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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order

Tailwind (PASSIVE)
Janna Passive Ability
Threats & Synergies
Threats
Synergies
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Extreme Threats

Annie
Annie is the hardest match-up from all the supports IMO. She can burst you or your adc down before you can do ANYTHING. Since she is ranged your ult won't save much against her burst combo. Just as with Alistar, make sure that you're a healthy distance away from your adc, so that you can at least shield + ult your adc when he gets bursted and just hope for the best. Buying doran's shield at the start makes this match-up way more bearable.
Synergies
About Me

This is my current KDA :)

I forgot to include
Now of course it also depends on your own adc and on your playstyle. If you want to play safe, and just shield your adc as much as you can, go with
If you want to play aggresive because your own adc puts out a lot of aggresion as well, go with
If you want to ensure that you stay alive, because they might focus YOU, go with
Passive - TailwindUnfortunately this passive has been nerfed a lot and it does not really do much for Janna right now. It does help your allies with running towards you when in danger. Do not think that because allies follow you faster you should be in the front when walking through the enemy jungle. You should always stay behind your team so that you can
Q - Howling GaleBefore level 6 this is your main disengage tool. It is hard to learn the ability but when you get the hang of it, it is amazing at knocking up multiple opponents. You have two choices; press q-q IMMEDIATELY, or press q and wait for it to wind up for as long as you like. You should always try to position yourself so that one
You can also wind your
One thing you should NEVER do is using
W - ZephyrThis ability is quite easy to use. It is a targetted slow but it also gives you passive movementspeed as well! This ability is key to landing your
E - Eye of the StormThis shield scales really well with AP, and it's great at saving an ally. The skill is a lot more complicated than you might expect. This is because of the bonus AD the shield provides. You should spam this shield in the laning phase to prevent your adc from being damaged. With my masteries and runes you should be able to keep doing this quite a lot. You do need good reflexes to prevent incoming damage. When you've still got a lot of mana you can use the shield to increase the damage of you ADC when he is using/ is about to use a skill that scales with AD. Remember that the bonus AD is applied even if the skillshot is still on it's way. So when for example your caitlyn uses
R - MonsoonPossible one of the strongest abilities in the game and Janna's trademark. This ability allows her to pull of the most amazing saves. It is such a game-changing ability, which means that it wins you games if used right, but has bad consequences when used in a wrong way. Your ultimate can be used in different ways:
- Press R really briefly to knock back opponents and IMMEDIATELY walk away.
This technique is the most safe and straightforward one, but it is far from desirable. This technique is used because you or one of your allies is in the wrong position with the enemies trying to collapse. In this case you dont need the heal you just want to get away ASAP. Don't forget to
You can also use flash to position yourself in such a way that the enemies will be knocked back in a desired way, so that they won't accidently get in front of you and that you would be surrounded.
- Press R just for the healing when you're grouped as a team.
This can be really usefull in prolonged sieges, it allows your team to stay healthy so that you can kill the towers or get objectives. In lane you can use this ability with your adc, but ONLY when you BOTH benefit from it and you're sure that you wont have to use your ult in the near future.
- Press R for the full channel if your back line is in danger of getting killed by enemy assasins or buisers. This is the most ideal situation in which you want to use it. It is really important for your carries to stay alive the later the game goes on, and it can ensure that your carries can keep putting out damage so that the enemy front line can be kite around or even killed. Like i said before you can use your flash to reposition yourself so that you can get a way better ult.
I can write way more about this ultimate and it is REALLY versatile. It is extremely rewarding when you pull it of well and it makes the difference between good Janna's and average Janna's. It is really useful to watch your own replays and figure out whether you used your ultimate ideally. This way you can improve really fast!
These items are bought to power up your allies or your team in general.
Mikael's Crucible is a very good item on Janna. It is kinda situational though. It is a free
Ardent Censer is a good item when you don't really like actives, and your allies benefit from the attack speed that it provides. Its stats are already quite good but you need at least 2 allies to benefit from attack speed for Ardent Censer to work. The amount of allies that benefit from the item should influence how much of a priority buying this item has
Twin shadows is really underrated in my opinion, and is is REALLY good when you're behind. This is for 2 reasons; First of all it's build path is really nice because you can keep buying little pieces of it (when behind you don't have a lot of gold to spend), second of all it really helps you with going somewhere safely (when behind ward control usually suffers and with twin shadows you can use the active to check if enemies are around)
This item is quite good, but usually suffers from Items with a lot of AP:
These items are bought to enhance the AP ratios on your abilities, so that your shields are stronger, your heals are bigger and your slows are heavier.
Mejai's Soulstealer should ONLY be bought when you have between 1400-1500 gold, because there simply aren't other items for Janna to buy with that amount of gold. I would not suggest building towards it (by for example building
This item can be good if you're afraid that someone might try to kill YOU first. It also gives a ton of ability power but suffers from having YET ANOTHER active. It is really hard to control every single active item, compare it to having to juggle with 3 balls instead of 2. It's building path is good, now that
This item just gives tons of AP. To abuse it's passive effect you should be building ap-utility items with it, for example
This item is inferior to Tanky items:
These items are bought to ensure that you won't die before being able to assist your allies.
I love this item a lot on janna. It doesn't give CDR, of which you will have A TON, so it's actually positive that it focusses on important stats. It makes you quite tanky and is really good when facing a team that has a lot of attack damage. The downside is that it has YET ANOTHER active, which might make it hard it to control well. This active cán help slowing enemies that try to get to you or an ally!
TOO... MUCH... CDR... Joking aside, it can be REALLY good on janna. Against full ad teams you should always try to get this item. It does have too much CDR and mana which you don't need as much as other stats. I would say that randuin's omen is generally better but you can buy this item if your build lacks CDR and you don't like all the actives.
This item can be REALLY good in certain situations. Against champions that rely on catching you out (think Boots:
These items are bought so that you can move around the map faster, which converts into better roams and better vision control.
First i didn't really like these boots, and to this day i'm not quite sold on them, but they can be really good. These boots are really cheap and when you're behind that makes it even better. When you don't have enough money for the other boots you should definetely buy these boots. It also helps a lot with roaming and with getting vision control, because you're able to do all these things so quickly!
I love to buy these boots early on as you can see from my building path. When i'm not planning on building many CDR items these boots really smooth out your CDR. From masteries you get 5% from these boots you get 15% so that leaves you able to get the perfect 40% CDR, it is a really important stat on Janna. But if you do plan on buying a lot of CDR items these boots are awful, since they are quite expensive but barely do anything.
I can see it's use but i dont really like the boots, because boots of mobility are generally better. As janna if you position well enough you shouldn't need these boots to get away from stuff. It is however more reliable than boots of mobillity and when the enemies have lots of slows it can really shine!
Always buy these boots against a full AD team. It is a really straight-forward item that works really well when up against a team that deals a lot of attack damage. It has an easy build path with
Really good against a team that has a lot of CC. It is really expensive though so i wouldn't suggest buying the item when behind. But the potential is there, imagine a AA (still on it's way)-
(self cast)-AA-
-AA-
This is the longest trade you will use in the laning fase. This is a really good combo because it will always work in your advantage when playing right. If the enemy does not respond to your first AA, you should just back off after the AA, that's a free AA! You can keep trying to AA them and when they DO answer some damage you can nullify it by using this combo. The W is completely optional and you can start by using W as well. Don't forget that this combo is best used when the enemy adc is about to last hit a minion, so that he has to choose between returning some damage or killing the minion. In both cases he loses. When your
-
I have talked about this one already. You will find yourself using this combo really often. Never use
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Never forget to use your
As you might know, in teamfights we talk about a back line and a front line. The back line consists of mages, ADC's and peeling supports (like you). The front line consists of bruisers, tanks and assasins (though assasins tend to get out of the front line really quickly). Your job is to protect your carries AT ALL COSTS. This can only be done if you stay alive, so it is best if you position yourself behind your carries. You dont need to deal damage so there is no point in standing inbetween both lines. When your team tries to engage don't forget to use your talisman of ascension to speed up your allies! When the enemy team has some kind of wombo combo and wants to engage upon YOUR TEAM you should try to position yourself really safely behind the backline, so that when the enemy
If you know that you love this peel-heavy style of play, don't hesitate from picking janna because it might not be cool to do so. Always try to stay positive in soloqueue and try to keep the team together. That will win you so many games! I'd really appreciate all your input since i'm completely new to making this guide.
If you would like me to watch your games and give you tips about where to improve, i would love to help you! Just add me (Supportive Storm, EUW) and i will try to help you to get into whatever league or division you want! :)




















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