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Recommended Items
Runes: Pretty Much Most Games
1
2
Resolve
Domination
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
+10-180 Bonus Health
Spells:
All Games
Flash
Ignite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Evelynn
She appears out of nowhere and just takes you doooooown. She moves way faster than you do since Amumu's build boots late.
Ideal
Strong
Ok
Low
None
Champion Build Guide
Early Game
You may start with Q, but don't use it until level 2. Then all in with your ADC (if you got the level 2 first). Keep up your Q to peel for your ADC by stunning them when they go in on your ADC. If they are going in on you... walk away. Toss your Q at a minion in the opposite direction and walk away.
Once level 3 is there, you have your damage online. Start looking for setups. Remember your Q hits minions, so you have to line it up well. It's a narrow hitbox so you CAN weave it between minions with some practice. A solid Q can turn into a double kill pretty quick.
Once level 3 is there, you have your damage online. Start looking for setups. Remember your Q hits minions, so you have to line it up well. It's a narrow hitbox so you CAN weave it between minions with some practice. A solid Q can turn into a double kill pretty quick.
Mid Game
If you haven't already, or if the first turret is still up for some unknown reason, start wandering. To get back to bot lane go through midlane and gank, then gank bot lane as you return. Dropping wards along the way.
Late Game
Stick with your team when you are not warding. You don't have any real kill pressure of your own, even on minions and turrets. Just hug your carry's leg (does not need to be the ADC). If you went the conquerer or rift maker route, then you have some sustain to make it through the fights if you get caught out, but this guide is for a CC tank more than making you 1v5. High assists with some middling kills. Try not to KS as your aura and liandry's will easily do that.
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