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Spells:
Heal
Flash
Ability Order
Deadly Venom (PASSIVE)
Twitch Passive Ability
General Info
General Info
This is my first build (so be gentle) of many I plan on creating. As I receive feedback on this build as well as personal experience with the champion, I will tweak the build until it is in my eyes, complete. Be sure to check back at a later times to see if any edits have happened with the build. There is a change log at the bottom of this guide if you wish to know all the changes that are happening.
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In many players eyes
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Pros / Cons
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Pros
![]() +High DPS +Excellent Ambusher/Ganker +Excellent Combos +Among the Highest Attack Speed +Great Team Champion +Has A Crossbow |
***** |
***** |
Cons
![]() -Weak At The Start -Has Little Defence -Easy To Counter Twitch Via Sight Ward -Terrible Jungler -Can Be Difficult To Use Twitch -Smells Like A Foot |
Masteries
Offense Mastery Tree
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Tier 1: We want to put 3 points in
![]() ![]() ![]() ![]() Tier 2: We want to put 4 points in ![]() ![]() Tier 3: We want 4 points in ![]() ![]() ![]() ![]() ![]() Tier 4: We want 1 point in ![]() ![]() ![]() ![]() Tier 5: At this tier we want to take 3 points in ![]() ![]() Tier 6: Last but not least, we want to take the 1 point in ![]() ![]() |
Defense Mastery Tree
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Tier 1: The 1st point we want to apply is to the mastery,
![]() ![]() ![]() ![]() ![]() ![]() ![]() Tier 2: At this point you should only have 1 point remaining. I put it in the mastery ![]() ![]() |
Runes
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I know this rune build can seem a bit redundant however I assure you this is one of the best ways to build twitches runes (of course in my opinion) for the build that has been provided.
Viable Summoner Spells
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Heals Self and Allied Champions
(Recommended) I suggest the spell Heal simply because because of
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Teleports Self A Set Distance
(Recommended) Flash is a good spell for
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Increases Attack Speed and Ability Power
Some people prefer to use Surge instead of Heal.
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Immediately Revives Your Champion At The Summoner Platform
Revive is a great skill especially for unique situations (I.E. Enemy champs are about to destroy an inhibitor and your dead). From a personal standpoint, I don't like the skill however it does not conflict with
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Non-Viable Summoner Spells
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Exhaust Target Champion
Exhaust's primary use is to slow enemy movement. Well
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Movement Speed Increases and Ignore Unit Collision
Ghost's primary function is to allow a champion to escape from a bad situation. It does so by increasing the champions movement speed and allows them to ignore unit collision. This skill can be benifitial in certain situations. However
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Deals True Damage Based On Level
Ignite is a skill for champions that don't always have the ability to make the fatal move. This summoner skill allows those type of champions to perform that fatal blow needed for a kill.
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The other remaining summoner spells (
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Ability Explanation
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Stacks poison up too six times and lasts for up to six seconds
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After 1.25 seconds,
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Infects all nearby champions with Debilitating Poison, slowing their movement speed.
Slows nearby enemy champions' move speed by 30%, plus 6% per Deadly Venom they have. 2/2.6/3.2/3.8/4.4 second duration. Cost - 80 Mana | Range - 1200
ExpungeExpunge
All nearby enemies secrete
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Deals 30/60/90/120/150 (+1) magic damage to each nearby poisoned enemy, plus 20/30/40/50/60 additional damage per stack of Deadly Venom applied to them. Cost - 90 Mana | Range - 1200
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Ability Sequence Order
So as you see the first ability I max is expunge. Expunge is
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Farming/Jungling
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Teamfights
In a team fight,
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PvP Tactic
VIDEO COMING SOON!
When I play as
Twitch, I tend to rely on my teammates to get me going. Because
Twitch is a carry unit you do not want to be overly aggressive and feed the entire enemy team. The best thing to do is either stand behind your line of minions or your allied champions and do damage from afar. One you are about level 12 - 14, you start dealing the
Twitch damage we know and love.
Don't be shy about using your stealth. Ambush hides you for a certain amount of time and when you leave ambush your attack speed increases. This can be a very handy skill. Ambush has gotten me out of many situations and if used properly can be the edge in a fight. Try to coordinate ganks with your teammates using ambush.
Twitch can also double as a scout to set up ganks which can be a huge edge against the enemy team.
Expunge will be your main damage skill in a PvP match. Try getting 5 stacks of deadly venom on your enemy before using so you cause maximum damage. Although this skill is ability power dependent, trust me when I say this build is perfect for
Twitch.
Debilitating poison is self explanatory. Try to save it in situations where the enemy champion is almost dead and is fleeing. Another good time for it is when you are trying to run away. Just be warned it does take a second to activate so use it at your discretion.
Finally we come to Spray and Pray. This is
Twitch's ultimate and what an ultimate it is. This ultimate gives
Twitch insane range with his crossbow and fires through multiple enemies. His ultimate covers his basic attack allowing you too attack turrets completely out of the turrets range of attack. This can be handy for situations where
Twitch is without a minion.
When I play as
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Don't be shy about using your stealth. Ambush hides you for a certain amount of time and when you leave ambush your attack speed increases. This can be a very handy skill. Ambush has gotten me out of many situations and if used properly can be the edge in a fight. Try to coordinate ganks with your teammates using ambush.
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Expunge will be your main damage skill in a PvP match. Try getting 5 stacks of deadly venom on your enemy before using so you cause maximum damage. Although this skill is ability power dependent, trust me when I say this build is perfect for
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Debilitating poison is self explanatory. Try to save it in situations where the enemy champion is almost dead and is fleeing. Another good time for it is when you are trying to run away. Just be warned it does take a second to activate so use it at your discretion.
Finally we come to Spray and Pray. This is
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The Lore
The city-state of Zaun is a twisted realm of science, mercantilism, and magic run amok. While the young science of techmaturgy does much to advance civilization, its research and use in Zaun pushes the boundaries of morality on a daily basis. Zaun, choked with pollution from the countless factories and laboratories that spew waste into the environment, suffers greatly. As polluted as Zaun is above-ground, its subterranean levels are far worse. All of Zaun's runoff waste pooled together in its sewers, mixing into a toxic and mysterious concoction. A single plague rat rose from this alchemical nightmare -
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''The existence of
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--
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Conclusion
I hope you all enjoyed my full guide on how to build / use / play / understand
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Change Log
12/07/2011:
1) Re-worked mastery explanations and added a tier by tier mastery breakdown.
2) Re-Fixed the item build (Catalyst now builds into another item)
12/03/2011:
1) Fix the item build.
2) Added new item "Sword of the Divine".
3) Changed the order of purchase for the items.
12/02/2011:
1) Tweeked the Pros/Cons.
2) Edited the guide.
11/30/2011:
1) Changed Summoners Skill Selections.
2) Reformatted The Summoner's Skill Selection Paragraph.
3) Tweaked The Item Build.
4) Changed The Rune Suggestions.
5) Edited The Pros / Cons.
To-Do List
This is a list of items I want to incorporate into the this full twitch guide.
1) Create a situational items block.
2) Populate the FAQ
3) Create a linked table of contents for faster navigation.
If anyone has ideas for additions, please comment on the guide below.
F.A.Q.
Nothing has been asked yet. When I start recieving questions about twitch or this build, I shall respond to them here.
Special Thanks
Thanks to jhoijhoi for the templates used in this champion guide, which you can find here.
Thanks to abzilla for providing me with information that allowed me to reformat this build the way it is now.
Thanks to HTC-Clan and all of its members that helped me build this guide. Visit them by clicking here.
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