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Poppy Build Guide by Bobwise

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League of Legends Build Guide Author Bobwise

Poppy Jungle/Top Ownage - Pre Season 5 - Level 3 Dragon!

Bobwise Last updated on December 24, 2014
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Team 1

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Jungle Role
Ranked #81 in
Jungle Role
Win 48%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 23

Legendary Guardian

Defense: 4


Utility: 3

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Must See / How to Kill Dragon at Level 3

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Hi guys hope you enjoy my guide, I have made several different guides for other champions you can check them out below. I also am a Youtuber so you guys can check out Legend of Legends videos by clicking below. Thanks, and i hope you enjoy this guide.

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Pros / Cons

- Amazing burst with Q
- Naturally Tanky
- Awesome Ult to turret dive/Focus ADC in teamfights
- Can carry very well when fed
- Good Damage at all stages of game

- E stun can be difficult to land
- Poor Farming until you get Ravenous
- Requires some practice to master
- Mana Hungry Early game

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Summoner Spells

Not a necessary for Poppy because he is a very mobile champion however he has no sort of dash to escape so i often take this to save my life.

Always as Jungler

Very good replacement for Flash, gives you alot of sustained movement speed allowing you to land your auto attacks and your Q's

My preferred spell at Top, gives you alot of early kill potential to help you get fed from the start.

Against Champions you dont think you will be able to kill, it will allow you to farm up alot easier,

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Skill Sequence

Maxing Q first is an essential, it is your main source of damage and leveling it to max will make it even stronger allowing you to burst down enemies taking off massive chunks of their life and the cool down decreasing allowing you to cast it more often. W will be maxed second because it gives you AD and Passive Armor, this is one reason why poppy is naturally tanky, also when you activate it you will get a movement speed buff which will help alot with landing your Q. E is your stun which does what it needs to from the first level so no need to max it any sooner.

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Best jungle item for poppy for many reasons, the smite will slow your enemy by alot and help you position your E allowing you to get the stun off and kull the. The warrior upgrade will give you alot of AD early on and helping you gain that early damage.

Awesome item for junglers, helps you roam around alot and get through your jungle and to other lanes very fast.

A MUST HAVE for poppy, this item was like it was made for her, the sheen proc combined with your Q gives it insane damage. Also the Zeal movement speed will help you to chase down enemies along with the passive which will give you even more movement speed.

Usually get this after Trinity force, helps alot with clearing and gives you alot of AD. It also gives you life steal helping you sustain and duel better.

A very good item for Poppy, the AP and AD bonus will make your Q significantly stronger, also the life steal combined with hydra will be quiet allowing you to leech off enemies.

A good offensive item if your ahead and the Enemy team are heavy AP, it will help alot against burst AP champions like Leblanc, Akali etc.

I would take this if i am extremely fed, with this i will be almost 2 hitting enemies and just completely destroying the enemy team and carrying my own to victory.

A good item if the Enemy is building heavy Armor, i would only take this if there are 3 enemies with heave Armor or more because your Q does magical damage but it will help alot for your auto attacks and shred through the enemies.

My preferred defensive item, it gives you both Armor and Magic resistance and if you are being focused a lot in team fights it will give you a second life so you wont get targeted as much.

A good defensive option against heavy AD teams, the passive will help a lot against the enemy ADC and you will get some additional health.

A good defensive item for heave AP teams, it will give you health and a lot of magic resist, also the passive will increase your life steal by quiet a bit.

A good defensive item you could take early on because poppy's wave clear is not good this will help a lot.

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Top Lane Farming

This is one of poppy's struggles especially against ranged top laners, you will just have to wait for them to push the lane and farm with the turret. Early on from the game you should play really aggressive, try and land your E and burst him down try and get a kill or make him recall so you have the advantage.

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Start at gromp smite it instantly then go and finish your blue, you should be around half health now. You could go for a sneaky kill at your enemies red or you can just go do your own and you should smite it to gain some health. Once your level 3 prepare for your first Gank at Top or Mid, run in and try and land your E on a wall, dont be afraid to flash in order to land it, it would be worth the kill.

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Early - Mid Game

You should always attempt to grab early kills with poppy in both top lane and jungle, once you hit level 6 you will be able to focus enemies alot better with your ult. In Top lane you can lower your enemies health enough and prepare for an ult turret dive, remember the enemy you ult you will also deal increased damage too. Once you hit 6 as jungler always go for a gank at bot, if you see you are taking too much damage Ult the enemy support this way you will receive no damage from the ADC and you can take him out even under turret. Make sure you keep dragon warded at all times, poppy's percentage damage deals alot to dragon so you can do it quiet early on.

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Late Game / Team Fights

Late game poppy really shines, her Q literally becomes a nuke knocking off tones of Health off all enemies. In team fights you will engage with your E, make sure you position it carefully so you dont accidentally push away the enemy ADC to the back lines, once you go in if you get collapsed on quickly Ult the enemy support and finish off their ADC it should only take about 2 Qs or even 1 and he would be dead.