This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
- [8.anything] All Lane Galio Builds and Guides
- [8.4 FULL GUIDE] Support Thresh FULL GUIDE and BUILDS
- |>Teemo Guide<| ~ |>8.13<|
- Pryonite's On-Hit Teemo GUIDE (9.10)
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
Spells:
Flash
Teleport
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Teemo
Synergies
Welcome!
I believe I could make a build on
I've been playing LoL since Season 5 and quit around Season 6 only because the person who invited me to this game quit and I had no one else to play with so I quit. My friends told me to start playing again so I did and I've been enjoying it ever since!
To play this build for
|
Pros + Good pokes. + Easy to play. + Escape and chase ability. + Good in teamfights. + Easy first blood. + |
Cons - Very squishy. - Easy pick to be ganked. - Only 1 attack ability. (Mushrooms don't count.) - Airborne attacks cancle out your - Takes up a lot of mana for abilities. |
SORCERY
Summon AeryI take SA because it helps with poke and extra damage. In the early game, this mastery will greatly help you because your pokes will do for more damage and combo with the poison. It also helps if they run away from you and you poison them so when the Aery recharges it will attack them, most likely finishing them off. Overall good mastery you should take.
The Ultimate HatI take this for the obvious reason of the
TranscendenceI take this because it helps with mid game and leaving your lane. When you reach level 10 you will be able to poke and go full agro on enemies. And because the extra CDR will be AP you can scale to late game, which will help greatly.
ScorchThis mastery is to boost the poison and the makes sure if my poison wears off, it will most likely activate scorch on the last poison hit. Pretty good if they try to run, you will most likely finish them off.
DOMINATION
Taste of BloodI take this because I can constantly get health when I attack them. This is a big deal since this can combo with your poison, giving you pretty much a constant stream of health, making it a lot harder to kill you.
Ravenous HunterI take this to combine with Taste of Blood and my poison since if I get a takedown it boosts my Taste of Blood and makes my poison more powerful and useful to my health. Great combo item, DO NOT switch.
|
The This item is good for a build but only in some situations. The This item is crucial to a AP fighter build. It allows you to boosts your AP and Attack Speed to make your attacks more powerful. It gives a flat +80 AP just like the void staff but instead of magic penetration. |
If your enemy laner has a
If they start pushing up, stay between your caster and melee minions to have protection.
Q
|
A
|
W
|
A
|
Q
|
If you bait them into a
R
|
Q
|
A
|
A
|
A
|

























You must be logged in to comment. Please login or register.