, then just repeat the steps from option A.
**Remember- Stay in spider form when not in combat. You get a small movement speed buff.
Always grab mid if you can. You're squishy, and you're going to get squished if you run in ahead of everyone, so it's best if you come in last.
When you get to the top lane, it's likely that your team will be locked in combat with your enemies. Your job is clean up crew. Find the weakest target and
Rappel onto it and bite the hell out of it. Proceed to rip up the remaining enemies with
Skittering Frenzy. If someone comes for you, pop into human form and
Cocoon the insolent cur.
The other thing that could happen is that your allies are dancing around the point trying to land pokes at your opponents. If this happens, hang back where you're safe and let your
Volatile Spiderlings attack. NEVER jump in first. You WILL die if you do that. Wait for your chance to strike, and then take out your first of many victims.
There are only a few champs that Elise cannot fight against by herself. These champs will be high-damage burst champs like
LeBlanc. The only way Elise can really kill champs like this is if she has the element of surprise.
With that out of the way, let's run through a typical fight.
You want to avoid using your
Cocoon if you can. It's a powerful crowd control, and you can use it to press the attack or escape, depending on what happens. Open with
Neurotoxin and
Volatile Spiderling. You'll almost always throw these abilities together when fighting 1v1.
Next, pop spider form. Your victim will be doing one of two things at this point: fight or flight.
Skittering Frenzy and go at it. Don't worry, your heal from W will sustain you fairly well. If they are above 50% hp, pop back into human form and hit with
Neurotoxin and
Volatile Spiderling. If you are low health, land your
Cocoon and run back a bit to wait for your
Skittering Frenzy to come off of cooldown. If there's some distance between the two of you, pop spider form and immediately
Rappel on top of them. They won't be expecting this, and you can catch them off guard. Pop
Skittering Frenzy and continue tearing them up. Use
Venomous Bite when they are nearly dead to secure your kill.
Rappel onto your prey. Strike at them with
Skittering Frenzy, and slow them down with
Exhaust. When they start putting distance between you two,
Venomous Bite to catch up, pop human form, and throw your
Neurotoxin/
Volatile Spiderling/
Cocoon, moving closer as you do. Pop back into spider form, and continue beating the **** out of your opponent.
Thank you for reading my guide. I hope you learned a little something about Elise. Please vote and comment. :)
The beautiful thing about Elise is that her W not only functions at a powerful harass ability, but in Spider Form, it's a ridiculous attack speed buff with a heal thrown on top. Max


In the bottom lane:
Stay back and harass your enemy with

A) If you have








**Remember- If you cast



B) The second way to go about things is to pop




C) The above two ways are the most common ways you'll be killing victims, but if you get the chance to land a clean

In the top lane:
**Remember- Stay in spider form when not in combat. You get a small movement speed buff.
Always grab mid if you can. You're squishy, and you're going to get squished if you run in ahead of everyone, so it's best if you come in last.
When you get to the top lane, it's likely that your team will be locked in combat with your enemies. Your job is clean up crew. Find the weakest target and



The other thing that could happen is that your allies are dancing around the point trying to land pokes at your opponents. If this happens, hang back where you're safe and let your

Fighting 1v1
:There are only a few champs that Elise cannot fight against by herself. These champs will be high-damage burst champs like

With that out of the way, let's run through a typical fight.
You want to avoid using your



Next, pop spider form. Your victim will be doing one of two things at this point: fight or flight.
If it's fight
: run at your prey and pop







If it's flight
: pop spider form and






Thank you for reading my guide. I hope you learned a little something about Elise. Please vote and comment. :)
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