Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Exhaust
Flash
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction

If you don't like farming all game you shouldn't play Shyvana, as it's long periods of farm with small windows of fun whenever you turn into a dragon.
Runes






Greater Seal of Vitality Normally I would take Flat Armor, but because I start with a cloth armor and don't build any health until after my


Start with
Cloth Armor 5 pots because if you have a solo lane you will get harassed.
Your goal is to work towards your
Madred's Razors, your
Mercury's Treads, and your
Wit's End at the same time, making sure to build based on the lane you are fighting.
Madred's Bloodrazor and
Wit's End will be your bread and butter, once you have these, the gold for your
Trinity Force should come pretty easily.
Items of honorable mention are
Abyssal Mask and
Sunfire Aegis, to increase the amount of magic damage you do.

Your goal is to work towards your






Items of honorable mention are


Try to get solo top or mid, if those are unavailable you should jungle. Shyvana can take quite a bit of damage when she harasses, but you should be fine with your
Cloth Armor and 5 health pots.

People might look at me funny for leveling up
Flame Breath first, but your
Twin Bite's improvements with level aren't really that important, they are just there to proc your On-Hits twice, including your properly leveled
Flame Breath. Also, when in dragon form, your
Flame Breathdoes tremendous AOE damage in burst, which is good because you won't always get to auto attack with CC's flying about and whatnot.
Maths: Both results are after using
Flame Breath and
Twin Bite afterwards on a champ with 2000 health. Only AP from masteries.
Twin Bite level 1 Flame Breath level 5
Flame Breath: 268.88
Wit's End: 84
Madred's Bloodrazor: 160
Fury of the Dragonborn: 80
Attack Damage: 298.8
Total: 592.88 Magic damage, 298.8 Physical damage, 891.76 total damage.
Twin Bite level 5 Flame Breath level 1
Flame Breath: 88.88
Wit's End: 84
Madred's Bloodrazor: 160
Fury of the Dragonborn: 26.66
Attack Damage: 332
Total: 359.54 Magic damage, 332 Physical damage, 691.54 total damage.
Now you know why I take Magic Pen reds.
Leveling up
Flame Breath will give you the most amount of burst when you reach level 6, and decide to use your combo which is described below in "So You've Decided to Become a Dragon..."




Maths: Both results are after using


Twin Bite level 1 Flame Breath level 5




Attack Damage: 298.8
Total: 592.88 Magic damage, 298.8 Physical damage, 891.76 total damage.
Twin Bite level 5 Flame Breath level 1




Attack Damage: 332
Total: 359.54 Magic damage, 332 Physical damage, 691.54 total damage.
Now you know why I take Magic Pen reds.
Leveling up






You are at a point in your game where you believe it would be beneficial for your team to use
Dragon's Descent, but you can't just activate it willy nilly, here's how you do it.
Activate your W before you use your R, this is important for making a flame trail on the ground when you fly, if this spell is on cool down you should wait till it is up.
Right after you leave a trail of destruction, your next skill is
Flame Breath, deciding where to point it can be difficult. Usually I target a squishy carry, and try to position myself that it will hit them and some other champs too. Try not to ult if this is on cool down.
Your Q does not have to be used right away, so if it is unavailable you can still ult, and get it back though auto attacks. Odds are it will be available though if you are team-fighting, unless you decide it is a good idea to run up to your opponent in human form and bop him on the head.

Activate your W before you use your R, this is important for making a flame trail on the ground when you fly, if this spell is on cool down you should wait till it is up.
Right after you leave a trail of destruction, your next skill is

Your Q does not have to be used right away, so if it is unavailable you can still ult, and get it back though auto attacks. Odds are it will be available though if you are team-fighting, unless you decide it is a good idea to run up to your opponent in human form and bop him on the head.


You must be logged in to comment. Please login or register.