Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Build Guide by galgarn

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

Rating Pending
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author galgarn


galgarn Last updated on March 23, 2011
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Team 1

LeagueSpy Logo
ADC Role
Ranked #39 in
ADC Role
Win 48%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

Guide Top

undetailed basics (Crit)

This is pretty simple AD is the funnest way of stacking Ez

Ez is great for harassment and burst damage. Mystic shot is a great to deal damage early game. But in late game I rely on crits, which can can kill tanks extremeley fast. Boots of swiftness work very well for chasing and ecscaping. I do have mana problems in the begaining of the game, but not in late game.
This stack is good during most phases of the game. the reason why I don't have ignite is because ez doesn't need extra fire power, which means I can get some thing else for summoner spells. I get teleport so I can recall without losing levels. I get ghost because ghost is an amazing way of escaping.
As soon as you ur blood thirster look for 1v1 battles (avoid characters like warwick), because when you get your first phantom dancer you become


life steal in the start is really good for ez, it gives him extreme laning power.

Guide Top

item order (detail)(Crit)

When you start out you want to buy a vampiric scepter. You can not buy any potions. when you go into lane be careful about wasting your mana. When you feel the need to recall than just recall and buy boots of swiftness if you can get the advarce blade than buy that, next just get a zeal. after that finish your bloodthirster, now you can finally get your infinty edge. after your infinty edge get a phantom dancer. by now you will be killing people very fast. after you can finally get that second zeal, following it is your youmuu's ghostblade (gettting rid of your avarice blade). finally you can get your last phantom dancer.

Guide Top

core build and item reasoning (Crit)

core build

item reasoning

boots of swiftness Ezreal needs speed to escape due to his squishy nature
youmuu's ghostbladeCD reducttion, Armor pen, crit chance, and AD.
bloodthirster Amazing AD and life leech to go with Ezreal's decent minion farming.
infinity edge Extra crit damage/chance and the Boom in straight AD.
phantom dancer Crit chance plus even more movement speed and then even some attack speed it's just that useful so I get two.

Guide Top

Summoner Spells (Both)

Ghost-Great summoner spell for escaping or chasing someone down either way it is one of my favorites.
Flash-Another summoner spell that serves well when escaping or going in for a definite kill.
Teleport-One of my all-time favorite summoner spells that lets you get back into the after recalling or dieing.
Ignite-Just damage and you should deal enough of that to go without it.
Clarity-It can be useful but I just try to kill the guy before he gets his stun off.
Smite-Not unless your jungling.
Clairvoyance-An excuse not to use wards, which can make a lazy team fail.
Fortify-To save a tower kill the people attacking the tower.
Revive-Why die when you don't have to.
Clarity-You will need most other summoner spells more.
Heal-Lifesteal from bloodthirster is enough to get a lot of health fast.
Exhaust-Good for 1v1 but makes it harder to escaping
Rally-Useful for soloing towers and teamfights neither of which should you need much help with.
Promotegood luck getting a summoner spell that no longer exists.

Guide Top



    Great damage
    good chasability
    Global ult


    low durability
    idiots get the gender mixed up
    hard to came back from a bad game
    mana problems
Please leave Pros and Cons suggestions.

Guide Top

Basics(flat AD)

Ezreal is a character that gets the damage done. Ez easily tears through enemy DPS in a teamfight. Armour penentration can be useful to get an ace on the tanks after owning all the DPS when you have your madred's bloodrazor along with the last wisper you are a true panzer, but is still imporant to remember that DPS need to die first.

Guide Top

item order (Flat AD)

Starting out with a Saphire crystal gets rid of most mana problems and lets you stay on for maxium timing. Hitting the sheen giving the awsome X2 damage in the start and it works with ur mystic shot. After nuking them with the sheen pick up boots of swiftness to ensure they don't escape your wrath. Then just as they start stacking armour because your owning them to hard buy a last whisper to keep the killing up. Now for some serious AD get bloodthirster for lifesteal and fricking brutal AD. Just so That you can Panzer tanks all day grap a Madred's Bloodrazor. Finally comes the durability from trinity force ugrading sheen to X2.5. Just to finish off with a ****-load of AD is the infinty edge, you can use a Black Cleaver if they have too much armour.