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Runes:
Resolve
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+15-140 HP (lvls 1-18)
Spells:
Flash
Ignite
Items
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Vel'Koz
True Damage. Lots of long range poke and true damage.
Ashe
Ashe has lots of slow and CC potential helping you catch and pummel enemies.
Ideal
Strong
Ok
Low
None
Ashe
Ashe has lots of slow and CC potential helping you catch and pummel enemies.
Champion Build Guide
How I found this.
Being a casual support main, I came to realize that almost every time the enemies banned Morgana, they were planning on playing heavy CC (Usually hook) Champs. While I don't typically play Morgana, I dislike hook champs, especially Blits, so I played Mundo because his passive. Turns out, Mundo is very strong and opressive. While you may take some of the kills, there should be plenty to go around as well as free farming space for your ADC.
Gameplay
Early/Laning
Early game, you stick to your lane and play agressive. Bonesaw is your essential poke, use it even if you might miss. Keeps the enemies wary and you can sustain the damage from the use as well as most pokes. Keep warded for ganks, be agressive with your pokes, secure canons for your ADC.
Mid Game
Preferrably, you will have taken your lanes tower by now. Best to stick with your ADC because Knights Vow, but you are free to roam more. You should be fairly tanky but no quite unkillable. Help mid and objectives when you get the opportunities.
Late Game
You are Mundo. You are unkillable. You go where you please. Stick with your ADC in teamfights (Knights Vow) but cause as much chaos as you can. I personally have made an Akali rage after tower diving her for a solid 10 seconds while she failed to escape.
Early game, you stick to your lane and play agressive. Bonesaw is your essential poke, use it even if you might miss. Keeps the enemies wary and you can sustain the damage from the use as well as most pokes. Keep warded for ganks, be agressive with your pokes, secure canons for your ADC.
Mid Game
Preferrably, you will have taken your lanes tower by now. Best to stick with your ADC because Knights Vow, but you are free to roam more. You should be fairly tanky but no quite unkillable. Help mid and objectives when you get the opportunities.
Late Game
You are Mundo. You are unkillable. You go where you please. Stick with your ADC in teamfights (Knights Vow) but cause as much chaos as you can. I personally have made an Akali rage after tower diving her for a solid 10 seconds while she failed to escape.
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