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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
Introduction






If you're in Champion Select, and you just picked in
Sona, don't worry about this section of the guide. Read this if you aren't in a hurry. For the information on gameplay, please see sections below.
Sona has no memories of her true parents. As an infant, she was found abandoned on the doorstep of an Ionian adoption house, nestled atop an ancient instrument in an exquisite case of unknown origins. She was an unusually well-behaved child, always quiet and content. Her caretakers were sure she would find a home quickly, but it soon became apparent that what they mistook for uncommon geniality was actually an inability to speak or to produce any sound whatsoever.
Sona remained at the adoption house until her teens, watching in hopeless silence as prospective adopters passed her by. During this time, the caretakers sold her unusual instrument to anxious collectors, hoping to build her a trust. For a myriad of bizarre and unexpected reasons, however, it would be returned, or simply appear again outside the house.
When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside
Sona’s room. Without hesitation, Lestara adopted her and left a generous donation for the instrument. With Lestara’s guidance,
Sona discovered a deep connection with the instrument which Lestara called an "etwahl". In her hands, it played tones which stilled or quivered the hearts of those around her. Within months, she was headlining with the mysterious etwahl for sold-out audiences. She played as though plucking heartstrings, effortlessly manipulating the emotions of her listeners - all without a single written note. In secret, she discovered a potent and deadly use for her etwahl, using its vibrations to slice objects from a distance. She honed this discipline in private, mastering her gift. When she felt prepared, she went to the only place which could offer her a fitting recital: the League of Legends.




When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside



PROS

- Great Utility
Crescendo is game changing Ultimate
- Great poke and harass with
Hymn of Valor
- Powerful synergy with most AD Carry and team comps

CONS

- Squishy and targeted the entire game
- Mana hungry
- Weaker than most supports without
Crescendo
- Easy to KS your carry
Starting items

You should start with the



Buy a



Buy the




Start with some [total biscuit of rejuvenation] for extra sustain in lane. The instant health and mana gained upon consumption can save your life, making the



Core Items
talisman of ascension
The talisman of ascension is a useful gold/5 generation items, while also offering other useful stats as mana and health regeneration. The active is also quite useful as well, allowing your team to engage or disengage with ease.


This season, there is a new warding limit on supports, so



These boots are quite useful once you have the mana to afford constantly using



Late Game Items

Should you require additional AP for the scaling on your abilities, one item that does this well is



If you are trouble managing your mana reserves and are going oom quickly, you might consider buying





For a teamwide shield, health, and a powerful aura offering armor and magic resistance, choose the



Buying the


If your allies need more lifesteal or spell vamp, zeke’s herald provides an useful aura regen item that certainly helps in teamfights.


This item provides many useful stats for a gold efficient price. The AP is provides is helpful, but



The



If your ADC is consistently getting CC from the enemy team,

Runes








- ALTERNATIVELY-
greater mark of hybrid penetration You will be autoattacking quite a bit in lane to harass. Useful in laning phase. However, I feel magic penetration marks scale better late game. Choose what you believe "feels" the best.






-ALTERNATIVELY-


I like to put my first point into
Hymn of Valor, and use twice in fountain. When you get to lanes, use
Hymn of Valor once more and proc
Power Chord: staccato to deal massive early game burst. Then take
Aria of Perseverance for sustain. I usually only put one point into
Song of Celerity until later levels, as the early game effect is not too noticeable. As always, whenever possible, I put a point into my ultimate,
Crescendo.







You NEED this spell. Sona is usually so squishy that she can, mid to late game, be instamelted by the enemy carries. You also have no CC besides



This spell is what I usually take with Sona. Help secure kills for your carry early game. Late game, use on enemies with high lifesteal or natural regeneration so your team can finish them off. Take this or














Early Game Warding/Laning Phase Warding

Mid Game Warding

Late Game Warding



GREEN: Early game wards. Ward the river and tribush to prevent enemy jungler ganks. Just make sure you have map awareness, as wards do no good if you don't watch minimap.
YELLOW: Mid Game Wards. These wards are important for controlling mid game vision. From 15 minutes onwards, be sure to ward Baron, with both


PINK: Late Game Wards. Late Game Wards. Depending on the flow of the game, you will be either defending or attacking. Make sure to ward enemy base, your jungle, enemy jungle, and Baron.
As a support,
Sona scales well with little to no gold. The bottom lane is designed so the support can receive the exp of the lane, and the AD Carry the gold. Don't take CS unless your Carry is recalling back to base as the Carry needs gold for scaling items. Be careful when using
Hymn of Valor, as it may take your Carry's CS. If you can, deny the enemy CS by harassing them with
Hymn of Valor.



In lane, try to help your ADC survive the lane so they can CS. Heal them when it is off cooldown, and use your
Hymn of Valor to poke the enemy. Be careful not to take too much harass doing so, and don't harass at all against high range enemy duos as
Caitlyn and
Lulu. Be sure to ward the tribush, river bush, and lane bushes if the enemy is harassing you. Also make sure to ping MIA when appropriate. Once you push down the first outer turret, rotate to other lanes and help them if needed. After laning phase ends, group with your team and roam as five to secure objectives and kills.



Play
Sona when you have a team that loves poking or AoE teamfights. Her Ult,
Crescendo helps to engage upon their back line, protect your own carry, or just provide a general source of CC. She also pairs up well with AD Carry that can harass enemy out of lane, such as
Ezreal or
Caitlyn, as well as CC heavy Carry such as
Ashe. She also helps a Carry with poor early game, including
Vayne survive the laning phase with heals. Play against an enemy with little burst damage, so you may restore lost health. You excel at extended duels, so pick into those compositions.






TEAMFIGHTS
As




SAVING YOUR CARRY
Sometimes you see a teammate with low health being pursued. If they are close enough, you can run towards them, then use your heal and speed spells so they can get away. You can also use

~12:00 07 August 2013 C.E - Update with new patch.
~20:00 03 June 2014 C.E- Updated with new patch. Changed based on gameplay.
~20:00 13 April 2014 C.E- Changes on gameplay, tweaked some items.
~20:00 02 April 2014 C.E- Aesthetic changes, more updates based on gameplay.
~18:00 26 March 2014 C.E- Additional coding.
~20:00 24 March 2014 C.E- Additional diagrams and images to enhance viewing experience!
~12:00 21 March 2014 C.E- More coding, update to Chapters 4,14&15.
~20:00 19 March 2014 C.E- WE HAVE REACHED 20,000 VIEWS!
~20:00 17 March 2014 C.E- A few aesthetic updates, more coding.
~16:00 16 March 2014 C.E- Updates to all Chapters 10&15, added Chapter 12.
~20:30 13 March 2014 C.E- More aesthetic changes to Chapters 5&9. Added more information to chapter 4. Added a new chapter, number 10
~18:00 13 March 2014 C.E- WE HAVE REACHED 10,000 views! SO HAPPY ^_^
~18:00 12 March 2014 C.E- More aesthetic changes, added a new chapter, number 4
~20:30 11 March 2014 C.E- WE HAVE REACHED THE TOP GUIDES FOR SONA! Sitting at 8th place right now, thanks to all the comments and views!
~20:00 11 March 2014 C.E- Added material to Chapters 4,5,7&8.
~20:00 10 March 2014 C.E- More coding, aesthetic changes, added more content to Chapters 6&12. Remember, this is a work in progress, so expect plenty of revisions! If you have any advice, please message me or post a comment in the "discussion" portion of the guide! Thank you in advance.
~20:30 9 March 2014 C.E- More coding, changes to Chapter 4, added Chapter 6. Thank you aDaptor for your take on runes.
~20:00 8 March 2014 C.E- 5K views! I didn't know this guide would be so popular so quickly! Thanks for all the views!
~20:00 7 March 2014 C.E- Some changes to Chapters 4&8 .
~17:30 5 March 2014 C.E- Updates Chapters 1,2&7 and added Chapters 2,4&9.
~19:30 4 March 2014 C.E- Aesthetic Changes, more information.
~19:00 2 March 2014 C.E- Original Publishing of Guide.
FLAG COUNTER COMING SOON!
~20:00 03 June 2014 C.E- Updated with new patch. Changed based on gameplay.
~20:00 13 April 2014 C.E- Changes on gameplay, tweaked some items.
~20:00 02 April 2014 C.E- Aesthetic changes, more updates based on gameplay.
~18:00 26 March 2014 C.E- Additional coding.
~20:00 24 March 2014 C.E- Additional diagrams and images to enhance viewing experience!
~12:00 21 March 2014 C.E- More coding, update to Chapters 4,14&15.
~20:00 19 March 2014 C.E- WE HAVE REACHED 20,000 VIEWS!
~20:00 17 March 2014 C.E- A few aesthetic updates, more coding.
~16:00 16 March 2014 C.E- Updates to all Chapters 10&15, added Chapter 12.
~20:30 13 March 2014 C.E- More aesthetic changes to Chapters 5&9. Added more information to chapter 4. Added a new chapter, number 10
~18:00 13 March 2014 C.E- WE HAVE REACHED 10,000 views! SO HAPPY ^_^
~18:00 12 March 2014 C.E- More aesthetic changes, added a new chapter, number 4
~20:30 11 March 2014 C.E- WE HAVE REACHED THE TOP GUIDES FOR SONA! Sitting at 8th place right now, thanks to all the comments and views!
~20:00 11 March 2014 C.E- Added material to Chapters 4,5,7&8.
~20:00 10 March 2014 C.E- More coding, aesthetic changes, added more content to Chapters 6&12. Remember, this is a work in progress, so expect plenty of revisions! If you have any advice, please message me or post a comment in the "discussion" portion of the guide! Thank you in advance.
~20:30 9 March 2014 C.E- More coding, changes to Chapter 4, added Chapter 6. Thank you aDaptor for your take on runes.
~20:00 8 March 2014 C.E- 5K views! I didn't know this guide would be so popular so quickly! Thanks for all the views!
~20:00 7 March 2014 C.E- Some changes to Chapters 4&8 .
~17:30 5 March 2014 C.E- Updates Chapters 1,2&7 and added Chapters 2,4&9.
~19:30 4 March 2014 C.E- Aesthetic Changes, more information.
~19:00 2 March 2014 C.E- Original Publishing of Guide.
FLAG COUNTER COMING SOON!
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