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Ezreal Build Guide by Hawkeyes007

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Hawkeyes007

Ezreal: AD, The only way

Hawkeyes007 Last updated on July 22, 2011
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ADC Role
Ranked #3 in
ADC Role
Win 53%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Hey, I'm Hawkeyes007 and I love to play Ezreal, he is in my opinion one of the best champions in game for non ranked play, I am not level 30 and have never played in a ranked match so remember that and take note that this build may be terrible in a ranked 5v5 game mode. With that in mind I would also like to say that League of Legends is in-fact a game and you won't always do good, just remember you are meant to have fun and not to rage and troll people.

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Pros / Cons


    Awesome dance skills
    All of his skills are skill shots (I will explain what this is later)
    Super smexy dance
    Amazing ult
    High damage all game

    Pretty mana hungry
    Fairly Squishy
    All of his skills are skill shots
    You need a decent tank
    You cannot win 1v1s against beefy melee dps champion

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Masteries are 100% a preference on how you play, if you are scared of dieing go a bit into the defensive tree, mana hungry 24/7 go into utility, I prefer to go into the offensive tree with a little bit into utility just because it offers increased damage and for a lot of people those are the standard AD carry masteries, and standards work pretty well most of the time.

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Summoner Spells

These also just matter on what you want to do, but here are my favorites.
Ghost is one of my favorite spells because you can dash away before the gank happens and it is a continued boost to speed.

Flash is also an amazing skill, I have found an opponent at low health and combining my E and flash, double flashed to his face and owned him.

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Skill Sequence

For my skills you always want to max whenever your ult isn't ready, this skill will be your main source of damage, besides auto attacking. is next, this spell is literally an in built flash, and as you level it up it gets more damage and a shorter cool down, it's cool down at the start is long so you want to shorten that. Lastly is I mainly just get this at level 4 and then max it out later, it is really just for when all of your other cooldowns aren't up and this is your last option, the attack speed bonus isn't good until team fights or 1v1, but in those cases make sure to use it and it could turn the tides quite a bit.

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Skill Shots and You

All of Ezreal's skills are "skill shots" meaning that they do not target anyone really and can hit anything. I consider this a pro because you don't need sight of someone to hit them. For your ult if you want to snipe someone out at low hp who is going back from your lane, try to aim right behind the tower if you don't have sight, this is where people like to hide because it makes them feel safest and it can get you a lot of early kills.

Also if you have dragon and baron warded you can steal each with your ult, with the right amount of timing and practice you will be able to troll the lulz and turn the tides totally, also it makes A TON of people rage and get super mad at you on the opposing team.

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For my runes I go with Greater Mark of Desolation for marks, Greater Quintessence of Desolation for quints, Greater Seal of Armor and Greater Seal of Scaling Mana Regeneration seals, and Greater Glyph of Scaling Cooldown Reduction and Greater Glyph of Cooldown Reduction glyphs, however, runes are another thing that are completely preference and this is just what helps me play Ezreal to his fullest, if you want to go all arp runes more power to you, but if you are just trying out Ezreal I suggest these runes, actually if you are just trying him out you probably don't wanna drop a whole rune page into him so just go with what ya got, or you aren't even level 20+ and in that case don't really want runes yet.

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Ezreal NEEDS his items bad, getting fed early will make a HUGE difference in how much damage you put out, to start I always get a Doran's Blade, this gives you everything you need right off the bat, health, damage, and life steal. At a little more then 1600 gold I back and get my Sheen and Boots of Speed. Dropping back whenever I need to to finish up the rest of the build as time goes on. Also CHANGE THIS BUILD AS YOU NEED!!!! I cannot stress enough to how this build is not set in stone, change up what you want and need, if you are getting crushed maybe rush that banshees, or if everyone is just hardly getting away and for some reason you can't ult them, rush the trinity for the slow, nothing is written in stone, build for how the game is going.

On a side note only get Last Whisper if the team has more champs with armor above 113 (which is more then likely) if they have more champs with armor under 113 it helps out more to get The Black Cleaver.

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The 6th Item

I left the 6th Item in my build blank for a reason, IT CHANGES GAME TO GAME. This last item matters on your team and you in my opinion, one of my favorites is the Stark's Fervor, it gives lots of attack speed, decent life steal, and it negates some of the opposing teams armor helping you out a ton. You can always just grab another The Bloodthirster if you want, another great item is the Infinity Edge, it gives very high damage and nice crit, however it is very expensive and I tend to not crit very much with this build, however in most games I don't even have to worry about this item and never have to sell my Doran's Blade.

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Wards are 100% worth the money you spend on them in the right cases, no matter who you are. A lot of guides say that you should ward just about every corner of the map, but get real, that would actually take WAY too much gold and too much time restoring those wards when they died. So I really just recommend placing wards by Baron and Dragon to steal them or know when they are back up.

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Team Fights

In a team fight you want to stay back away right when it starts then move in very fast, if you can stay on a different wall even then E in when it starts to pick off their squishys it is awesome. You NEVER want to be the man on the front lines, you are a glass cannon who needs to stay back and fire away till they die, standing on the front lines is a tank's job. When you use your ult matters in a fight, if the entire opposing team is in one bunch use your ult off the bat to get 5 stacks of your passive right up, if they aren't save it to pick off runners NEVER LEAVE A TEAM FIGHT IN PROGRESS TO PICK OFF A RUNNER, doing this may kill your entire team, lose the fight and the game, anyone who does this is a complete noob and needs to learn that when you are a carry like Ezreal, you need to be there to dish out the damage.

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My Scores as Ezreal

Sorry about this being small, if you zoom in you can see my scores fine though.

I hate showing these scores because you cannot see how the rest of my team did, you may think I may be great or terrible some games, but it all matters on your team.

A lot of people think that as long as they go positive they are doing their job and it's the team's fault that they lost THOSE PEOPLE ARE WRONG sure you can run into a team fight, run out after 1 or 2 runners, get those kills and back outta there, while all this is going down your team just got owned, you may think that you are good for doing this and you may even get some respect from other players because you can still do well when the team is struggling but don't think to highly of yourself, the reason they just stomped them is because you where not there to help. And after that game leaves the match history do you think it matters your score, NOT AT ALL, it's the win that counts not your score, going negative and positive does not matter in LOL, what matters is how you support you team to get the victory.

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This was my "first" build on Ezreal, first in quotes because I made a build a while back but archived it because it was just bad. I would like to credit a ton of people, but I don't know their names or user names, a lot of advice you see in this guide has been taken from a ton of other guides and I really should find out who, but I have read 100+ guides on MobaFire and I'm really too lazy... lol

I am open to anything you have to say about this build so lay the negative or positive feedback on me.

Thank you for reading,