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Runes:
Resolve
Domination
Spells:
Teleport
Flash
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction


This guide was made to help those that are new to



Flash is a must have 100% of the time on






As
Gangplank you are weak early on in the top lane until you get your core items. To make up for this you have the runes that will make you a stronger laner. The
Resolve tree makes you have increased sustain and tankiness as you get health and healing benefits. Going
Grasp of the Undying,
Bone Plating,
Second Wind, and
Revitalize will help the laning phase tremendously as you are able to challenge champions you normally could not if you went the route of
Kleptomancy. The runes for the
Domination tree also increases your sustain with
Taste of Blood and
Ravenous Hunter.











Every several seconds, Gangplank's next melee attack ignites the target, dealing 55 (+10 per level) (+1.0 per bonus attack damage) bonus true damage over 2.5 seconds and granting 30% movement speed for 2 seconds. Destroying a Powder Keg instantly refreshes


Gangplank shoots an enemy with his pistol, dealing 20 / 45 / 70 / 95 / 120 (+1.0 per attack damage) physical damage. Gangplank gains 3 / 4 / 5 / 6 / 7 extra gold and Silver Serpents (which can be spent to upgrade his ultimate) if Parrrley deals a killing blow. This ability can critically strike and applies on-hit effects, but doesn't apply


Gangplank consumes a large quantity of citrus fruit which removes any crowd control effects on him and heals him for 50 / 75 / 100 / 125 / 150 (+90% of ability power) (+15% of missing Health).

Passive: Gangplank stores a charge of Powder Keg every few seconds, up to a maximum of 3 stored at once.
Active: Gangplank places a powder keg that can be attacked by himself or his enemies. Lasts 25 seconds or until destroyed.
If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40 / 50 / 60 / 70 / 80 % for 2 seconds and spreads the damage of the attack to all nearby enemies. Other casks within the zone will chain explode. Explosions ignore 40% of their targets' armor, and enemy champions take 60 / 90 / 120 / 150 / 180 bonus physical damage. If an enemy destroys the cask, it defuses the explosion and grants gold.

Active: Gangplank signals his ship to fire 12 waves of cannonballs upon the target area over 8 seconds in clusters of 3 every 2 seconds, revealing it for the duration. Each wave deals 35 / 60 / 85 (+10% of ability power) magic damage and slows enemies hit by 30% for 0.5 seconds.
Gangplank can purchase upgrades to his ship in the store at the cost of 500 Silver Serpents each, which improve Cannon Barrage:
- Death's Daughter: An initial mega-cannonball lands in the center of the area of effect, dealing a cluster's worth of true damage and slowing enemies within by 60% for 1.5 seconds.
- Raise Morale: Allies within the area gain 30% bonus movement speed, persisting for 2 seconds after leaving it. Gangplank can also benefit from this effect.
- Fire At Will: Fires 6 additional waves with increasing rate of fire over the duration.

COST: 3733 Gold
Attack Damage: 25
Cooldown: 20%
Health: 250
Mana: 250
Movement Speed: 5%
UNIQUE Passive: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 (half for ranged champions) Movement Speed for 2 seconds.
UNIQUE Passive: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base Attack Damage. 1.5 second cooldown. Does not stack with Sheen or Lich Bane.

COST: 3200 Gold
Health: 450
Passive: +50% Base Attack Damage
UNIQUE Passive:Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown).
Sterak's Fury: For 8 seconds, grants increased size, +30% Tenacity, and a shield that starts decaying after 0.75 seconds based of 75% bonus health.

COST: 3200 gold
Attack Damage: 70
Attack Speed: 30%
UNIQUE Passive: If you haven't attacked for 2.31 - 0.38 (based on bonus attack speed) seconds, gain Storm's Edge.
Storm's Edge: Your next basic attack critically strikes for 160-200% (based on critical strike chance) damage and grants 10% bonus movement speed for 1.75 seconds.




































I hope the guide helps you in the future when playing my favorite champion
Gangplank. Good luck climbing the ranked ladders on the rift summoners!

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