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Recommended Items
Runes: Phase Rush
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Mark of the Storm (PASSIVE)
Kennen Passive Ability


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My other guides:
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Hey guys, My name is Goliath. I've played League of Legends since season 2 and have mained top lane since season 3. I've been high Diamond in every season since season 4, peaking at Master tier. League of Legends has always been the main game that I have stuck with over the years. Here is my OP.GG for anyone interested. If you want to see me play, maybe learn a thing or two, or ask me some questions, you can find my stream here. Stop by some time, I'm always down for giving advice and helping you improve. If streams aren't up you alley, you can also check out my YouTube channel here. I'm going to start uploading informative videos, as well as stream and gameplay highlights. If you want more general info, like when I upload, or update, a guide, then you can find my twitter here. If I'm offline on twitch but you still want some pointers or just wanna chill, then feel free to join my discord server and hit me up.
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If you enjoy playing heavy engagers that tend to dominate laning phase, or if you enjoy having an ultimate ability which is capable or turning a game around when used correctly, then I think you should take a look at Kennen. As a preface, you should be aware that you can build Kennen in both AP and AD, but in this guide I will specifically be covering an AP build. This build is especially handy if your mid locks in ![]() ![]() |
Another thing that may interest you is that Kennen does not use mana; he uses a system called "
![]() ![]() ![]() ![]() ![]() With these points in mind, I see Kennen is a great champion to to have in your arsenal, as he is able to go both top and mid in a pinch, and also brings great engage for your team. |
TL;DR: If you like playing heavy engagers that can use their abilities frequently, and can turn around a match with a good ult, or if you just really like Raiden from Mortal Kombat, then you'll like Kennen.
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Kennen's pro's and con's compliment each other much better than most other champions I have played. I really can't find a lot wrong about him outside of the fact that some games can feel like you really need to get good ults in to feel like you're doing your part, sometimes needing
![]() Getting behind on any champion is obviously going to feel bad, but I feel it's slightly worse with Kennen then most other champions; and it really doesn't feel like you do much if you get behind. This mostly stems from how squishy you are and since items power-spike Kennen a bit. I feel like every item is just a small power-spike, since everything that you build kind of revolves around making your ultimate stronger. As far as his pro's go, not using mana is a HUGE pro, as it allows you to use your abiltiies basically off cooldown with no punishment, and it just makes laning much more easy. That being said, he does use energy, which does have to recharge, but is still much better than a typical mana system. With all that said, his great engage and game changing ultimate are the main reasons to play Kennen in my experience, and are his biggest pros in my opinion. Once you get a huge wombo combo ultimate you'll see what I mean. |

Phase Rush
In my opinion, movement speed is one of the most important stats on Kennen. Since he is all about getting a juicy ultimate that wrecks everyone, this rune is just solid and also syngerizes well with Nimbus Cloak. |
Nimbus Cloak
This rune is nice on Kennen because after you flash you get a ton of movement speed and I personally always save my flash for a good flash ultimate so this combined with Phase Rush just helps you hit more people in a teamfight. |
Transcendence
Cooldown reduction is nice on Kennen since he's so ultimate dependent and the fact that he doesn't use mana so you can be more careless with spamming spells. |
Gathering Storm
This rune is just late game insurance and helps you scale harder into the late game where you carry the game with big ultimates. |
Taste of Blood
The one big con of Kennen is that he has little to no sustain in his kit so this helps a bit with that. |
Ravenous Hunter
Also more sustain especially for the lategame this rune is really nice once you get all 5 stacks. |

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Kennen's abilities add Marks of the Storm to opponents, which last for 6 seconds. The marks are consumed at three stacks, stunning the opponent for 1.25 seconds while restoring 25 Energy. If the same target is stunned more than once within 6 seconds, the stun lasts only 0.5 seconds. |
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Kennen throws a fast moving shuriken towards a location, dealing 75 / 115 / 155 / 195 / 235 (+75% of ability power) magic damage and adding a |
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Passive: Every 5 attacks, Kennen deals bonus magic damage equal to 15 / 20 / 25 / 30 / 35 (+0.6 per bonus attack damage) (+30% of ability power) damage and adds a |
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![]() Active - This is a pretty strong ability in lane and in teamfights; you want to use this ability after you mark people for damage, and also another added mark. In lane it's basically just used after hitting a ![]() ![]() |
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Kennen gains 335 movement speed as well as 10 / 20 / 30 / 40 / 50 increased Armor and Magic Resistance, and the ability to pass through units for up to three seconds, but he is unable to attack. Lightning Rush deals 85 / 125 / 165 / 205 / 245 (+80% of ability power) magic damage and adds a |
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Kennen summons a magical storm around himself for 3 seconds, dealing 40 / 75 / 110 (+20% of ability power) magic damage to all enemies within range every 0.5 seconds. |
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![]() Basically, the ability is a huge area of effect magic damage circle of death, that also applies your stacks from ![]() ![]() ![]() ![]() ![]() ![]() I usually always recommend to only use your ![]() ![]() ![]() |
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Ability Sequence

- Defensive -
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- Aggressive -
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Doran's Shield + HP Potion
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Doran's Blade + HP Potion
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I've seen a few kennen mains that do this quite often since reaching items on kennen is super important, it has seemed pretty good to me as long as you aren't losing lane already or if the lane is super farm heavy and you think you can't kill the enemy laner.
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These are the three items that you'll want pretty much every game when playing Kennen; no matter what the enemy team has in my opinion.
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This is a super good item on Kennen since you can proc it easily in lane by just auto attacking them. I usually try to pick this up first back.
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Upgrade
![]() ![]() ![]() I usually always go Sorc shoes on Kennen, since you'll want as much magic pen on Kennen as you can get. I don't really see another reason to go a different boot upgrade on Kennen; even if the enemy champion has CC, it shouldn't really matter to much to you, and if they're all AD, you will still get armor from ![]() |
More magic damage and health, but the main reason you go this item on Kennen is for the added mobility and the active, which provides more area of effect burst and can help with getting a good
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This is another really good item since it gives magic pen as well as a decent amount of AP and health; not to mention the build path is really good because of Oblivion Orb, which you can choose to sit on in some games if you need Zhonya's Hourglass sooner.
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Adds more ability power and armor, but also adds another good active for Kennen since you can use it while in your ultimate. If fight's are pretty close you can use it right after
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Not much to say about this item; like most of the previous items, it just adds more magic pen, which is just a very useful stat on Kennen.
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As last item I go Rabadon's since there's not much else to go for, and the AP boost will be pretty nice at this point in the game.
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Laning phase with Kennen is really fun in my opinion; You have a ton of early control over the lane, and should be able to win, or atleast tie, most matchups. You'll want to be auto attacking as much as you can, zoning with your ![]() ![]() |
Another thing to keep in mind when playing Kennen is not overusing ![]() ![]() ![]() Make sure that once you get ![]() ![]() ![]() |
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Teamfights is where Kennen shines in my opinion; you want to be looking for good opportunities to use ![]() ![]() ![]() ![]() |
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Some other things to keep in mind in teamfights is your actives. ![]() ![]() ![]() ![]() ![]() After 20 minutes, you can also ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kennen's waveclearing is pretty strong with support from ![]() ![]() ![]() |

In my experience, Kennen is a great champion to learn if you play top lane, or even mid lane. Since he is AP, you can always bring him out in games where your mid locks in ![]() ![]() I especially like Kennen because he personally feels somewhat like an AP version of ![]() Thanks for reading the guide, and I hope you learned a thing or two on how to play Kennen or maybe the play style better. Feel free to leave me a comment if you think there's something I could add or missed, since I'm still pretty new to guide writing and I'd like to learn things I can improve on. |
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