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One man army Mordekaiser






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Choose Champion Build:
Spells:
Ghost
Ignite
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability

Your second layer of protection, affected by armor and magic resist, and charged by your abilities dealing damage. Early game it gives you a harrasment advantage as you can charge it up with mobs and hit your opponement while he hits your shield. Do make sure the mobs aren't hitting you while your charging it up on them.
Same tactic works on the towers too, a fully charged shield soakes up 1 hit from the tower early game.

"Q" ability which is multi-targeted unless your target is alone, scales with attack damage.

"W" ability which has a great synergi with


"E" ability. Your main method of dealing damage. A note to this ability is that the more units or heroes you hit, the more shield you get. While in a group fight or alone against multiple opponoments, you should allways position yourself so that you hit as many as possible, or if your opponoment is alone have him in a position so you can hit enemy minions aswell.

"R" ability. Drains life, deals damage based on your target's health and if your target dies it gives you a ghostly companion. This ability has a great synergi with



THIS BUILD IS A RIPOFF FROM Frish's GUIDE Invinci-Kaiser REVAMPED + New TT Build 3.0; The ex-Premium Guide With a Semicolon
Which is a great guide for playing Mordekaiser, and all credit to him and for his insight into the magic penetration way of playing the character.
This guide (One man army Mordekaiser) is meant for self references and to be used by my friends (perhaps).
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