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Spells:
Exhaust
Flash
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
TO BE UPDATED
Items updated.
Masteries updated.
Runes updated.
This is my first guide ever for any champion and the reason I'm making one for Leona is because I see way too much crying about her on the forums and I personally don't agree with half the threads I read.
She is not underpowered as in "she is useless"; she is viable.
However she does need a slight damage boost, like a better AP scaling on her skills, but the current ones doesn't make her useless.
She is not underpowered as in "she is useless"; she is viable.
However she does need a slight damage boost, like a better AP scaling on her skills, but the current ones doesn't make her useless.
I lean towards the Utility tree more than the Defense tree because I find it to be more useful for
Leona.
We want that CDR, we want that mana regen, and we want our Summoner Spells to be ready; the faster the better.
And from the Defense tree we have enough with what we chose; Health regend, Magic Defense, and Physical Defense! All we need.

We want that CDR, we want that mana regen, and we want our Summoner Spells to be ready; the faster the better.
And from the Defense tree we have enough with what we chose; Health regend, Magic Defense, and Physical Defense! All we need.


I found


Othe viable options:
Always combine these with






The rest of the Summoner Spells don't fit well enough on Leona to bother having them. The ones listed above should do the trick in pretty much every situation.







Early game:


Gold per 5 items are your bread and butter as you lack farming ability.
Mid game essentials:



Keep your gold per 5 items Philosopher's Stone &

Now start building towards end game depending on what the enemy team is composed of. If it's heavy AP you want to finish your



Core build:




Situational items:
Prioritize these depending on what the other team have. There's no point on finishing the




Upgrade your Philosopher's Stone to a

But you don't have any damage!? We don't want to deal damage! We want to last the longest possible between the enemies and crowd control that situation.
Ok let's get to what matters the most! What to do in a teamfight.
As a initiator in the team you want to land your skills on an unaware carry starting with your
Solar Flare. You want to lock down that carry and not let him be able to deal damage while your team is getting him/her down.
However most of the times you will initiate and the rest will try to ignore you and try to get your carries. Don't let them. Watch back and see if any of your carries are in trouble. That's your priority! To help your team. You have a great mobility thanks to your
Zenith Blade, so make sure that none of your carries are getting harrased and if so do something about it!
As a initiator in the team you want to land your skills on an unaware carry starting with your

However most of the times you will initiate and the rest will try to ignore you and try to get your carries. Don't let them. Watch back and see if any of your carries are in trouble. That's your priority! To help your team. You have a great mobility thanks to your

I hope this guide will help everybody to understand how good of a tank Leona can be! Exactly, you are a tank, means that get ready to sacrifice for your team and live with assists.
This is not a guide to get kills with her, it's a guide to last long in a teamfight locking down enemy targets, the way she was meant to be played.
I hope you liked it, and any feedback will be greatly appreciated.
Cheers!
This is not a guide to get kills with her, it's a guide to last long in a teamfight locking down enemy targets, the way she was meant to be played.
I hope you liked it, and any feedback will be greatly appreciated.
Cheers!
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