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Skarner Build Guide by MerlinAkhnaten

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author MerlinAkhnaten

How to unicorn your enemies with the Crystal Vanguard.

MerlinAkhnaten Last updated on April 3, 2014
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Cheat Sheet


Skarner Build

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Jungle Role
Ranked #22 in
Jungle Role
Win 50%
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Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Legendary Guardian

Defense: 27


Utility: 3


Early armguard means you are stacking ap and armor. Hextech and Visage secure you good hp/ap, all the cdr you will need, hp regen, and the active of hextech will give us AMAZING map awareness. Moonfire Spellblade is just beast and will make you tankier/harder to lock down/give you some ap. I dont have to sell gauntlet to you. Liandry's synergizes perfectly with all your slows from this build and will allow you to be tanky as hell while dealing a lot of damage. Randuins will make you nigh unkillable once you get it for late game and will allow you to peel for steve and I amazingly well stacked with gauntlet. The last two items are just for fun and only if you are dominating and feel like swapping them in - gunblade is a way better option for skarn than blade of the ruined king. My thoughts behind this build are itemizing to give you zone control/peel, tankiness (hp and cdr so your shield is up more), vision for ganks, very solid damage that works WITH your slows, be very difficult to lock down/give you engage AND disengage. I know it is tempting to get attack speed/life steal, but unless you are just going to be a damage dealer, I think it is a false economy and tankiness/cdr/ap will make you a better all around tanky damage dealer.