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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Threats & Synergies
Heimerdinger
****ER IS ****ER SO FKING ANNOYING
If you go all in, the stun and turrets probably will kill you, but your bladesurge can easily 1 shot the smaller turrets later.
Introduction
This build will hopefully help you get to an higher elo and help you master the Ionian will of blades. It will show you the basic Irelia mechanics to trading and how to rise back out while feeding.
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Bully if played right
extremely strong
Hard CC (2 sec stun/2 sec slow)
Excellent landing phase
A lot of people don't know counter
Cons:
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Squishy if not building tanky
easily caught out (No built in escapes)
Easily countered by CC denials (Olaf/Master Yi)
Easily Bursted if not built right.
Example Final Build
Greaves, Guinsoo's, TF, Borc, Randuin's and Spirit Visage
- This build is the generic build path that you should follow the most. This build will help you dish out a lot of damage.
Example Final Build No. 2
Mercury, Guinsoo's, Borc, Maw, Dead man's plate, and Spirit Visage.
- I didn't list this on the top because it's mainly situational. But the Mercury, Maw, and Dead man's plate will be able to get you out of sticky situations really well. This build is mainly for when you start to feed during laning.
Consider:
I tend to play aggressive against most top laners. It works out well for me, but it might not for you. If they are not that tanky, just All in when you think you can win a 1 v 1. If the enemy is like a Malphite or other super tanking champs, just play safe and don't tower dive if you have less than 50% health.
If you recall, TP to lane to not get back in cs. Make sure to last hit well.
Ah... your Hiten Style. This is the bread and butter of Irelia. This helps farm, take down turrets, and just win lane in general. When the enemy is trying to pull off something fishy, activate your W. This will scare them off mostly
If you are behind, try to last hit with your q. If it doesn't work that well, try to jg for a while. Your hiten style's regen will help you do well. Grab a red buff or something and maybe a cheeky kill in mid with help from your midland. That start usually works for me.
When your base is at danger, you could do what I call a sacrifice for your team. Tp top, and push in. They will mostly all come for you and then your team can push out the part that is in danger. If you don't want to sacrifice, stay at base and try to keep them at bay because you are pretty strong.
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