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Kha'zix Jungle - Master of Manslaughter
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Choose Champion Build:
DON'T DO THIS ONE. PLEASE.
Threats & Synergies
Easy to take out. Your build, and items should allow you to delete her no problem.
This is a mildly fair/equal fight, and simple mistake can turn the tables. Play with caution and have all abilities ready if you are going to fight.
Kha'zix worst nightmare. Everything he does is superior. He can engage and disengage faster. He can kick you away if you are ever winning, and he can see you through stealth with 2 different abilities. If you ever are in this awful match-up never fight this alone, and hope he isn't smart enough to start stealing your jungle camps.
I always start Kruggs, and smite them the second the spawn. The stun is very valuable and allows you to efficiently take down jungle monsters. Auto-attack and immediately Q (Taste Their Fear) afterwards when Jungling. This allows for the maximum damage output. After you kill the Kruggs, move to Red buff (also consume a health potion). You should have your W (Void Spikes), use this at close range to get health back, as Jungling at this level can seem difficult. After you kill Red buff, go to Blue buff (consume next health potion). By the time you get there smite should be up, so you can kill it without dying as long as your are spamming your abilities as soon as they are up, and always getting the heal of your W. Once you kill blue buff, fight Gromp. This is why I put the level 3 point into Q. The extra isolated damage will kill gromp a lot faster, and will be much more usefull than the little bit of damage off your E (leap). Once you kill gromp. Recall and buy whatever items you can, then return to the jungle. By this point kill whatever you need to in order to get level 4. Then grab your E (leap), and start ganking lanes and switching back to jungle when need be. Take scuttle as often as possible. it's an isolated creature so you do a lot of damage to it. Happy Jungling!