Malphite Build Guide by Marky 2 Butts
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Abilties
Threats & Synergies
This can be a hard match up as Akali can dash in and out which makes it hard for Malphite to trade with her early. Later in the game she still has the ability to kill Malphite, but depending on how she builds malphite could blow her up if you can land your whole combo.
Can be very annoying for Malphite. He has burst and is mobile so early game, I would farm under tower and hit him with Q when you can. I would play very passive until 6 and then look for a kill if your jungler comes or the right opportunity comes up. Alternatively you could try to get lane priority at level 1 by hitting him with Q's and get level 2 first. If this happens play very aggressive to continue your level advantage. Then you should hit 6 first and if he is low enough you could all in with your ult, E, ignite to kill him. If you get an early kill then the laning phase becomes a lot easier to play against zed. Also depending on how the game is going you could build Zhonya's second item.
Lane bully and early will get lane priority and it is very easy for Rumble to push Malphite back to his tower as you are melee champ, you could farm with Q.
Can be very annoying with Ahri having a lot of poke.
Yasuo moving around a lot can be quite annoying to play against.
If you are able to dodge Vel's poke early, should be easy kills later as he has no mobility and is squishy.
Same as Vel'Koz, dodge poke early and blow up later. A Sol's usually build rod of ages so you might have to poke him down with Q's before going all in.
Only even because she could potentially pop you late game if you are building AP glass cannon. On the other hand you could do the same to her. This is all about who catches who.
Jayce is a natural lane bully so don't die early and this threat level will drop to a minor/tiny once you get your ult.
Pretty immobile, do have very good poke though.
Kat level 1-5 doesn't do too much damage, if you can push in early waves to get level 2 first and constantly harass her with Q. If you do this, then you should be able to get level 6 quicker and with ignite and ult be able to kill her. If she gets a kill on you early this could switch the threat to a major as Kat can deal a lot of burst damage.
If Evelynn is the enemy junlger you this could be a in for a terrible time for Malphite. Depending on if she camps mid lane or not. After Eve hits level 6 she becomes invisible, which can be a terrible time for Malphite since you can't she her coming and you only have ult and flash to get away. There is also so many ways to gank mid that usually if Evelynn is there you're going to have to fight them 1 v 2. Evelynn paired with another assassin makes the matchup that much harder for you. EX: Zed, Leblanc, Ahri.
This like other assassins can be a hard matchup mid. If you happen to get a kill before level 6 you should be better off to play more aggressive in laning phase. If you are builing Rod of Ages or Luden's Echo and have mana regen then you should be spamming your Q all the time. Yone will not have enough sustain to compete with Malphite Qing and running away before Yone can do any damage himself. If you get killed by Yone early game, the threat level could be major/extreme, you want to stay under tower and farm up until 6 and look for a play with jungler to kill Yone.
When Amumu and Malphite are level 6, it is very easy to setup and kill enemy midlaner.
The good amount of CC she offers helps a lot in laning phase and team fights helps for easier ults.
Good follow up damage when you hit your ult on enemy. Should be able to easily hit her cocoon for chain CC.
Gragas has CC in his E and decent damage in the rest of his kit.
Great CC for ganks, but in teamfights if Zac ults he could push the other team away, which is not great for you since when ulting you would ideally like to hit multiple targets.
Can hit a multi target E (stun) which can make for easy ults. It can be a little easier said then done when hitting Jax's E, which is why he is just ok.
Ideal, because the inherent synergy between these 2 if you are all AP and hit a multi champ knock up, Yasuo hits R and you win!
This is also a good wombo combo, but the problem with this is that you are going AP Malphite mid. Orianna would typically go mid so this doesn't make a whole lot of sense unless she is top.
Champion Build Guide
In general you should stay safe before level 6 as you don't have an escape and can be easily ganked mid. But with the AP Glass Cannon Malphite build, why play safe.
I normally take ignite and look for early aggressive trades.
Could also take Teleport, more personal preference.
Depending on the match up mid lane early game could be difficult. Most hard matches are when the enemy is very mobile and has burst damage (Zed, Ahri, Akali..). In these you shouldn't look for too many fights, just farm up to level 6 while poking with Q when you can.
In lanes where your opponent isn't very mobile (easier if melee) makes it much easier to look for good trades with Q and E. You also have pretty good kill pressure if you take ignite level 1-3 as some people will underestimate your damage.
If I get a kill in the early game I might be tempted to go for a Mejai's Soulstealer. If not I build rod of ages (get catalyst of aeons if you can) first so I can continue to poke away at the enemy mid laner. An alternate item to build first would be lost chapter and go luden's echo first, if you don't want to get a ROA. When you hit level 6 you should be looking to use your full combo on the enemy midlaner after poking with Q (R,E,W,Q, ignite).
1. Look to kill mid laner every time your ult is up (or with jungle assistance)
2. Look to roam bot/top/or with your jungler find the enemy jungler and kill them to help effect the map.
If you have your first 2 items complete (Rod of Ages & Luden's Echo) I would continue to build AP items, as this is a glass cannon build. I would still build both in a normal game, just preference on which one you would like to build first.
I would look at either Rabadon's Deathcap or Zhonya's Hourglass depending on what you need at the time.
Zhonya's Hourglass if you would like to engage with r, e, and q, then use the active to buy time for your team to follow up and clean up the main targets you have hit with your ult.
Deathcap is for straight damage and you will probably die once you go in, but you should have enough damage to kill squishes.
Try to force fights around objectives like baron/drag so the enemy team with have to group up in small spaces which makes it easier for you to ult.
I would finish my build (Rod of Ages, Luden's Echo, Zhonya's Hourglass, Rabadon's Deathcap, Sorcerer's Shoes) 5/6 items already complete. There are a couple of AP options that you could build. I usually prefer to go rylai's crystal sceptor for my final item as the extra AP and slow on the passive can prove useful late game.
Alternative items: These are some items that you could substitute in, and could work better than some of the other 5 items but mainly in certain situations.
Void Staff - Could be useful for magic penetration, but the main enemies you would be focusing probably won't build that much Magic Resist.
Morellonomicon - Another Magic pen item
Liandry's Torment - Liandry's could be useful but it is more for champions that deal magic damage over an extended period of time, where you are mostly burst damage with AP Malphite.
Twin Shadows - This could be useful if you want to slow the enemy down so you can guarantee that you will hit your ult.
Mejai's Soulstealer - This might work, but to get the most out of MS you would want this stacked up. So you should be deciding whether you want MS or not early in the game (if you get a few kills around level 1-7 and MS relatively cheap) as this can help you snowball your lead. More of personal preference if you want to go this route for your last item, but I believe this should be 1st/2nd item or not bought at all.
Lich Bane - Lich Bane gives good AP, 7% movement speed, and 10% Cooldown,but you lose the purpose of the passive while building full AP glass cannon Malphite. The passive makes it so after using an ability your next auto attack will deal 75% base AD (+50% AP) bonus magic damage. Which definitely is useful, but in the late game you are going to either:
1. blow up squishes
2. not blow up squishes
The lich bane wouldn't/should,'t be that impactful late game. I can see a scenario that LB can be purchased earlier and you would get the passive's power after you ult on top of the opponents face, or you are still in laning phase/in a melee match up where you would realistically be auto attacking more than 1-2 times after gap closing with ult.
Mobile and Burst opponents are the hardest matchups (Zed, Akali,Katarina, all have burst and can dodge your ult)
- try to poke with Q pre level 6 but be careful most will be stronger than you in the beginning (at least until you get ult and have kill pressure
- focusing on farming, even under tower if they have lane priority
Most other matchups you should be ok to farm in lane fine with your passive and poke the other laner with Q. Then mid game and late game just look for good ults. It is that simple.
For more information on specific champions look at threats and synergies. I will be adding more when I feel I have played a couple times against certain champions.
Thanks for reading my first guide!
I also will be putting up league of legends videos on my YouTube and maybe streaming league or other games, if you would like to watch.
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