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Karthus, AP spellvamp deathmachine
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Spells:
Clarity
Flash
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Item Selection
Your core items are:



I'm not saying this build is the best, but it's ideal for my play style. I get different items earlier or later depending on how the games going (eg. Fighting noobs means I can get


At start, you badly need Mana, and some people will aim for a



When you have 1200 gold (or even ideally 1550 gold), go buy either


Depending on how much gold you have when you suicide-kill and find yourself at nexus, you may wish to grab some items earlier. Such as





Karthus can auto-attack AND cast
Lay Waste at the same time. So I right-click a creep to constantly attack, while hitting Q
Lay Waste to harass enemies and last hit creeps. Auto-attacking just keeps the enemy guessing where you're attacking, as
Lay Waste is really hard to see coming. You'll have noobs running in chaos, and even pro's will be dodging too much to last-hit for coin. Just be ready to run back if they come for you, turning only to
Lay Waste in front of them.
Clarity will restock your mana as you need it, on top of last-hitting creeps with
Defile's passive mana gain.
When you and your lane-partner go in for a gank, switch
Defile on and throw up
Wall of Pain behind them. If they run, run with them and drain them to death. If they fight, spam
Lay Waste and watch them whither away. Ignore creeps, the more creeps there are, the more your
Hextech Revolver will vamp the life from with your
Defile. The more the better. WATCH YOUR MANA though, early game, Defile will drain it fast. So kill fast, or get back.
Lay Waste is your best damage/mana ratio, spam it.
As soon as you have
Hextech Revolver, you can grab golems blue buff. VERY useful for the huge mana regen, but also the reduced cooldown for faster
Lay Waste spamming.
You can even jungle if you want to (though hardly a good use of Karthus' ample talents for farming and killing, even tanking).
Mid-late game, it's OK to suicide in team fights. Don't worry about loosing stacks on
Mejai's Soulstealer, you'll get them back easily when you kill 2-3-4-5 enemies in one go. Again, throw up
Defile, use Flash if you need to, and run in. If they try to run away (which they probably won't, they'll focus you.. fools!) throw
Wall of Pain just behind them and run at them. If/when you die, keep
Defile up and spam
Lay Waste for more kills. Finish with
Requiem if any escape low health. = 1 of you dead, and 2+ of them dead. and you're team pushes on unchallenged to take out towers/inhibitors.
Late game, which you'll never reach with Karthus, because he's so OP. Zonya's Hourglass will allow you to TANK for 2s in team fights, or under turrets for even more hair-pulling fun with enemies. Personally, I've almost never used it.. never needed it, i prefer dieing.
FARMING:
NOTE: With
Defile toggled ON, you will not earn mana for kills and costs a lot of mana, but it does kill large creep waves fast. It's preferable to slaughter with 2-3 casts of
Lay Waste on each 3-group.






When you and your lane-partner go in for a gank, switch






As soon as you have


You can even jungle if you want to (though hardly a good use of Karthus' ample talents for farming and killing, even tanking).
Mid-late game, it's OK to suicide in team fights. Don't worry about loosing stacks on






Late game, which you'll never reach with Karthus, because he's so OP. Zonya's Hourglass will allow you to TANK for 2s in team fights, or under turrets for even more hair-pulling fun with enemies. Personally, I've almost never used it.. never needed it, i prefer dieing.
FARMING:
NOTE: With


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