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But super fun and super powerful monster to destroy all!
First I'd like to start by saying my boyfriend and I are big fans of your videos. He got me into the game last year and I have been hooked and trying to get better. When Lillia came out, I didn't expect to find a new main and have reached level 5 mastery with her and 70% winrate within a few days. I was looking at guides to find the best to try and found yours, and oh my gosh - it is genius!! Building Hextech Protobelt is just genius and it's such a great first build.
I have a few questions, I actually just made this account to comment on this guide despite using Mobafire for months now.
After building Hextech, what do you recommend to build next? I usually go to Luden's, but if I need more health is Liandry's acceptable for second?
What are your thoughts on swapping Scorch for Gathering Storm? So far this build seems perfect but I was wondering if any scaling runes would work with it.
Do you think these items could work with a Dark Harvest rune page as well? Although it's hard to beat Arcane Comet. It is SO fun and good on her.
Thank you so much for reading and thank you for this wonderful guide and genius ideas. I've only lost twice after using this guide after playing all night last night. :D
EDIT: Oh, should mention I've been playing Lillia Mid/Top exclusively!! I was getting beat up top with her until I switched to Arcane Comet, the poke is awesome. Thank you for that!!
First of all thanks for your amazing support 💙 And glad to hear that you got such fun playing this MONSTER!!
So the build created with a way to make you have enough sustain to survive from early to late game through the combination of AP-HP-EFFECTS items!! Most of the times we will choose Proto-> Echo-> Liandrys build, cause
We cant swap the runes with anything else, especially
Lets talk about
So, you can for sure go for second item
Thanks for your support, your kind words and remember to play this game while having fun and improving, by doing that there is nothing that can stop you 💙💙
If you go for an APC, be sure to have a support like
Overall
Enjoy 💙
Knowledge is a strange thing, you think you go it, but in the end you got much more to learn!
I could easily let you explain yourself why and who teaching you this kind of stuff that the most powerful rune in the game that is
The way of how
Here is the part of the guide that you didnt bother to read that I am explaining about
Effect: Damaging an enemy champion with an ability hurls an Arcane Comet at their current location, dealing 30 − 100 (based on level) (+ 35% bonus AD) (+ 20% AP) magic damage after a brief delay with 8 SECONDS RUNE CD
Damaging enemy champions with an ability reduces the remaining cooldown.
Single target: 20%
Area of effect / Bouncing Blade Multi-hit : 10% per enemy hit
Damage over time: 5%
That means you will literally reduce its CD and use it again and again NON-STOP, even your passive is going to reduce its CD, plus of course your Q-W-E-R, that means in full late game, the CD of this rune with a simple combo just as E-W-Q will be ZERO SECONDS, yeah, you heard that right, zero seconds CD for arcane comet, that means you will do 100 + 20% of your AP dmg every single second that you using your skills!
Enjoy your FREE Wins 💙
It's "remaining cooldown" Bal. Not total cd
So it won't reach 0s cd.
Example, you proc it with an unknown skill, it'd got 8s CD.
With your E+W+Q+protobelt you get 4 times 10%, and for each skills, you get 3 times 5% with your passive.
You will get, but not straight up 8*(1-0.4-0.15)=3.6, but 8 * (1-0.1)^4 * (1-0.05)^3 ~ 4.5 sec.
In laning phase, Arcane is great for poking.
But in jungle, for ganking, Electrocute, Dark Harvest, ... is easily obtainable with each ganks.
Even with low CD in Arcane Comet, it would only be good in the EXTREMELY LATE game, and your gank early is like, not having much dmg at all, with only 2 soft cc is your W and E to slow, so I really don't recommend it.
And also, something to mention, in some of your other guides, I don't recommend Grasps when you taking the champ as Support (Shen, Tahm, Naut, ...), becuz you don't have much room to trade each 4sec with aa like in top lane, you only get in when you got full combo to all-in, which results only getting like 1, or at most 2 time Grasps is activated, if you went up to trade, it can be your death. So Aftershock for more sustain after CC (at which all of the champions above have at least 1 hard CC), or Guardian to protect your ADC is so much more beneficial.
you need to also calculate the time between doing this combos that the cooldown of the skill will still running, that means in absolute numbers yeah, with all the combo you will reduce the CD of the skill by 5 seconds in FULL LATE GAME, but to do the combo you also need a certain amount of time. The moment you will finish it, the remaining seconds of
You need to also calculate in the reduction of the
What I am saying above is completely right cause is both in THEORY and PRACTICE tested, the full late game CD of your
Also while choosing a runes tree is not about the "keystone" only, but the combination of all the runes that you are using.
Remember one thing,
Follow our build, play for 10 games and share me the win ratio at the end!!
Enjoy your Free wins 💙