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I was thinking about adding a mini synergy / counters guide for when to pick
The reason why I'm a sucker for magic pen is because it affects
Also, here's why I think armor pen isn't so great on
I already deal more magic than physical damage with
Anyway, here are the main differences in my way of playing
1. I used to run movespeed quints, but I don't think they're that great anymore, especially if someone forces a level 1 fight.
2. My starting items are
3. I then rush the
4. After that, I build
5. After my core, I sometimes build defense, depending on how the game plays out. My first defensive item is usually
6. I don't build AP. At all. 8D
+Rep, I enjoyed the feedback.
Here's why I think
In my 'AP'
Oh and just to enjoy it while it lasts: on TT, I run 9/9/12 on
The 10% armor pen and AP per level are useless. That also leaves you with insufficient points to stat effectively in defense and utility.
The 10% armor pen was mostly just a filler point. In comparison to anything else I could stick one point into, I figured 10% armor pen would be the most effective late game. As for the AP per level, I see how you could not want that, but again, it's beneficial late game. Especially with
Try flat AD or magic pen quints instead.
I agree that
With
All in all, very interesting points. You definitely utilize early game more than I do and your criticism is very appreciated. I'm going to give what you suggested a try, excluding Blackfire Torch. Be sure to stop by again for season 3, I need someone to bounce ideas off of. Haha.
- Your masteries are very ineffectual. You specced too far into the offensive tree. The 10% armor pen and AP per level are useless. That also leaves you with insufficient points to stat effectively in defense and utility.
- You should never use attack speed quints. They have awful stats. Try flat AD or magic pen quints instead. I have a
- Your situational items are pretty bad.
Good luck in ranked!
I tried a similar build a few days ago, and with my silence I was able to kill a completely fed Graves lategame in 5v5.
However I could see it work well in 3v3, with a strong AP-Tank like Galio/Singed/Amumu and a strong AD-Gapclosing champ like Xin Zhao, Lee Sin or Riven.
They can stand at the front rows, while you dish out damage, save them with shield speed and ult.
I will try this with my ranked team :)
Regard,
Hunkelmunkel