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Recommended Items
Runes: Corrupting potion start
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Threats & Synergies
Annie
Point and click stun. Good Annies will play Flash Ghost and start with Corrupting potion. You can definetely harass her early but you need to watch our for her passive since you'll die if her jungler is nearby and she flash stuns you. Her shield is pretty annoying early as well and she's really fast later. You outrange her but her Flash and point click stun is annoying since she has insane burst, Definetely banshees build and Crown if they don't have someone else than can pop it.
Champion Build Guide
ABOUT ME
Hello guys and gals. I'm Ahri Simplord,a D3 Ahri abuser from the EUNE server,looking to improve even further this season. I've been playing the game since season 1 with massive breaks in between but it has come down to this season for me to commit to the game and climb hard. Im currently sitting on 210K mastery with 78 games this season with Ahri in Solo queue and 61.5% win rate which rose a lot after the Ahri adjustments. I've had no problem reaching D3 in a short amount of time so I don't see why I can't reach higher and I'm looking to transfer to EUW since EUNE starts to fall off skill wise after D2
These are my stats with Ahri this season:


+ High mobility + Good waveclear and safe laning + Bad possitioning not as punishable as other champions + Amazing teamfighting, great pick potential + Goes well with a lot of champions and can be a safe blind pick + Great roaming ![]() ![]() ![]() |
- Low base HP and Armor - Low damage and all in power - Bad sustain - Falls really behind if she can't get the initiative in roaming - Mediocre at best versus oneshot comps - Has to land skillshots to be useful After the adjustments she got, her base HP,Armor and HP regen took a big hit,this led to her to be more prone to all ins and in need of corrupting potion which leads to even less health due to ![]() ![]() ![]() ![]() ![]() |


Those 2 are the go to for most matchups as











DOMINATION



For the second part of the tree all 3 options are viable. Generally you'd want




For the 3rd part

Lastly


INSPIRATION
For secondary runes you'll want to go


Other options include runes from Sorcery such as





However,when facing champions that you can freely harass with AA early like




STARTING ITEMS
corrupting potion This is the most optimal starting item for ![]() |
Doran's ring This is still a viable option for every matchup,however, I only pick it anymore into matchups where the opponent can make an all in happen early,so mostly against AD mid laners and ![]() |
MYTHIC ITEMS
Liandry's Anguish This is my personal favourite this patch. ![]() ![]() ![]() ![]() |
Luden's Tempest This is still a really good option into comps with a lot of squishy champions or if your team lacks damage. I still continue with ability haste after it however. |
Everfrost Even though it's a really good item and it's picked in a high percentage of master+ players, I don't really like it. I haven't had much trouble landing my charms and that's likely I am more used to throwing them than my opponents dodging them which might not be the case in really high elo. |
Crown of the Shattered Queen This is the most situational out of all of them. You only want to pick it versus champions like ![]() ![]() ![]() |
LEGENDARIES
This is where the fun starts though
Cosmic Drive This is the best item you can get on ![]() ![]() ![]() ![]() ![]() ![]() |
Zhonya's Hourglass Even though ![]() ![]() ![]() |
Banshee's Veil You won't build this as usually as ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Morellonomicon It's pretty clear when this item is needed, if the enemy team has a high healing champion or an enchanter with heals, it's usually a must build |
Rabadon's Deathcap Straightforward item, really good 4th pick if opponents don't build MR and will likely be built every game even if it's fifth. |
Shadowflame This item is really gold efficient vs some champions. Sometimes I build it second if there's certain champions on the enemy team. For example if the enemy team has ![]() ![]() |
Void Staff And this is the go to when the opponents have tanks that don't utilize shields or just stack MR, really situational and I avoid it most games. |
Lich Bane I tried this in the practise tool and damage is indeed nice when you're full build but I haven't given it a chance in action. I imagine the bonus movement speed and ability haste is nice but I am not sure if you are able to send out AA all the time during a teamfight since you staying at the same spot during the AA animation might kill you. |
BOOTS
There's only 2 boots I ever build.
Ionian boots of lucidity These are my favourite. Low cost-high reward. The ability haste is good for ![]() |
Sorcerer's Shoes I don't build them as much anymore. I pick them mostly if we have 2 ap champs in my team's comp cause enemies are likely to get some MR but even then going for Shadowflame 4th is better in my opinion, only case I pick them 100% is if they are going to build MR no matter what(if we have 3 ap champs for example). |
VS most champions every pre-6 laning is unique since sometimes you need to play for level 6 while other times you need to win the lane before 6. Generally what you are looking to do is to harass the opponent at every chance you get but not at cost of you having to recall cause of mana problems while also avoiding bad trades and most importantly, all-ins. Ahri has no problem missing a couple of minnions but you definetely should go down more than 10 cs than your opponent. On the 2nd-3rd wave always ward one of rivers,preferably not inside the bushes because a lot of junglers tend to go around the bushes and surprise you by appearing next to your turret. You also want to shadow your jungler when he's going for scuttle and help him get it by having priority in your lane because junglers tend to greed for it and you might find a pick against the enemy jungler. After level 6 is when you look to start roaming bot preferably. Ideally you want to lose as less minnions as possible so you want to shove in your lane before roaming. Watch out for bushes on your way down because you dont want to lose your R by having to using it to survive. A good way to not have to do that is to track the opponent jungler so you know where exactly he might be at the moment of your roam. If you are platinum and above lanes should not be playing a seperated game,that means if you see the enemy jungler diving or ganking top that it's free for you and your jungler to head bot and dive the enemy bot lane,ideally you want to be around there before even the enemy jungler appears top. All ins are still kinda hard to do but are definetely possible if you land your charm but since the adjustments you're not that dependant on it, which means that you don't have to use it at the start of the combo which makes it easy to dodge,but rather hold it and wait until you're 100% sure it lands.
Mid game
Because bot lanes tend to lane swap to mid lane a lot of mid mains start falling behind on csing during this time. It's okay to farm mid lane if you're closer to it and your adc is not there since he can just go bot and pick up the lane but generally what you wanna do is perma shove bot and look to play around your team to find picks. This is where





Late game
With old







While full AP-magic pene



I've come to the realization that with CDR

















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