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Choose Champion Build:
Spells:
Ghost
Teleport
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Introduction



Now each item that i place in this build serves purpose in making
Hecarim all the more OP:
Hecarim is amazing at farming as he is if you spam
Rampage at the right times. This just makes it 2x easier and less of a hassle.
As you already know, his passive
Warpath seems useless but if you watch his attack damage scale when using
Devastating Charge, his first hit can jump to 200+ damage. If you combine that with
Mobility Boots, it's amazing one hit can do.
Like
Mobility Boots your best damage is done in your first hit because you have
Warpath +
Devastating Charge +
Mobility Boots. If you get
Sheen or
Trinity Force, imagine how big that first hit will be.
If
Rampage is not doing enough damage,
The Brutalizer is just what you need. Not to forget the cooldown for your q and your ultimate. At this point, everyone is too scared to encounter you in lane because you'll wreck them with your first hit plus your
Rampage.
To build up your movement speed and attack speed. It also gives you the chance to throw
Sheen's ability more often.
The movement speed and attack speed active ability on
Hecarim is self-explanatory.
At this point, it's probably late game and you don't know what to buy. Might as well add on your basic attack's damage. Am I right? ;)
All the items you currently have give
Hecarim one hell of a burst first hit. Might as well throw some lifesteal to stay in the fights longer. After that, you're untouchable.


Hecarim is amazing at farming as he is if you spam


As you already know, his passive





Like







If




To build up your movement speed and attack speed. It also gives you the chance to throw


The movement speed and attack speed active ability on


At this point, it's probably late game and you don't know what to buy. Might as well add on your basic attack's damage. Am I right? ;)

All the items you currently have give


May seem like a useless passive but it comes in handy in ganks. It'll force you to build movement speed and reach your targets faster. Not to forget the part that "ignores unit collision" (no more "annoying minion" excuses! YAY!)

One of the best abilities that work hand in hand with




The damage on



This is what makes






This ability is too amazing for words. it's like







Some people underestimate
Hecarim but once he's fed, he's not something you want to mess with. But buying items to keep him fed is another thing. The build is the same, just slightly more different. What i've found from using
Hecarim i tend to get 1650 gold very easily if i kill enough people early game. that's y i put
B. F. Sword as the first item. after that, going back to your turret might be a pain in the butt which explains the boots next.
Sheen compliments your damage you already have from the early
B. F. Sword. then
Vampiric Scepter helps you stay in lane longer so u can farm. then after that, it's all down hill from there.






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