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Spells:
Exhaust
Smite
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Jackazz's Nautilus Jungle Guide
Introduction
He's big. He's strong. He's unforgiving. It's...

Hi everyone, I'm Jackazzz and this is my very first guide about my favorite champion:


This guide was made based on experience. My main and favorite role is the jungler. So do not base this guide on it's looks, but try it out and let me know how it worked out for you in the comments or tell me what I can change about this guide.
Pros/Cons
spaaaaaaace |
Pros
+ A lot of CC + Moar CC + Good ganker + Good engager + A lot of escapability + Doesn't die a lot + Awesome animation |
space | space | space | space | space |
space |
Cons
- Very slow jungler - Slow movement speed - No support abilities |
Masteries
Runes
Runes






The glyphs and quintessences are pretty much up to yourself.
The reason I only picked 2 kind of runes is simple: jungling. My theory is that if you are good in the jungle, you won't have to worry about late game. That being said,

Summoner Spells
Smite: Necessary for jungling with Nautilus. |
space |
Exhaust: This can make your ganks easier, and during teamfights you can use this for the AD/AP carry. |
space | Flash: If you want to. I don't find myself in a lot of situations where I need flash. |
Ability Usage and Explanation
Notice that every skill of 

Passive: Imobilize enemies with autoattacks. A stun when you autoattack a target(including extra damage). This means that you can get a stun on every single enemy champion within 5 seconds in a teamfight.



Pull yourself to your enemy and your enemy to you. This ability is a mix between




Shield yourself while doing damage to targets around you. A shield that gives you an AoE with damage over time as long as the shield isn't broken. Very good for jungling, as you will do 'tons of damage' to the creeps around you while not hitting them.

Explosions around you that damage and slow enemies. This can be used in the jungle, as it deals a lot of damage, and targets can be hit more than once by


A knockup that follows the target. This is targetable and every enemy on the path gets knocked up too. This can be extremely useful in chasing/teamfights. Or you could use it to escape.
Skill Order
We want to take




Items
-
==> philosopher's stone Since you already have a lot of armour from your runes and masteries, you can buy a
Regrowth Pendant. This will upgrade your sustain in the jungle for ganks. On your first trip back you can buy a philosopher's stone for mana regeneration (supposing you don't have the blue buff anymore).
-
==>
You can buy an early
Heart of Gold for health and extra gold since you can't kill minions like other lanes. This can also be built into a
Randuin's Omen late game.
-
This is your main item. It gives you a sh*tload of health and once it's full, you'll be a grown man/tank.
-
An easy reason: having a lot of CC whilst not receiving a lot of CC. If the enemy team has few CC, you can also take:
-
You can take these if the enemy team has a lot of AD and few CC. Only situational
-
Instead of starting off with a
Heart of Gold, you can get a philosopher's stone and build it into a
Shurelya's Battlesong later on. If you want to be a more supporting tank, you can get this but also;
-
This is a kind of main tank item, with a supportive aura.
-
If you have a
Heart of Gold, you can choose between
Locket of the Iron Solari and
Randuin's Omen depending on the situation.
Just about any tanky item will do, once you've got you're core items
Teamfights
In teamfights, you want to be in the middle. This way you can activate your 
Jungling
There isn't a jungling route you really have to stick to. As you can see on the image, this is my main jungling route. If lanes are being pushed, I grab the opportunity to gank. If not, then I try to get a lot of money by staying in the jungle for a long time. 
Start off at the wolves and let your teammates help you. Then immeadiately go over to the blue buff and let your team at least pull/leash it. Check if top/mid needs a quick gank, otherwise go to the wraiths. Proceed to red buff and smite should be at about 10 second cooldown now, so you can just start already. After red check/ask if bottom is warded and try to gank mid/bottom lane. From now on you're free. Just remember:
ALWAYS prioritize ganking over jungling
Jungling is really about adapting. So this picture is only for people who are new to jungling. Try to help out your teammates when they are in need, since a won lane is far more important than you having killed the wraiths and golems 1 more time.
-
If a lane is being pushed, this is what you can do:
- Go into the lane (but let your teammate know!!) and try to kill the enemy champion
- Go into the lane, scare him away and then leave
- Just kill jungle creeps close around the lane so you can pass by whenever needed in the lane. You can also start counter jungling. This way you also mess up the other junglers route.
Summary

If you liked this guide, then please give it a like. If you didn't like my guide, then please tell me why in the comments so I can adapt to the comments.
I will be adding videos and photos of Nautilus gameplay soon!
Have fun playing the sailor

Jackazzz
Credits
I would like to thank the following people:
JhoiJhoi for the guide about how to make a guide
Gifted Rebel for helping me get information where needed
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