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Spells:
Flash
Ignite
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Changelog
01-10-11: Added Runes, Masteries, Boots Comparison sections
07-10-11: Added Items, Spells, Skills, Lane/Mid sections and Summary.
Also published build
08-10-11: Optimized some sections with a friend's assistance
11-11-11:-By advice of a comment I've got and from the experience with it I've added

very nice passive of this item is extremely useful.
-Removed

combination with the blue buff which you will get a lot of times throughout the
game.
-Also added

and the extremely useful combination of the aura of this item and your passive

-Removed 2 points from


points on

can decide a lot! I also discovered that

effect so

16-11-11: - Season 2 started! Rebuilded the Mastery Page for Season 2
- Switched


more kills with it, especially while laning.
I'm SwizzNL. This is my first build so I will appreciate any comments: good or bad!
I hope you will enjoy reading my guide and that you improve your way of playing with Fiddle.
So, this is my build for

This guide will focus on how to lane/going mid with him, which items are the best for this char and how to play

The following abbrevations are used in this build:
AP = Ability Power
MP = Magic Penetration
HP = Health
MS = Movement Speed
CDR = Cooldown Reduction
CC = Crowd Control

1.

2. Greater Seal of Replenishment x 9, Seals to get flat and fast Mana Regen. Fiddlesticks is a champion whose skills can cost a lot of his Mana. These in combination with

N.B. Now you are probably wondering, why didn't I get the

3.

4.

Some special notes about some Masteries:
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Other viable options:
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Always pick at lvl 2 a point in




First of all, the specifications of these boots:


If you look at these boots, you will probably think: "Hey, Fiddle is a Mage, so I pick Sorcerer's Shoes!"
THIS IS WRONG!!!
Why, you ask?
Well, Sorcerer's Shoes +20 MP is, without a doubt, very nice. You will do more damage with your spells, but look at the 2 factors of Mercury's Treads: MR and Tenacity.
If you play against an enemy AP champ (for example:



If you had picked Mercury's Tread's you get:
1. Less damage from their attacks because of the +25 MR, and most important factor:
2. Any form of CC, also known as Crowd Control, is reduced with 30% so if you got, for example, snared because of Morgana's

3. For me it's always works out better to play a little bit safe and these boots are the best for that purpose in my opinion!
So this is why I prefer the Merc's.
Conclusion: pick




First, pick a

If you think you can survive without the extra Health and Mana Regen, you can consider an


Secondly, go for the boots. If you have read my chapter about Merc's and Sorcerer's carefully, you can determine which boots fits you best!
N.B. At this point, if you are doing fine (1 or 2 kills without a death!) consider buying a

After that, rush the Catalyst the Protector if you are doing fine, or if you need more AP buy


If you have enough gold and you need to go back, upgrade your items to the

Great major item to start with if you are playing Fiddle, to get AP and survivability.
From this point, it's getting situational. If you are doing fine, the next item you want to buy is an


If you are not doing well, because you die too much because of lack of HP, take a

The next item we are going to buy is an

Also an extra factor why I buy this item is his Active: it deals magic damage to an enemy champion equal to 30% of his current health + 3,5% per 100 AP. Extremely useful against tanks and to give that last bit of damage to kill an opponent (think about it as a upgraded

Now you need to choose carefully. If the enemy team is building a lot of MR items, I suggest getting a



It's now in the late game and you have 1 free slot left (if you didn't need the Void Staff). Some suggestions:
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Focus on farming first. Just use your


After this, head back to the mid and start it all over again when your ulti is up again.

Play aggressive and hit the enemy champions as much as you can and try to do that without getting much damage. Enemies will be scared for you after a few minutes so you can push easily with your partner.
Keep in mind that you need to farm as most as you can. Just use

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