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Spells:
Exhaust
Smite
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction
Why hello there, I am Cheeseloverswe and this is my first guide in mobafire.
I hope you will like it and leave an upvote or if you dont like it, please motivate why you downvote.
Alright so you just got this Badass looking insect guy Kha'zix, and then you realize:
How do i play him?
In this guide we will be focusing on jungle Kha'Zix, he can be played solotop too but i prefer jungeling. This isn't the single best way of playing Kha'Zix as there is no best way, you will always have to customize your playing based of what you're playing against.
Credits to jhoijhoi for the template, which you can find here.
- Greater Quintessence of Attack Damage: Kha'Zix is and AD assassin Damage=profit
- greater mark of Desolation: We don't like armor so armorpen will let us ignore some of it
- Greater Glyph of Cooldown Reduction: Kha'Zix is a spammer CDR=more abilities=more damage
- Greater Seal of Armor: Jungle creeps deal physical damage. Armour prevents physical damage, jungle better and safer.
Smite: Must have if jungling, lets you clear camps faster early and lets you finish or steal baron and dragon lategame |
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Exhaust: Makes your ganks very powerful since Kha'Zix lacks hard CC it can also be used to shut down the enemy ad carry or escape from single opponents |
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Ignite Lets you finish off low health enemies or deal with those pesky healer like Dr. Mundo |
Other viable summoner spells
Flash is always good as it lets you get out of sticky situations or chase flashing opponents however i find Leap and Void Assault far enough for escaping and chasing needs.
Also a good pick but still i think Kha'Zix already has enough mobility
I suppose you could pick this if you go solotop
Heal can save your life and let you keep fighting, it can also be used to bait, but i just think that offensive summoner spells benefit Kha'Zix more
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