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Runes: Standard
Sorcery
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Standard
Exhaust
Ignite
Recommended Items
Items
Ability Order Standard Levelling Order
Bop 'n' Block (PASSIVE)
Yuumi Passive Ability
Champion Build Guide
Hey, my name's Larmack, and I'm a Challenger Yuumi OTP on the NA server. This guide will teach you everything you need to know about runes, itemization, and skill order for Yuumi. If you have any questions about anything, feel free to join my Discord or just ask me on stream at twitch.tv/larmack.
Summoner Spells
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Runes
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Note that for your shards, you'll always want










Skill Order
Your general maxing order is going to be




- Make sure you have
Zoomies maxed by lvl 10 (this means you can put at most 4 points into Q before lvl 12). Unless you're building
Luden's Tempest and trying to poke them down,
Zoomies is going to be your strongest ability heading into the mid game.
- Put points into
Zoomies/
Prowling Projectile in lane based on how the matchup is going. Generally, you want to prioritize
Prowling Projectile until level 7, but if they have champs who can just negate that damage (e.g.
Nautilus with
Titan's Wrath,
Nami with
Ebb and Flow,
Lulu with
Help, Pix! etc.) then it makes more sense to just max
Zoomies right away. Also, if you end up abandoning lane at lvl 6 to sit on your jungler, you will generally get more value out of a 3rd point in
Zoomies since you won't have as many opportunities to land
Prowling Projectiles.
- You can opt to max
You and Me! second if you aren't able to get many
Prowling Projectiles off in fights and you're sitting on someone who has a lot of raw stats (e.g. if you're sitting on a Blue
Kayn who's only going to let you hit 1
Prowling Projectile before he one shots the carry and dips). However, you should still be putting at least 3 points into
Prowling Projectile first since the buffs
You and Me! provides are mostly percentage-based and don't do much in lane.
- E start is viable vs a lot of melee champions or short-range ranged champions like Brand where they have to walk into you. Otherwise, you won't be able to get value out of your E and would be better off starting Q.
Itemization
Starting Items
You'll always want to start ![]() ![]() ![]() ![]() ![]() ![]() Note that if you manage to get two ![]() ![]() ![]() Use your early ![]() ![]() |
First Back
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Dark Seal![]() ![]() ![]() |
![]() |
Faerie Charm Running out of mana is an issue you'll constantly be facing as Yuumi. Getting a ![]() ![]() |
![]() |
Control Wards As with any support, you'll want to be picking up ![]() |
Other than that, you should just be building components for whatever mythic item you're going that game. The priority will generally be mana/mana regen > ability power > ability haste > health, so you're looking for things like




Mythic Options
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Moonstone Renewer Your go-to mythic option. ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Everfrost![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Luden's Tempest![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Legendary Options
![]() |
Chemtech Putrifier With the amount of healing in the game right now, you'll usually want to pick up a Putrifier second, especially if you went ![]() ![]() ![]() ![]() |
![]() |
Mikael's Blessing This item has an insanely powerful active which can completely negate champions like ![]() ![]() ![]() ![]() ![]() |
![]() |
Staff of Flowing Water This is a solid pickup on Yuumi if you already have ![]() ![]() ![]() ![]() |
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Ardent Censer Similar to ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Redemption![]() ![]() |
![]() |
Mejai's Soulstealer Yuumi's AP ratios are actually pretty low, so ![]() ![]() ![]() |
![]() |
Vigilant Wardstone![]() ![]() ![]() |
Thanks for reading!
That's all for now. I'll likely update this guide later with different support matchups, but if you have any questions, feel free to ask in my Discord or just ask me on stream at twitch.tv/larmack.
Larmack's Yuumi Guide [Updated 12.9]
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