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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Morgana
Morgana is possibly the worst support matchup for Skarner. Not only she can prevent his ult pretty easily, but she can stop you easily with her Q.
Ideal
Strong
Ok
Low
None
Abilities

This is your passive. Its a slitghy worse version of Braums passive


Q

This is your MAIN DAMAGE OUTPUT. When in combat all you literally do is get a piece of tape from your drawer and tape the "Q" button down. The cooldown is reduced when AA. The cooldown reduce is double when attacking a champion.
W

This is your main defensive output. This ability combined with





E

This is your main way of getting a grip onto enemy's. Without the slow you are pretty much the most easily kited thing ever.
R

This ability is what makes adcs want to cry. You drag your wimpy ***** into your whole team without making a "Get over here" quote. But seriously this ability is what makes Skarner one of the best gankers in my opinion. It solves the problem for the enemy's "getting away".

This is the jungle I recommend on


Boots of Mobility +



After your Jungle items and boots, This is the next item you should grab. This is an amazing item on



This is probably



This is Skarner's main Magic Resist item. Since Spirit Vintage was made for Tanks that rely on healing themselve's such as








Flash should be the summoner spell you should ALWAYS have. You can pull off some great Skarner plays with a



Gee . . . I don't know why you would take Smite in the jungle like wtf.

This would be an okay summoner on


I don't recommend it. Your

Pros
Cons
- Tons of CC
- Can't Escape
- Great Clear
- Great Mid-Late game duelist
- Killer Ganks lvl 6+
- Decent Escape
- References Pokemon!
Cons
- Poor Early game
- Lacks Ganks before lvl 6
- Pretty easily kited
- Escape is gone once
Seismic Bastion shield is destroyed
- Lacks during teamfights
- misses kind
FARMING
Skarner's clear is actually really easy all game. This is pretty much what you have to do.
Skarner's clear is actually really easy all game. This is pretty much what you have to do.
- Spam the hell out of
Shattered Earth
- Only use
Seismic Bastion if you need to or you have enough mana because its costs a lot early levels.
- Use
Ixtal's Impact before fighting the creeps to get a stack on
Crystallizing Sting.
- Use your
Crystallizing Sting on the smaller creeps too, so you deal extra damage then finish them of with more
Shattered Earth's while fighting the bigger one.
- Spam the hell out of
Shattered Earth
- Press
Smite key.
Pretty much whenever you are in a duel always spam
Shattered Earth. Always keep an eye on how much stacks on your passive
Crystallizing Sting so you can stun them and keep them in place. Once you have your ult every squishy carry will sure fear your sting. If anyone is around try to a
Flash + [impale]. If you don't have flash or you don't need to then just use
Ixtal's Impact.
Unless ganking at earlier levels after 6. Do NOT ult tanks. especially the ones that can for sure wombo combo your team such as
Galio and
Amumu.
Skarner pretty much counters everyone with a suppression by canceling it. And how does he do that? With another suppression like fighting fire with fire.
Here are some important abilities you can cancel
You are the only champion who can move while performing a suppresion




Unless ganking at earlier levels after 6. Do NOT ult tanks. especially the ones that can for sure wombo combo your team such as


Skarner pretty much counters everyone with a suppression by canceling it. And how does he do that? With another suppression like fighting fire with fire.
Here are some important abilities you can cancel
Urgot's
Hyper-Kinetic Position Reverser
Malzahar's
Nether Grasp
Warwick's
Infinite Duress
Karthus's
Requiem
Katarina's
Death Lotus
You are the only champion who can move while performing a suppresion
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