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Recommended Items
Runes:
Spells:
Smite
Flash
Items
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Threats & Synergies
Introduction
Now that's out of the way, my favorite roles are to play Top lane or Mid lane. But since Evelynn got reworked, I decided to try Jungling with her and I instantly fell in love with it. Now finally I have another role I like to play, and even my friend is happy I've finally decided to play another role.
Nothing is set in stone here, as Evelynn's rework is of course new and even I'm currently still learning how to play her to her full potential.
Do keep in mind that my guides show how I personally play, and not how everyone else plays. This means that they do not always strictly follow the meta, but that doesn't mean they aren't good playstyles.

I like to play more passive early game, and turn to aggressive at level 6+ as that is where Evelynn becomes a big threat.
- Insane damage late game
- Great ganks at level 6+
- Hard to track when at level 6+
- Decent clear speed
- Lots of sustain with her passive
Cons
- Weak early game
- Very squishy
- Easy to lock down if found
- Ultimate and Flash are her only reliable escape tools
- Charm is almost essential for securing kills










Sorcery




Maxing Q first ensures that Evelynn has the fastest clear speed possible in the early game. It helps by letting her reach level 6 faster.




Maxing W second allows for more deadly ganks due to a longer charm duration, cast range and % MR reduction. It also increases clear speed as it does lots of damage to the jungle monsters.








Maxing E last is because it does % Max HP damage. The % Max HP damage does not increase per level, only the flat damage does by a small amount. The % Max HP damage scales well with AP however, which is why it is best levelling last. This ability will still do tons of damage even at rank 1 with lots of AP.



Max when possible like all ultimates. Since this is Evelynn's main execute/escape tool it is important to have more damage and a lower cooldown
Highest damage combo
- Use your W and wait until the charm is maxed.
- Q your

- Follow up with your E as they walk towards you.
- Q as fast as possible whilst also basic attacking your target.
If they are still not dead, use your ultimate if you see the pink X (the enemy is below 30% health). If you don't see it, your ultimate will most likely not kill so it's best to back off and wait for your cooldown's before striking again. If you need to use your ultimate to escape then do so, as that's also what it is for.

I personally think jungle items, whilst good in the early-mid game, they fall off late game. And i don't think its worth spending gold on something you will sell later. I get along perfectly with





Starting items


Early game core





Mid game core






Late game core






Optional (Take any over











You need to AA + Q + AA the large camp monster, and then kite spamming Q. Rinse and repeat. You should only be taking 2 (max 3) hits from the large camp monster by doing this. Don't worry if you miss Q on the large camp monster sometimes (it happens a lot vs the Raptors and Wolves), just carry on kiting if that happens. Do make sure you always AA the large camp monster though.
Ganking is of course possible, although the enemy needs to be further towards your teams towers. If you pull off the W charm with your Q, you will usually kill the enemy or use up their Flash which is worth it. DO NOT chase the enemy if they Flash unless you know for certain you can kill them, its better to waste their flash for free than wasting it but possibly dieing. Evelynn is really bad at chasing enemies as she doesn't have a long range gapcloser except her ultimate when her W is down.
Watch out for control wards however, as they are very dangerous to be near and if the enemy engages you next to one, you will be a very easy target. Destroy them when it is safe, and move on before coming back when they think you have left.
Once you have your first few items (namely

Evelynn can also be effective in teamfights, but you need to be more careful. One slip up can get the enemy team to destroy you. Pick your target (the ADC or Mage if possible) and wait for the right moment to strike. Usually the best time to strike is when all the teams pile on each other, giving you a good chance to come behind and strike the back line enemies whilst the others are busy in the front line.
Evelynn is also very good at objective control, and is a very good securer. If you are finishing off the Dragon or Baron, you can wait until they are around 1500 HP and use your full combo + smite. Doing this makes it almost impossible for enemies to steal them, and makes it very easy for you to steal them if the enemy team are doing the objectives.
As Evelynn, you are great at ending fights before they start but sometimes you can't stop team fights and you need to know what to do if it happens. When a team fight breaks out, you need to pick your target (usually the ADC or Mage) and strike at the right moment. You do not want to strike an enemy if they are in the middle of a fight, instead you want to strike when they are further away.
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