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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction
- Go and find another guide, as this one may not be very good
- Use the build, you can try it if you want, but I can't guarantee it will work
Passive - Umbra Blades




Q - Duskbringer

This is the bread and butter skill for


- Gets increased attack damage
- Gets increased movement speed
- Ignores unit collision
Along with these buffs, the skill has other uses, such as:
- Harassment - Using the skill to damage enemy champions from a safe distance
- Chasing - Using the trail for the speed buff to chase down target
- Escaping - Again using the trail to get the speed buff to run away
- Farming - Yes, if you want to farm with it you might as well, don't waste your mana though
- Tower Pushing - As the skill grants attack damage, use it and stand on the trail to gain some bonus attack damage while attacking turrets
W - Shroud of Darkness

Isn't too much to say about this skill as it is pretty self explanatory. Provides a passive attack speed bonus as well as an active spell shield. The spell shield should be used on high disruption spells like




We max this skill last as the attack speed bonus is at it's greatest gain from staying at level 1, and other than that, ranking it up only reduces the cooldown.
E - Unspeakable Horror




- Raw dueling power - As it is a single target fear, it gives
Nocturne powerful 1v1 capabilities, as his target cannot react while feared while he is beating into them
- Chasing - Much like
Duskbringer, this skill is also good for chasing to either set up or take kills. As the target will eventually become feared, which will cause loss of control, it will allow for
Nocturne and anyone else that is chasing to catch up and start attacking. Unless the enemy has some form of escape, they might end up burning a summoner such as
Flash
- Escaping - Much like the above this spell can also be used defensively. If an enemy is chasing you down, you can tether them with this. This will either force them to disengage or take the fear and allow you to run to safety
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