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Evelynn Build Guide by SaltCat

Jungle ♥Evelynn Ultimate guide- come my loves ♥

Jungle ♥Evelynn Ultimate guide- come my loves ♥

Updated on June 13, 2022
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League of Legends Build Guide Author SaltCat Build Guide By SaltCat 8 4 19,260 Views 10 Comments
8 4 19,260 Views 10 Comments League of Legends Build Guide Author SaltCat Evelynn Build Guide By SaltCat Updated on June 13, 2022
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Runes: Standart

1 2 3
Sudden Impact
Eyeball Collection
Relentless Hunter

Absolute Focus
Gathering Storm

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


Standart all time
LoL Summoner Spell: Flash


LoL Summoner Spell: Smite


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

♥Evelynn Ultimate guide- come my loves ♥

By SaltCat
Who am I?
I am a perv that fell in love with a super THOT Evelynn imaginary girl in a video game
Except that i have been playing Evelynn for more than 4 years now, even before the rework, i believe i have experience on the champion and you can definetly learn a thing or two from me.

Evelynn's Positives

First of all- THOT
1v9 carry potential
Great gank set up
Easy assasinations and get away
Ap jungler, on of the few
Diverse build path
Evelynn is just THOT Allure, why not play her? Besides that she can easily 1v9 a game if she gets a lead, and destroy all squishies, with her invisibility she can easily do a lane gank which the enemy laner wont expect, her ult gives her the ability to go in on a fight kill a priority target and get away safely, her ap nature gives her an advantage also, there are few ap junglers as of right now, and with teams being loaded with tanks and ad damage dealers, she has also a diverse build path making her adapt to certain situations.
Now Evelynn weaknesses, she just get destroyed by pink wards, they make her useless, if she isnt fed enought she can be extremely ultimate reliant Last Caress, her early game is one of the weakest, if she gets invaded or killed on the first clear she can be out of the game, she is also squishy which means when she pops out of the shadows she can easily be cc down and killed, if she actually get behind it can be really hard to come back and she provides almost nothing only her good gank set up with W Allure, also she is useless if she doesnt get a lead, she needs the mejais stacks to do damage and she needs gold and kills, you need to snowball

Evelynn's Negatives

- Ultimate reliant
- Weak and abusable early game
- Pink wards exist
- Squishy
- Provides little if behind
- Need to snowball
+ When to pick
You should pick Evelynn when there are a few tanks, even if her W Allure gives her mr penetration, Evelynn strugles with tanks, squishy team comps are the best you can pick into, you should pick her when you have already ad damage dealers, and few or none ap damage dealers.
+ When to not pick
You shouldnt pick Evelynn when you dont know your match up, you can easily be counter picked, in general you want to avoid comps with tankiness or heavy cc, also avoid picking her vs strong early game champs because they can make your life misserable, also dont pick Evelynn when you have already enought champions that deal ap damage.
Dr. Mundo is a tank first of all so you would think, great i dont bother with him and i will be fine, sadly not the case, Evelynn strugles vs Dr. Mundo he has mr in his kit which already makes it hard to go vs him, he has insane healing and he can heal your damage so your R Last Caress wont execute him, with his cleavers he can run you down and dont let you go to your Demon Shade also he deals insane damage and can kill you.
Lee sin He is a strong early game champion, which means Evelynn will strugle vs him anyway, he can easily kill you early game, and also invade you and set you really far behind, he can outgank you early game which then will make your life even harder because you can gank efficiently enought before level 6, later if you show up to kill him he will just R you away.
Kha'zix is an assasin like you, he can easily kill you early game and invade you, if he gets the ambush on you then you are most likely dead, after 6 most of the times you can suprise him but if you get to fight he will most likely kill you first and if you try to run he will just E on you and kill you.
Warwick He can be the hardest match up against Evelynn, he beats you for all the stages of the game if he has mr, he destroys you early game, he will most likely invade so take care and ward at the start of the game, he can see you with his w if you are low on hp so dont try to recall stay in your Demon Shade until you heal enought.
  • Electrocute gives the most reliable damage, it gives Evelynn stronger 1v1 and better ganks, Evelynn can proc it very easily and it helps her assasination really well, the most standart and safer choice.
  • Dark Harvest gives Evelynn insane damage late game but at the cost of weaker early game, dark harvest isnt reliable because you need stacks to make it work and do viable damage, so you need to snowball, Dark Harvest works best in low elos or easier match ups or squishy team comps.
  • RUNE
  • Sudden Impact gives the her even more damage, Evelynn is almost always in stealth and comes out when she wants to do damage, also Evelynn builds raw ap and raw ap together with raw magic pen can do insane damage.
  • RUNE
  • You can take whatever you like here, they all give the same thing at the end, more ap, but for Evelynn the standart option is Eyeball Collection, Evelynn needs kills anyway so it wont be hard for her to stack it, you can take the Zombie Ward if you are against a invading jungler.
  • RUNE
  • Ravenous Hunter gives her sustain from her abilities damage which can be really good when farming or attacking enemy champions, your high damage potential can result in huge heals, but its preference, works with the Riftmaker build.[/lists]
  • RUNE
  • Relentless Hunter is the best option, it gives Evelynn great map pressure, and with the bonus movespeed she can travel throught the map easily for better ganks,assasinations,invades and more.
  • RUNE
  • Ultimate Hunter is a good option too, because Evelynn is a bit ultimate reliant at least before she is fed, having Last Caress on a shorter cooldown can be really beneficiall but its preference.
  • RUNE
  • Absolute Focus gives Evelynn bonus ap, which is really good on itself, but the bonus ap is gained only if you are above 70% hp, together with Evelynn's passive Demon Shade if she wait long enought she will be above that 70% hp and gain easily free bonus ap.
  • RUNE
  • Gathering Storm gives ap based on game time, Evelynn is a scaling champion, which means she becomes stronger while the game progresses and Gathering Storm can make her become even stronger, Evelynn loves raw ap as much as she loves ehm.... yeah.
  • Here you only get the 2 bonus adaptive, the bonus ap is really helpfull early game,you never get anything else its not viable, as of the defensive stats, you want to take armor,most creeps of the jungle do ad damage, except tasty gromp.
Evelynn doesnt have any mobility spell, besides her Ultimate Last Caress so you need Flash....duh!<3.
Now at least for this guide we are playing Evelynn jungle, so Smite is mandatory, you cant get anything else, now which smite you will get,red or blue, depends on your jungle item, Hailblade for Chilling Smite and Emberknife for Challenging Smite.
  • Start jungle item
  • Hailblade your best choise, it reliable, gives Evelynn bonus burst damage which can be really usefull, and it gives her a nice slow which can help proc your W Allure charm.
  • Start jungle item
  • Emberknife is situational, but even in those situations you dont really pick it , the only situations Emberknife can even have some value are vs assasins like kayn and kha'zix.
  • Boot Option
  • Sorcerer's Shoes is the best and most standart option, you want it almost every game.
  • Boot Option
  • Mercury's Treads are situational you want them only vs cc comps, comps that just cc you to death.
  • Mythic Option
  • Riftmaker can be usefull, vs teams that have tanks or bruisers, champs that in general you will not kill in a single combo.
  • Mythic Option
  • Night Harvester can be usefull vs team that are squishy and are primarly ranged, with the bonus damage and movespeed, Evelynn will have an easier time catching up to them and kill them.
  • Mythic Option
  • Hextech Rocketbelt could a standart item that you can get on Evelynn i have had the most success with it, the extra mobility can be extremely usefull, and the damage too, it can help you get close to target to charm them, and it has excellent burst damage, also it has bonus magic pen which can be really usefull.
  • Mythic Option
  • Luden's Tempest is the most standart and safe option you can get, it works on all situations, it gives movespeed, bonus burst damage , and magic pen when you finish a legendary item, its pretty much a Hextech Rocketbelt, you choose from these 2 at least most of the times, based on preference.
  • Mythic Option
  • Everfrost is the most situational item you can get, the active could be really usefull for ganks and pick set ups, with your charm, the bonus ap on legendary item completion isnt as good as it seems sadly, you get it based on preference or when you are behind, so you can become at least a bit usefull for your team, you want to gank whenever the active is up.
  • Legendary Option
  • Lich Bane is a core item for Evelynn for many seasons, it gives her ap, bonus movespeed, and a burst active that can do insane damage because Evelynn builds a lot of raw ap, most of the times you get it as a second item.
  • Legendary option Option
  • Banshee's Veil is a situational item, you get it only vs heavy ap or cc comps,it could work in situations that every time you get out of the shadows, they focus you with a cc ability and then kill you, so you need Banshee's Veil to block that one crucial ability, kill the target and then get out.
  • Legendary option Option
  • Horizon Focus is still being tested, i have played it a lot of times, it procs only when you charm a target and the bonus 10% damage can be huge, but with it being proc only when you charm is a downside, the only build you can really built it everytime is the Everfrost build nothing else.
  • Legendary Option
  • Nashor's Tooth is very situational, you can buy it in the Riftmaker build, but its not recomended,the only option you can really build it is when they have open inhibs or nexus and you want to go there with your invisibility and destroy them, i dont advise you in any other situation.
  • Imagine all the places this can go
  • Void Staff works best only when you are against a lot of mr, together with your W Allure magic pen you will destroy anyone who tries to build mr, or when you want to hear that epic quote by Evelynn.....
  • Legendary Option
  • Dead Man's Plate is build only when you are against full ad comps or a lot of assasins and you want the extra survivability, and the extra movespeed.
  • Legendary Option
  • Rabadon's Deathcap is a core item for Evelynn like for ever, it gives a lot of ap and it gives 35% bonus ap based on your own ap, in general its a insane item and you want it every game.
  • ♥THOT item♥
  • Mejai's Soulstealer is THICC its THOT you just can not build it, besides that its the best item on Evelynn it gives bonus movespeed, some bonus hp, and the most ap out of all items when stacked, you want to built it every game and try not to die.
Demon shade
INNATE: Evelynn gains Demon Shade after not performing actions that break stealth for 4 seconds. Taking damage from enemy champions or turrets ends Demon Shade immediately and puts it on a 1.5 second static cooldown.

DEMON SHADE: While below Health icon.png 250 − 590 (based on level) (+ 250% AP) health, Evelynn heals herself for 15 − 75 (based on level) every second. From level 6 onward, Demon Shade also grants camouflage.
Hate spike
ACTIVE: Evelynn launches a dart in the target direction, dealing magic damage to the first enemy hit.

25 / 30 / 35 / 40 / 45 (+ 30% AP)
For the next 4 seconds, the enemy hit takes bonus magic damage from her next 3 basic attacks and abilities.

10 / 20 / 30 / 40 / 50 (+ 25% AP)
Hate Spike may be re-cast up to 3 times at no cost until the ability comes off cooldown.

RECAST: Evelynn unleashes a line of deadly spikes in the direction of her attack target if they are in range, dealing magic damage to all enemies struck. Hate Spike will first prioritize Evelynn's attack target, then the nearest enemy champion.

25 / 30 / 35 / 40 / 45 (+ 30% AP)
ACTIVE: Evelynn curses the target enemy champion or Monster icon.png monster for 5 seconds.

Evelynn's next basic attack or ability against the accursed target expunges them, slowing them by 65% for 0.75 seconds.

Expunging a target will refund Allure's mana cost. If the target is cursed for at least 2.5 seconds, the expunge also charms them for a few seconds and the duration of the slow is increased to last for this time, as well as applying additional effects based on the target type.

1 / 1.25 / 1.5 / 1.75 / 2
Against champions, the expunge also reduces their magic resistance for 4 seconds.
Against monsters, the expunge deals bonus magic damage and the charm lasts 2 seconds longer.

25 / 27.5 / 30 / 32.5 / 35%
250 / 300 / 350 / 400 / 450 (+ 60% AP)
Casting Allure does not break Demon Shade Demon Shade nor its fade into it.
ACTIVE: Evelynn whips the target enemy with her lashers, applying on-hit effects and dealing magic damage.

55 / 70 / 85 / 100 / 115 (+ 3% (+ 1.5% per 100 AP) of target's maximum health)
Whiplash 2.png
Evelynn also gains Movement speed icon.png 30% bonus movement speed for 2 seconds.

Gaining Demon Shade Demon Shade resets Whiplash's cooldown and empowers empowers its next cast.
Empowered Whiplash
ACTIVE: Evelynn dashes toward the target enemy, dealing Critical strike increased damage as well as damaging all enemies she passes through. On-hit effects are only applied to the primary target.

75 / 100 / 125 / 150 / 175 (+ 4% (+ 2.5% per 100 AP) of target's maximum health)
The percentile health damage deals a minimum of 25 and is capped at 450 against monsters.
Last caress
ACTIVE: Evelynn becomes untargetable as she reveals her true form to all enemies in front of her in the target direction, before blinking 700 units in the opposite direction and becoming targetable again.

Last Caress 2.png
Enemies caught in her reveal are devastated, taking magic damage, with enemies below 30% of their maximum health receiving Critical strike 140% bonus damage.

125 / 250 / 375 (+ 75% AP)
"I'am not done yet"
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League of Legends Build Guide Author SaltCat
SaltCat Evelynn Guide
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♥Evelynn Ultimate guide- come my loves ♥

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