Any rune is fine. Go swifties
You need to be aware of his Q range and dodge accordingly. As the lane progresses Aatrox will become aware of your dodging patterns so try to be unpredictable. If you get hit by one wrong combo you either die, blow flash or have to base so your movement is crucial if you want to win!
Pro tip - often aatroxes start out with trying to get e - q1 poke on you. If you manage to dodge it they will q1 and then e q2 (the big slash) when you go for a minion. The only counterplay for it is to see it coming and to dodge it before he does it. If you do dodge it aatrox has no more cooldowns to touch you and you can punish.
Note: I'm experimenting with aery into q max into seekers. Might be good!
Akali
Any rune is fine.
Poke early, dont group with minions (dont let your q you and the minions), buy a ruby crystal and nullmagic mantle and then go the standard build (you need early defensiveness for akali lvl 6 engage). Be aware of her gunblade all in. Only fight her when you have ignite. Its a skill matchup so you need to know your boundaries and commit to the fight if akali goes on you
Camille
Electrocute & Riftmaker rush.Try to dodge her w by going perpendicular to it or by baiting it out (not terrible if you dont, but will make lane easier). Q her second q or she deals lots of damage. Be aware of enemy jungle pathing because she has excellent gank setup. Play in your wave once she engages with e (again try to walk perpendicular to the skillshot) and place a shroom and you should win early game. Try to shroom close to walls where camille usually hookshots, so that she hookshots into a shroom. Late game she beats you so try to poke a lot without getting killed by the jgl in the process
Cassiopeia
Go Aery with 3 points in Q
If cassio knows how to play, youre doomed. Dodge q's and r's obviously by turning around, run away from her E if she lands a q and try to poke her with your own q when you have an opening.
Cho'Gath
Go Aery, Electrocute for DMG or Phase Rush if you think he is going glacial
Cho has a lot of sustain but keep poking and maybe you will get a dive/kill on a bad cho (with bad i mean anything under master so yeah). Its important to dodge q when you suspect a gank because it spells immidate doom with flash r. Get Liandrys and Embrace for the double %hp burn and care if he goes glacial
Darius
Either go ignite+electrocute or ghost+phase rush. Buy boots first, go swifties and max w second.
You basically either kill darius when he runs into you or you run from him simple as that. Use shrooms to kite him and dont get hooked early or you kinda just die
Dr. Mundo
Go PTA (Take cut down) and attack speed.
Buy the morello component early. Dodge his Qs and keep your ignite for his ult. Perma push him in and harass him under the tower.
Diana
Aery or Electrocute
This would be major but I think in lower elo you can get a lot of poke on diana, so she wont have openings to engage. Care about her gank setup and stickyness, otherwhise you should win the all in (null-magic is fine)
Fiora
Any rune is fine. I prefer grasp because in high elo it becomes difficult.
This is a super skill matchup that requires good movement. Care about instant q w poke in the early game. Reset your vital by walking out of her passive range and walking back (the vital will be in a better position then). Always evaluate your hp and whether fiora can all in. If fiora ults, stand with your back to a wall to make it impossible for her to prock the 4th vital. Play in your wave with shrooms, ignite her and you should be fine vs 99% of fioras
Gangplank
Electrocute & Riftmaker rush.
Get control of the wave early and keep pushing. Trade through his corruption potion while blowing through your potions and dont back down. Try to use bushes to block his vision and make qs harder. Spam ping your teammates once he is lvl 6, or else they die like bonobos. Practice barrel last hit timings and kill them before he can set anything up, else he can zone you. Bait him to use his combo if the GP is good by walking up to cs and then instantly turning around
Garen
PTA or Electrocute with Liandrys. Go boots into swifties with w max second.
When garens run to you, just run backwards. Its that simple. Dont turn around to aa or his q will land. Once q is over you can poke him while he is running. Try to aa him so that his passive doesnt heal too much.
Gnar
Any rune is fine.
Gnar usually just doesnt deal enough dmg in any fights. If you just aa q him he usually loses. Do beware of his lvl 6 all in and try to dodge as much as possible.
Hecarim
Any rune is fine.
It should seem simple, yet hecarim has lots of sustain with w and corrupted potion and doesnt need that much economy to be successful. He can also run ignite top and together with his ult make your life hell. Try to poke him as much as possible early, you can win lvl 6 as long as the jgl isnt there. Later on you should be able to burst hecarim.
Heimerdinger
Any rune is fine. Aery with 3 points in q is probably best
Dont waste too much time attacking the towers, but do attack them. He can replenish them but its good to keep up pressure in lane. Its mostly a farm lane where it depends if he lands skillshots or if you dodge and q poke him down. Usually noone can kill anyone and you both just force each other to back and lose cs/platings
Illaoi
Any rune is fine.
Go boots into swifties with w max second. Dodge her skillshots, kill her tentacles and youre fine. Sounds a bit idioticly simple but as long as you respect her and dodge well its not a difficult matchup. Dont call your jgl, in low elo she will just kill both of you.
Irelia
Any rune is fine.
However because the matchup is GIGA snowbally. I recommend grasp+domination. Its a real skill matchup that tests how good your movement and poking is, which is why I enjoy the lane (however when I lose I'm sad) If you die lvl 4ish she will freeze the lane and you will be sad, so dont die. Be mindful of her preparing minions to dash for to engage on you. Dodging e is very important, as its a major source of her dmg. Lvl 6 a lot of irelias want to all in so either flash it or call your jgl. Lvl 7-11 you win all ins with ignite and even later on you outscale her in value in teamfights
Jax
Any rune is fine. I recommend getting 3 points into q but aery is not necessary.
Jax can sort of just Q E on you and you cant do that much besides Q him back and then poke him out. Poking is difficult due to corrupted potion and tp. If you get a jgl gank you can snowball the lane. If you fall behind youre doomed (stat check)
Jayce
Any rune is fine.
Used to be a major counter, now mostly skill matchup. Dodge the e q (play in your wave and position according to his position). Shroom the wave when he goes in with hammer Q and Q him. He sort of wins the short trades with his hammer form so you should respect him during those. If you struggle boneplating and seekers are rly nice
Kalista
Any rune is fine. Due to her being an ADC i recommend getting 3 points in q (aery is fine)
Most kalistas that you will face are not good and will not use their champ correctly and beat you. So just Q her/dodge her Q and be careful of her e resets on minions. You should win all ins with ignite and shrooms in the wave. Call you jgl and her lane is doomed
Kayle
Take Aery/Electrocute to punish her earlygame. Rush riftmaker to keep up in sustain.
Punish her early and call your jungler for dives, care about her powerspike. You have to zone her super hard with your riftmaker sustain and you can even play between the two towers to zone her off exp, the more exp you deny the better you will do
Kennen
Any rune is fine. I recommend 3 points in Q
Kennen is a weird matchup where he does have an all in etc, yet his poke is unreliable (easy to dodge) and his all in can be beaten by building ruby crystal+null magic mantle and just mowing him down
Kled
Go PTA (Take cut down) and attack speed.
Be careful of his all ins and gank setup with e. Use your Q when he is on you with his W. When kled is in his small form you need to be careful because your burst is not very strong and he could turn around a fight. In general you just poke him and dodge his q's and youre fine. Call your jungler for counterganks because his dive is very good due to tower aggro resets
Malphite
Any rune is fine.
Malphite pressed Q. Its super effective! Malphite pressed R. You're dead!
Grab ruby+null magic and harass him early (Goal is to get huge cs lead and win through item lead) Flash his ult and you're fine. Malphite is pretty gankable.
Maokai
Go PTA (Take cut down) and attack speed.
Maokai just sort of w's you and you die. Dont go close to bushes because of his e (unless early game to zone him away). Dont go for harass when he wants to cs with his q (you will probably get hit by it). Look at their junglers pathing because maos gank setup is crazy. If mao all ins without his jungler commit with ignite and try to kill him (doable with agressive build and PTA). Be alpha
Mordekaiser
Go PTA (Take cut down) and attack speed.
It sounds simple, but as long as you dodge his e and q youre gucci. However if you get hit by it you die. Have fun dodging! Get qss for his ult and just splitpush all game
Nasus
Go Phase rush.
With phase rush he cant do much. Poke him a ton. If he cses with e he wont be useful later on. Q him when he goes for q to deny him stacks. Prock your phase rush a bit after he uses w because his w duration is longer than your phase rush.
Neeko
Go Aery with 3 points in Q.
Again I dont think there are many good neeko players (even in challenger, only quinncidence knows how to play her). As long as you dodge her q's and e's (very predictable) you will be fine. Try not to get hit by her empowered w hit (just back off when she does it). Be careful of gank setup with her R. Later on teemo is much easier to play than neeko so you can outvalue her in teamfights.
Olaf
Go Phase Rush with boots into swifties and w max second.
Dodge his q's and run immidately if he hits you, because you will die if you dont. Later on your outvalue him due to scaling, just survive early and concede cs. Ignite late due to his passive. His ult stops your q but removes resistances so you can blow him up (you will need to tank his autos though so you need to know your dmg)
Ornn
Go PTA (Take cut down) and attack speed, unless all other champions are very squishy, then take Electrocute.
Level 6 youre in danger because of his ult one hitting you. Dodge his e q. Its a matchup where you cant do anything so poke where you can and just splitpush so that he cant group. Deaths are almost expected due to how his 6 is realistically undodgable
Pantheon
Any rune is fine. Because he is very strong early i go grasp+domination. Buy seekers armguard and maybe steelcaps early
Dont go for trades because his e makes him win all of them. Q him when he w's on you because your q blinds his auto attacks. Lvl 6 with ignite you can go for an all in once he w's you. Be careful of dives and ganks (you dont have many options so just manage waves correctly and track their jungler/call yours)
Poppy
Go PTA (Take cut down) and attack speed or Electrocute
Poppy is deceivingly tanky, so she is difficult to kill. Try not to trade when her passive is up. Dont get close to walls or she will e you. Otherwise you can poke her out, however you will end up scaling about the same. If she all ins you just shroom the wave with ignite and you probably win it
Quinn
Go Electrocute or Aery
Only time when she wins trades is lvl 2. Get 3 points in q and you sort of win every trade. Push so she cant roam
Renekton
Any rune is fine.
Be careful of dives with their jungler. Use your q when he wants to use w to completely block it. Lvl 6 he will want to all in but you can kite him. Try not to be in his q range (atleast dont let him q and kill minions at the same time). Most renektons in lower elo will move incorrectly so you can poke him down and he wont get realistic openings to go in without the jungler.
Rengar
Go Aery (Electrocute doesnt work because of his w heal)
Rengar just heals your dmg with w and denies poke by sitting in his bushes. Play towards the river and just farm. Try to either push waves to force him out of his bush or freeze it in front of his tower so that he struggles farming. WIthout the jungler you should win all ins with ignite. Main problem is not dying to ganks and not overstepping into him in lane due to his bush range. Concede a few cs and you will be fine, but its difficult to play.
Riven
Any rune is fine.
Get some hp+armor. Lvl 2+6 she wants to all in, so if you poke her beforehand or are prepared to flash her ult you will be fine. In general you win all ins against her but its important to have good movement to not take free damage from her q combos.
Rumble
Go dorans shield+grasp/domination. Literally only matchup with dorans. Try and farm, dodge his e and trade after he uses w. His q outdamages you so youre a bit stuck. Get ruby and nullmagic and just hope that your team is better or that you can get a better position a teamfight.
Ryze
Go aery with 3 points in Q.
Problem with ryze is that you cant rly outplay him. Lvl 1 a good ryze just w's you. You have to auto q him back. lvl 2 you should try to stand back because his e w rly destroys you, so just push the lane. Dont stand close to the wave when he uses his e q's and dodge his q's since you will be standing outside your minion wave a lot. Try to abuse a kill onto him with a jgl gank or from lvl 6-11 with your passive+shroom. You dont win short+long trades so only hope is jungle pressure, cheese or him just really playing terribly.
Sett
Literally doesnt matter what rune you go. Go boots into swifties with w max second. If you just run you wont get hit by his e. If you see him using q e you need to w away from him and not turn around or he will land his e. Dont go for harass when he uses w and instead just run out. Lvl 6 he wants to engage or even worse throw you into his tower so make sure to distance yourself. Your poke deals no dmg due to his shield so just farm and try to outteamfight him later.
Shen
Any rune is fine, i prefer electrocute since it procks through his w. Get boots first, however w max and swifties are optional. As long as you dodge his e youre gucci. If you cant dodge it q him during his travel time so that his q auto attacks dont deal as much dmg. Try to poke him in lane but never under the tower (free e for him). Hard shove him in so that roaming means that he will lose cs and exp. Spam ping your teammates once he is lvl 6 or they will die like bonobos.
Singed
Any rune is fine. Get boots into swifties and max w 2nd.
Just harass him in lane and he cant cs. Dont get flung into his w under tower or you will die. Level 6 he might all in but you should win with ignite and your shrooms. If he proxies just hope that your jgl deals with it, else you just farm. Later on he can 1v1 you but by that point you should be outvaluing him in teamfights.
Sion
Any rune is fine. Get boots into swifties with w max second.
You basically have to dodge his skillshots and youre fine. If you dont dodge them you will die quickly. If it isnt the baus he will do mistakes and give you free harass. His q hitbox is a lot larger than it seems so always run perpendicular to it and you should be okay (same with his ult). Q him when he dies, because zombie sion deals a ton of damage. Sion w deals full dmg even if the shield is only 2 hp big so dont go for trades if you werent able to poke his shield down before it explodes.
Swain
Any rune is fine.
Swain top isnt really a champion so anything he does you will be able to beat him. Literally just harass and dodge skillshots and youre fine. If you dont dodge skillshots youre still kind of fine.
Sylas
Any rune is fine.
You can hard harass him early. Be careful of long trades later on where he can prock w twice (usually means you lose). Sylas is surprisingly squishy so you can blow him up. You can bait him if you think you will win by allowing him to hit his e. In all ins his ult isnt very useful against you because it takes so long.
Syndra
Any rune is fine.
Even if she isnt top, by the nature of the champ you cant do anything. Pray that you have the zoomies, dodge everything, build defensively and hope your champ does something. If syndra is mid/bot she makes your teamfighting rough too, which is why I added her here.
Vladimir
Any rune is fine.
Trade agressively early on. Dont trade if he gets empowered q. With ignite you can always kill vlad because he will panic w and lose too much hp. Ask for the jungler and set him behind so that he cant become monster late game. Even late game vlad doesnt run any resistances so you can blow him up and zhonya his ult burst. Go morello against his healing (if he is stupid he wont go mr and you 1shot)
Wukong
Any rune is fine. However boneplating and 3 points in q make your life easier.
New wukong is broken. His all ins are extremely broken. You can q his q and still win the all ins, but you need to be careful of double ults with his clone and of his gank setup for his jungler. Since his passive only gives him armor you can sort of win every all in after 6, however laning phase can be rough due to his extreme stickiness.
Yasuo
Any rune is fine.
Yasuo is a skill matchup. Try to auto him right before his passive is up so that your poison tick can prock it. Try to be unpredictable with your q because he can windwall it. With shrooms once he starts to dash around you can sort of plant them in his face and kill him, however extremely good yasuos can outplay you. Its difficult to explain in a guide, because the matchup is heavily dependant on your auto spacing and how you react to his q's
Yorick
Any rune is fine.
Yorick doesnt really die. You can poke him early but after 6 his dps is strong. You HAVE to dodge his e if you want to survive. You HAVE to predict his w or you will blow flash/die to ganks. Q him when he goes for q's so that he cant get ghouls up as quick. When he gets his ult try to attack it if its pushing the wave. Otherwhise you just wait for your jungle in laning phase. Try to teamfight before he becomes a splitpush monster
Tryndamere
Used to be an easy matchup. Now even. You have two options: 1. Stand your ground with ignite and electrocute/PTA and try to kill him. 2. Go phase rush with ghost/ignite (preference) and kite him. I prefer the second option. Use your q once he e's into you and kite back into your tower. Place defensive shrooms so that you can kite him. Go seekers armguard (into zhonyas later on) and sorc/tabis (preference). Do 3 points into Q, followed by E max. If you max q you can go into a bush and legit stealth in front of him if he used his e. Lategame try to kite him and get his ult out, then go into zhonya to refresh your Q cooldown. This way you can legit win mid/lategame.
Urgot
Any rune is fine, I prefer PTA with berserkers.
Your Q stops his W. Until lvl 13ish you just deal more damage than him and kick his ass. Afterwards no matter what build you do, if you are even he will be quite tanky and have a bit of kill pressure. Thus its important to shut him down early, to snowball, to get enemy camps and then to kill the rest of the team, blinding him and dealing with him at the very end. Be careful of gank setups with his r at 6 (very strong slow), care he has good lvl 1 if he goes E and if you get hit by E you may be in trouble.
Nocturne
Any rune is fine. I prefer Electrocute.
Nocturne is gonna push you in. You cant stop him. But you can harass him in the meantime and if he is bad maybe get a kill. If he plays noc top he can only ult in the jgl or mid, so call out any roams. Go ninja tabi and/or seekers armguard so that he cant 1 shot you at lvl 6. Basically the entire lane is uninteractive, with kill pressure if he is bad. You outscale lategame but he is stronger midgame.
Volibear
Take PTA and cut-down
I used to think this matchup is hard. However if you just play alpha, constantly harass and play with PTA+ignite he will die before you. Always make sure to Q him before his Q lands. Try to have weird movement whenever he e's, so that he can't land it on you. If he tries to all in you, expecting you to run but then instead you run towards his tower he may miss his r+e and just die. Try not to give him a 2nd W, it goes through Q, heals a lot and damages you a lot.
Lucian
Grab Aery and Q max
Lucian is surprisingly tough because he isnt as hindered by the Blind as one would expect. He can also go corrupted potion+cookies, which means that his sustain is good. Furthermore he can go ignite, so he can trade evenly with you.
First you need to always blind his passive, lvl 1 he might try to auto e auto passive you, and you need to q him during his e or he will prock PTA and win lane. Just keep q'ing him and play in your minion wave. At 6 his culling is huge so be careful about that.
You can shroom him when the wave bounces back to you and kill him, so try to play mostly for poke and assasinations
Cassiopeia
Teemo has no synergies with any champions. This may sound bad but it means that your champ fits into close to every teamcomp. Cass is the one exception.
Your E gives her free E's. Also super late game insurance. Your shrooms make it easier for her to close the gap
Champion Build Guide
PRESEASON #1 Teemo EuW 100% Foolproof and easy build
I will update this daily as my opinion in preseason changes
If this guide seems very short to you, check the notes I explain everything necessary!
My biggest focus will be on the matchup guide, because knowing the matchup and how to play it is by the most important thing you need to know to climb.
To become a good player, you will need to learn auto spacing, wave management, jungle tracking and a lot of other skills. These are basic laning skills, but will be learned as you gain experience. I will just give you matchup specific advice, but if you are struggeling, its very likely that your fundamentals are weak and that you should look into micro/macro related guides.
If you want to climb, keep it simple. You can overthink Teemo a LOT, so even if the build isnt optimal in every scenario, it will be good and help you to focus on other parts of your gameplay.
Legitimacy of my build
These are the recent games on my main account in high elo euw. If you don't believe this I don't know how to convince you
Pros and Cons
+ Fun and satisfying
+ Legitimately very strong right now, sort of free elo
+ Lane bully
+ Good control/vision for your team
+ Decent splitpusher
+ Blows up squishies
+ Can build anything/ Can use any rune
+ Gets into your opponents head and gives you mental edge
+ Good at learning mechanics.
+ Good at learning how to kite.
+ Good at learning to CS properly.
+ You can always cheese and get back into the game
- Dies to CC
- Has no hard CC.
- Global taunt -> Gets ganked all the time
- Your teammates hate you and the enemies even more
- Requires item, rune and matchup knowledge
- falls behind hard if he loses early
Summoner Spells
Just go Flash and Ignite and youre always fine. Ghost is an option if you want to.
Advice on how to play Teemo
Advice #1: Track the enemy jungler and ward accordingly
You WILL get ganked if you push so learn where the jungler starts, where he is on the minimap and where he could go. If you dont ward correctly and play waves accordingly its very likely that you die. As Teemo you are a pressure soaker, so if you dont get the enemy jungle top and make your botlane win, you are doing somethign wrong.
Advice #2: Be alpha
From experience I can say that the movement of a lot of lower elo players is terrible, you will get a redicilous amount of harass off, allowing you to win matchups you should have no business wining. Against a lot of champs with a few defensive items early and lvl 6+ Ignite you will win their all in. So stand your ground, fight them and throw your shrooms into the wave when the enemy engages to force them to eat dmg. I would always go for fights when learning Teemo, because else you dont learn your limits and you cant improve as a player. Teemo is a champ that only exists to deal damage! So deal as much damage as you can!
Advice #3: Push - and get the enemy jungle
In low elo after killing the tier 1 tower you should control the enemy jungle with shrooms and clear his camps. The combined xp+gold lead will often solowin you the game. DO NOT UNDERESTIMATE just how much gold and xp you get over the enemy and how hard you get ahead.
Advice #4: Use your shrooms in choke points or throw them into waves
People take insane damage running through your Noxious Trap in the jungle. Often times during chases a random shroom can mean a kill or an escape. Choke points mean that the enemy cant easily randomly dodge your shroom, as he could in lane for example. When the enemy is pushing, you can often just throw a shroom into the wave and they all take redicilous amounts of damage, often stopping a push. WIth a level 1 ult it is usually better to shroom off gank paths or to push waves (1 shroom + 1 auto attack kills backline, 1 lvl 2 shroom + Liandry's Anguish one shots backline)
Protip: At baron nashor fights you can bounce your shrooms to get shrooms in the pit even if your original range isnt enough.
Advice #5: Use this one trick to win any game, no matter how lost
Okay this is literally the crux of my guide and a trick that works even in challenger. You simply push a wave, make sure the enemy has no vision on you and then place 2 shrooms in the lane. You then go into stealth and wait for a target. With Liandry's Anguish, lvl 11 Noxious Trapand Ignite you can oneshot basically any squishy target. I have won countless games due to 1k shutdowns on aphelios, picks that give us baron or picks that force a teamfight to win us the game. With this super simple trick you can actually win so many games its sort of stupid.
Advice #6: Have fun
I would not have gotten to this point if I didnt love this game. If you don't think you will get enjoyment out of Teemo, don't play him. I'm not going to get out the "its only a game" argument, however it is true that you will only climb and improve your gameplay if your mental is in the right place
Q&A
My guide sections got all messed up in an update or something - if you have questions I'm down to put my answers to comments here
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