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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction

this being my first guide I'm sure there will be many problems and many things that I could change, any response that could help this will be great!
but if you guys like this guide be sure to up-vote it and give it as much recognition as possible!
The first time I used her I couldn't stand her, I was too much of an aggressive player with always went too deep into the fight where the opponent would take advantage of that, but I gave

She is great to play and can be a good tussle up top from many other top lanes, but she wins majority of time on Champion Select for me.
With

She should be the first choice for many people who are looking to start in the top lane.
for now I will publish the guide as it is, but I am currently working on the rest, it will be up within the next week.
good-luck guys!
With the introduction of the new items within the S3 patch.
I have decided that there needed to be a new build updated with these items incorporated into it.
Starting
Boots and 3x
Health Potion is a pretty standard start for any lane really, but depending on the lane partner I suppose a
Doran's Shield could be incorporated as a starting item.
Then for obvious reasons, build into
Mercury's Treads for the CC reduction.
Then there is the
Phage, pretty standard yet again as you can get that bit of extra health and AD to trade with your partner.
Wit's End, pretty good on
Irelia to put out the true damage on
Hiten Style and that little bit more of Magic Resist doesn't hurt anyone! pretty standard item yet again.
Then build into the
Trinity Force ("Tons of Damage") for yet another bunch of attack speed also with the Passive on the
Sheen that is incorporated into this can help you trade more in a fight with your lane partner.
Guardian Angel, nuff said.
And here comes the new item,
Zephyr, very good on
Irelia because of yet again, another bunch of attack speed and CC reduction, which with
Irelia, you wont be out of a fight for long with this.
Then of course,
Randuin's Omen, goes without saying, one of the most useful actives in the game, can change a fight if activated at the right time and efficiently to ensure your team gets the ace.
I have decided that there needed to be a new build updated with these items incorporated into it.
Starting



Then for obvious reasons, build into

Then there is the




Then build into the



And here comes the new item,



Then of course,

Now, there are many many disputes on which Ability you should begin with as it always revolves around


I have always started with


When laning with




When engaging on an enemy, Open up the attack with




you should without a doubt come out of this fight with a kill, or at least smashing them down to low health.
Summoner Spells are a key addition to
Irelia as there are many combos that can go well with her.
but the Summoner's I have chosen are
Ghost and
Ignite.
The reasoning behind these are yet again, to close gaps.
We all know how frustrating it is when an enemy gets away on the lowest HP possible, and we always curse or accuse them of luck.
so with
Ghost you can just close them down and
Bladesurge onto them.
Kill secured.
or you could simply
Ghost and then
Ignite.
Other useful spells:
Ghost and
Teleport
Flash and
Ignite
Flash and
Teleport for them global ganks.

but the Summoner's I have chosen are


The reasoning behind these are yet again, to close gaps.
We all know how frustrating it is when an enemy gets away on the lowest HP possible, and we always curse or accuse them of luck.
so with


Kill secured.
or you could simply


Other useful spells:






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