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Spells:
Flash
Ignite
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
A few words before I start...
CC = Crowd control aka things that stuns, slows or disables your character
Hybrid = A mix between 2 or more roles or stats, like going attack damage + ability power
(like in this build) is hybrid.
SS/MIA = This dont have anything to do with this build but this is something new players have to learn someday or sometime. You say SS or MIA if someone that is suppose to be on your lane isnt there, cause it can be devastating if someone on your lane ganks another lane. Also, if someone writes ss or mia and you have pushed them back a bit you should be careful with what your doing. Someone ganking your lane and they get 2 kills can turn the tide of your lane and give them an advantage.
CDR = Cooldown Reduction. I dont think I need to explain anything here =)
Write in the comments if you want me to add something. Hope it will work out for you and good luck :).
If you are new to this game you would want to read this.
You cant depend on guides or items or overpowered champions etc etc.. All things like that will ofcourse make you better more or less, but the thing that is ultimately going to make you a good player is how you think and and know what you are doing. This is something that most, if not all, people can do but some new players dont do to their fullest cause they dont know what they can depend on and not. If you dont plan what you are doing and use your brain you will end up shouting lucker to the other team cause they get away when you try to kill them. And if you do this, then you are doing it wrong, sorry. Remember, the thing you can and need to trust the most is yourself and you WILL be a better player if you do and dont rely on other people.
You cant depend on guides or items or overpowered champions etc etc.. All things like that will ofcourse make you better more or less, but the thing that is ultimately going to make you a good player is how you think and and know what you are doing. This is something that most, if not all, people can do but some new players dont do to their fullest cause they dont know what they can depend on and not. If you dont plan what you are doing and use your brain you will end up shouting lucker to the other team cause they get away when you try to kill them. And if you do this, then you are doing it wrong, sorry. Remember, the thing you can and need to trust the most is yourself and you WILL be a better player if you do and dont rely on other people.
I max reckoning first. Why not Righteous Fury? Well, ability power early game is much better then attack damage so you can boost your early game damage by a ton with reckoning maxed. If you ever played Nunu you know what im talking about. Dem' snowballs. Second I max Righeous Fury obviously, followed by Divine Blessing. Skill your ultimate whenever you can.











As you see I get Hextech quite early compared to other builds. I am really not a fan of attack speed so I dont get Nashor's Tooth early and you dont need alot of survivability early game so not Frozen Mallet. Some items that also can be usefull are:










My choices:
You can never go wrong with this spell, especially as Kayle lacks something to escape and -or get kills with so flash is a very good choice on her. Use it only in situations where you will die other or when you are sure that you will get a kill. You do NOT want to waste this spell as it might cost you a kill or death.
Really, the only reason I get this is because of the only thing you can really depend on from killing is Reckoning and a little from Righteous Fury auto attacks. If I don't use this it seems like everyone escapes with very little HP and you ofcourse dont want that can happen.
Those 2 spells give you good ability to kill early in the game aswell as late game.
Some spells which also work:
Really, these spells work on most characters except for some things like Clarity on someone without mana, or ghost on someone who already got a good speed boost. All other spells are mostly for special situations or things like jungling.


Those 2 spells give you good ability to kill early in the game aswell as late game.
Some spells which also work:






Really, these spells work on most characters except for some things like Clarity on someone without mana, or ghost on someone who already got a good speed boost. All other spells are mostly for special situations or things like jungling.
- NEVER Initiate. You are squishy but you will probably die before you even go a chance to use your ultimate on you. Also, it would be bad to use it on yourself just to protect you from heavy focus fire when your not even suppose to focused.
- Always look for people in need of your ultimate, it got very good range so if you stand in the back you should be able to reach the whole team, so if you see someone is about to get bursted save him/her. Its useable on teammates for a reason.
- Positioning. You should position yourself as a ranged carry; aka behind the rest of the team able to hit the whole team but not be able to be picked up as easy. Do everything you can to not be in melee range with someone and get the full use out of Righteous Fury.
- Try to focus the people who drop fastest on their team. For example: if they got a Master Yi on your team, or just in range for you to attack him on range but him not able to reach you, then you should focus him. If there is noone in melee to focus try to run beside your team, maybe even taking a shortcut through the forest to get in range to attack their ranged carry(Ashe, Caitlyn etc.) or mage. Whatever you do, try to get focused but as little people as possible.
- Always look for people in need of your ultimate, it got very good range so if you stand in the back you should be able to reach the whole team, so if you see someone is about to get bursted save him/her. Its useable on teammates for a reason.
- Positioning. You should position yourself as a ranged carry; aka behind the rest of the team able to hit the whole team but not be able to be picked up as easy. Do everything you can to not be in melee range with someone and get the full use out of Righteous Fury.
- Try to focus the people who drop fastest on their team. For example: if they got a Master Yi on your team, or just in range for you to attack him on range but him not able to reach you, then you should focus him. If there is noone in melee to focus try to run beside your team, maybe even taking a shortcut through the forest to get in range to attack their ranged carry(Ashe, Caitlyn etc.) or mage. Whatever you do, try to get focused but as little people as possible.
Pros :)
+ ALOT of veratility.
+ Ultimate prevents lifestealing. (Yes warwick, it does.)
+ Starts dealing great damage with first 2 major items
+ Almost automaticly becomes a hybrid cause of her passive
Cons :(
- Can easily be bullied down early game.
- No "real" escape. If you get cc'ed and ganged far away from your team your pretty much dead (unless you do some fancy flash trick)
- Item dependant
- Bad solo laner
+ ALOT of veratility.
+ Ultimate prevents lifestealing. (Yes warwick, it does.)
+ Starts dealing great damage with first 2 major items
+ Almost automaticly becomes a hybrid cause of her passive
Cons :(
- Can easily be bullied down early game.
- No "real" escape. If you get cc'ed and ganged far away from your team your pretty much dead (unless you do some fancy flash trick)
- Item dependant
- Bad solo laner
http://www.flickr.com/photos/64293131@N08/5848470765/
:)
(yes I know I used diffrent build on this picture but I wanna show to you that I know what im talking about)
:)
(yes I know I used diffrent build on this picture but I wanna show to you that I know what im talking about)
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