This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Ghost
Flash
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Runes


_________________________________________________________________________________________

Greater Mark of Insight
Primarily supportive of Nidalee's cat form - you will not be using



Greater Mark of Desolation
Greater Mark of Desolation
Primarily supportive of Nidalee's human form - excels in atuo-attack harassment in the early stages of the game. Strongest from levels 1-6. Take when playing vs. low/medium armor champions eg.



Greater Mark of Strength
Supportive of both Nidalee's human and cat form - excels in auto-attack harassment and cat form burst combo. Strongest from levels 1-6. Take when playing vs. low armor champions eg.




_________________________________________________________________________________________

Greater Seal of Resilience
Defensive runes and almost mandatory at solo top current meta. Take vs. any sort of strong physical bruisers or caries eg.





Greater Seal of Warding
Defensive runes, self-explanatory. Take vs. any sort of AP casters eg.





_________________________________________________________________________________________

Greater Glyph of Force
Very strong, overtaking flat AP at level 9 and the top mid/late game dominating glyph out at the moment for any caster-orientated champion. Take vs. tanks or heavily physical reliant champions eg.





Greater Glyph of Warding
Defensive, self-explanatory. Take vs. any AP caster eg.




_________________________________________________________________________________________

Greater Quintessence of Potency
Very strong early game runes and almost mandatory in order to sustain with a strong heal.





Greater Quintessence of Desolation

Greater Quintessence of Desolation/Greater Quintessence of Strength
As explained in MARKS above





Go boots if you're up vs. low mobility skill-shot reliant champions eg.


Go armor if you're up vs. a high mobility lane dominant bruiser eg.

Go Doran's vs. pretty much anything - it's always strong and effective. It is a personal favourite for me, too
CORE:



Deathcap sets up Lich Bane, which is super strong on Nid because she can spam her abilities non-stop with blue buff. Void Staff to top off dmg. against anybody that might be building mr by now
BOOTS:


Build according to your lane
Tabi vs.


Mercury's vs.


However, if they have a lot of CC take Mercury's anyway
OPTIONAL:



Guardian Angel is primarily defensive
Zhonya's is primarily to counter physicals but gives AP as well
Guinsoo's Rageblade is the strongest mid-game item in the game for Nidalee at the moment. Her ability to constantly spam abilities at zero cost in cat form means she can keep up max stacks at all times
NOT 21/0/9 OR 21/9/0 BECAUSE YOU AREN'T:
-

-

NOT 0/21/9 OR 9/21/0 BECAUSE YOU AREN'T:
-


-

YOU'RE

Nidalee doesn't have any sort of passive, natural or easily-accessible sustain like










Well, let's just think on that a second:
No sustain?



Slow?

No burst pre-6?

Just remember, that

TRUST ME ON THIS. IF YOU CAN FIND BETTER MASTERIES, POST IN THE COMMENTS WITH BACKING - I WILL GET AROUND TO REPLYING

PRIMAL SURGE
Take this at level 1. I cannot stress enough just how much stronger this is than pre-trapping. Taking lvl 1 heal is absolutely essential in order to begin harassing. Without this you'll simply get crushed out of the lane at level 1 where champions like




JAVELIN TOSS
I, in a way, hate this skill. I hate it because a large majority of Nidalee players believe it to be their main source of harass. This is NOT TO BE USED AT ALL in the early stages of the game. I find it useful for mid-late poke. Even then, it's only really worth the mana if you've got a blue buff on. So I max it 2nd

BUSHWHACK
All I really have to say on this skill is TRAP EVERYWHERE. Anywhere possible, you just trap. On the sides of the lane, bushes, open space on the river . . . use it as either a free ward or an armor/mr shred set down pre-team fights at major iniation points or behind where you think the AD carry is gonna sit
Herp di derp, max your ulti because it gives you a ton of defensive stats and you're gonna be in cat form just as much as you are in human form.
Buy your starting item and head down to mid or top lane. Bot lane is for your support and your AD carry. No place for you there. Have a poop on your opponent. Don't panic if you see a

FIRST PURCHASE HERE:
Doing AMAZING? Hitting every creep, getting the kill from the gank and an early blue?


Doing well, steadily winning your lane? Gank scored a kill? Mercury Treads/




Wittling away at your lane, getting most last hits? Gank didn't hit a kill?




_________________________________________________________________________________________
MID GAME:
Hog every blue buff unless your mid is getting utterly and totally shat on and seriously needs it. Don't force team fights and keep objectives controlled with wards, traps and your simply presence. Try to keep the lane under control, with a ton of wards everywhere. Only take the tower if it is completely required and the enemy is constantly forcing team fights and surge pushing. Make sure your team is in control, poke with

ITEMS SHOULD BE LOOKING LIKE THIS:
Mercury Treads/



_________________________________________________________________________________________
LATE GAME:
You'll want to be winning team fights, securing objectives, keeping everything trapped and warded, taking/holding towers. Stay farmed at all times until your build is complete, but don't abandon objectives or team fights for creeps. It's your call. Play it accordingly. Fed duo AD carries?


Trap major initiation points or places where the enemy carries are going to drop onto. For example, if



HEALING:
Priority goes
Yourself > Tank > Strongest carry
JAVELIN TOSS:
Pre-team fights poke. Try and hit


CAT FORM:
If you see a clear, straight way to a low-medium hp enemy carry, just jump on them and spam your cat form abilities,





TRICKY BURST:

You must be logged in to comment. Please login or register.