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Vladimir Build Guide by FromKarlinc

Top LORD AND MASTER OF ALL EVIL VLADIMIR

Top LORD AND MASTER OF ALL EVIL VLADIMIR

Updated on January 3, 2025
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League of Legends Build Guide Author FromKarlinc Build Guide By FromKarlinc 3 3 10,800 Views 3 Comments
3 3 10,800 Views 3 Comments League of Legends Build Guide Author FromKarlinc Vladimir Build Guide By FromKarlinc Updated on January 3, 2025
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Runes: SCALING VLAD

1 2
Sorcery
Phase Rush
Nimbus Cloak
Transcendence
Gathering Storm

Precision
Legend: Haste
Cut Down
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

DEMON KING'S FINEST SUMMONER'S
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ghost

Ghost

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

LORD AND MASTER OF ALL EVIL VLADIMIR

By FromKarlinc
I. The Beginning

ABOUT ME


I'm FromKarlInc, OTP since 2022. I hit a 72% winrate on Vladimir in Emerald II with only 28 played games. Looking to attain immense power via the coaching of Elite500 and Vladmidir to hit masters for 2025! And occasionally streaming on Twitch.

SO YOU WANT TO PLAY VLADIMIR TOP?

Fear not my student. I shall teach you.
It is of absolute imperative that the first thing you do is hop on Practice Tool and learn how to last hit minions with Vladimir's auto attacks, Q and E. If you cannot at a bare minimum go 8+ cs/min (preferably 10cs/min) on this champion then Vladimir is not for you. Make sure to also get comfortable with Vladimir auto attack's range [450 units] and range [600 units].

SO YOU HAVE MASTERED CSING ON VLADIMIR AFTER HOURS UPON HOURS OF GRUELLING PRACTICE?

Good. Now you must go back into Practice Tool and practice the ONLY Vladimir combo you NEED to know above. This shall come in handy at later stages of your ascension into becoming the Blood Lord.

HIDDEN KNOWLEDGE OF MORDOR


Okay. Now that you have both attained the power of Vladimir's lethal combo and have become the lord of csing. It is time that I shed some secrets for you.
Those are THE FOUR:

1. ALWAYS follow the pattern of waves. Before 15 minutes the cannon wave will always spawn EVERY 3rd wave. IF you are being forced to recall due to the threat of lethal damage, to lose as little as possible attempt to recall after shoving the wave before cannon wave or as soon as you know that enemy laner cannot crash their wave under turret before cannon wave reaches.

2. You want to recall @5:30 gametime after crashing the second wave under the enemy turret to get priority for @6 minutes.

3. IF YOU CS'D PERFECTLY AND DID NOT RECEIVE ANY KILLS OR ASSISTS @5:30 YOU WILL HAVE ~1400G. Refer back to 'First B' items for early item recommendations with 1400g.

4. It is important when maining a champion when your champion's waveclear spike is online by killing ranged minions with one rotation. In Vladimir's case this normally occurs @level 9/10 with full charged and 1 auto on each ranged minion. @level 10/11 (depending on how much AP you have) you will kill ranged minions with only charged . If going for the 3 5 then this will be achievable @level 8 (maybe 7 with enough AP) and levels 8/9 with only charged . You could also for waveclear and this would reduce the amount of levels refered by 1. But only use for waveclear to crash a wave and only if its SAFE to do so.
II. The Early Game

THE GAMEPLAN


Vladimir has 2 objectives in mind for his early game plan.

1.Contest for last hits on minion. Vladimir is incredibly gold reliant to be able to have any impact in a game. As a result, his primary objective every game is to secure his gold income. This means that you do not want to put yourself in a position where you are getting punished for last hitting. This includes: warding and jungle tracking, matchup knowledge, and wave management techniques.

2. Recall @5:30 for your first recall spike. This can be done by slow-pushing and then crashing the 8th wave into enemy turret. Then with tempo-advantage you want to contest if possible.

How you get from point A to B is up to you. If you are stronger than the enemy laner then you could slow push the first 2 waves and crash the third for a cheater recall then setup a rebounce freeze. If you are weaker than the enemy giving up lane priority and trimming the wave down so that the wave does not crash is optional and ideally setting up a freeze to safely farm near your turret's safety until you want to setup a slow push and crash to recall for 5:30.
III. The Mid/Late Game

POWER


Well done. With the right application you have achieved divinity in a game of Summoner's Rift.

Vladimir's gameplan at this stage of the game is to correctly sidelane at the appropriate lane. Vladimir usually wants to farm gold at the closest lane to the primary objectives and get lane priority to contest objectives and be a part of teamfights. However, under some circumstances it is okay to sidelane at the lane furthest away from your primary objective. These are:
> If Your team and enemy team 4v4 are equal or better.
> If you are ULTRAAA fed and are confident that no matter what you can contest the turret under any champion under their turret.

Other reasons could be if:
> You are the weakest team member AND nobody in your team has .
> OR if enemy team is ahead and your team has no way to contest the objective then it is okay to trade the objective for a turret or two to make the most out of the loss.

NO MATTER WHAT YOU WANT TO ALWAYS BE FARMING GOLD AND NEVER STOP FARMING.

VLADIMIR'S ARE IMPERATIVE FOR YOU TO WREAK HAVOC TO THE ENEMY TEAM MID TO LATE GAME. SAVE THEM FOR OBJECTIVE FIGHTS AND NEVER WASTE THEM ON A POINTLESS KILL.
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LORD AND MASTER OF ALL EVIL VLADIMIR

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