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Spells:
Exhaust
Flash
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Introduction
Here are the pros and cons to playing
PROS:+ Lot's of CC
+ Bulky
+ Decent mana pool and low mana costs
+ Rarely focused
CONS:+ Low damage
+ Long cooldowns
+ Doesn't get many kills
+ Often has to rely on teammates to be good
So get yourself a drink, sit back and read on...
09/06/2012 - Complete overhaul of item section.
09/06/2012 - Updated items on cheat sheet.
09/06/2012 - Revised
20/06/2012 - Revised almost all champions position on tier list and added
20/06/2012 - Completely rewrote all champions explanations on tier list except
20/06/2012 - Added a section for situational summoner spells.
06/08/2012 - Added
07/08/2012 - Guide rework including updated quick guide to better reflect current meta.
This setup provides you with the following: +21 armour, +24 magic resist at level 18, +3 gold per 10 seconds.
These are great because you will be fighting an AD carry who will be doing physical damage most of the time. If you must subsistute these out then try
Same as the marks, there is really nothing else to substitute these for and every level 30 should own these. They are used in almost any setup apart from on AP champions.
Because you wont be fighting any magic damage early game there is no reason to take flat MR runes. These will make you tanky and able to survive in at the front of the battle where you should be.
There are a few options for quints but these are my favourite. It means that you don't nesesarily need to get a philosopher's stone so early (even though you should still pick one up) and it means you can upgrade to a -
Offense-
Defence-
-
-
-
-
-
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Utility-
-
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These are the stats that this setup will give you: +2 Magic Resist, +6 Armour, +108 Health at level 18, +3 Health regen, +2 Damage reduction, +30 Health, +3% Movement speed when about 70% health, +8.1% Cooldown redcution at level 18, +3% Health, +10% Tenacity, +216 Mana at level 18, +2% Movement speed.
+
However, there are some situational picks depending on your AD carry or the enemy team comp.
A good pick against
Is an option if your ad carry doesn't take it. For example on aggressive champions like
Can be used to keep track of the enemy jungler but since the nerfs has not been such a popular pick.You don't always need flash since
---
Starting items:
When picking your start item you should firstly work out how your lane will be playing. Aggressive or Passive? Aggressive compositions would normally include
Aggressive:
AND
- This allows good early aggression since it will aid you in getting close enough to use
Passive:
AND sight ward X3 AND
- This should be taken if you expect a slow lane where sustain and increased vision is more preferable than the movement speed needed for a fast paced aggressive composition.
---
Core items:
philosopher's stone
---
Boot choices:
My standard pick. Allows you to speed around the map to place wards and check for enemy wards with
Vs a heavy crowd control team or heavy magic damage team.
Vs a heavy physical damage team or a team without crowd control.---
Late game items:
One of the first items you should pick up after zeke's herald This should always be picked up as long as you have at least 2 auto attackers on your team or a very strong/fed carry such as
While it does increase your burst a little and tankiness it is mainly taken for it's AoE debuff. If you have a lot of magic damage on your team, at least one person should take this. Goes well with
I have always found this to be a much better choice to upgrade from
Cooldown reduction and durability again. The mana is helpful but not really necessary since ---
Full game builds:
Standard:
zeke's herald
sight wardAgainst heavy magic damage:
sight wardAgainst heavy physical damage:
sight ward
God Tier:
Tier 1:
Tier 2:
Twitch Tier:
And here is a full list with explanations for each champions.
Corki Effectivness 5/5This champion just seems to get better and better every time I lane with him. He is such an agressive carry and is a strong pick for the same reason as
Draven Effectivness 5/5With the very few opportunies I have had to lane with this guy, every time I have been able to, it was such a huge success that
Ezreal Effectivness 5/5Ezreal is my personal AD carry of choice and the one I play best, I love to see
Miss Fortune Effectivness 4/5This champion recieved a massive jump on the list due to something pointed out in the comments that made me realise she could be a strong pick.
Vayne Effectivness 4/5I feel that this is a champion that needs to be revised. I set her so high originally because of the stun lock power with
Ashe Effectivness 4/5Again, its all about stun locks.
Jayce Effectivness 4/5
Urgot Effectivness 4/5AoE, DoT, CC and amazing poke. Everything that works well with
Varus Effectivness 4/5I am not really sure about this champion. He seems to have lost a lot of his release power that people complained about but he is still a strong pick.
Sivir Effectivness 3/5Not a bad pick for
Graves Effectivness 3/5He has AoE and an attack speed buff and so can proc
Tristana Effectivness 3/5A good
Caitlyn Effectivness 2/5Apart from
Kog'Maw Effectivness 2/5A champion who is very fragile and has no escapes.
Twitch Effectivness 1/5Will further explain this soon but all I will say at the moment is that the new






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