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Pyke Build Guide by BMLiquid
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Threats & Synergies
Avoid her traps
Dodge his W and watch out for his E
Shield does not save enemy against your ult but her ult can watch out
Heal is really annoying dodge the bubble and you should be fine
She can counter any cc dont fight her and dodge her binding
Dont hook him
Buy boots of swiftness and avoid her ult or stop it
He can use dash against your hooks predict it
Passive: Gift of the Drowned Ones
INNATE: Pyke's maximum health cannot increase except through growth (per level), instead he gains「 (7.143% bonus health) bonus attack damage 」.
Pyke also stores 30% - 81% (based on level) of the damage he takes from enemy champions as Grey Health on his health bar, up to 25% - 50% (based on bonus attack damage) of his maximum health.
When Pyke is unseen by enemies, he rapidly consumes his Grey Health to Heal power heal for the same amount.
Q: Bone Skewer
FIRST CAST: Pyke Channeling icon charges for up to 3 seconds, increasing Bone Skewer's range by up to 700 units while being Slow icon slowed by 20%.
SECOND CAST: After a brief delay, Pyke hurls his harpoon forward, dealing Attack damage physical damage to the first enemy struck, Airborne icon pulling them a fixed 550 units towards him and Slow icon slowing them by 90% for 1 second.
Releasing the ability within 0.5 seconds causes Pyke to thrust his harpoon forward in a line after a 0.25-second delay, dealing 115% damage and Slow icon slowing enemies by 90% for 1 second. The stab deals 50% damage to minions and monsters beyond the closest.
If Pyke is interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on full cooldown but refunds Mana icon half the mana cost.
W: Ghostwater Dive
ACTIVE: Pyke enters Ambush 2 camouflage and gains Movement speed icon bonus movement speed that decays over 5 seconds. Enemies are notified if Pyke is within X-units of them.
Attacking or casting abilities immediately ends Ambush 2 camouflage.
E: Phantom Undertow
ACTIVE: Pyke Dash dashes, leaving behind a drowned phantom.
After 1 second, the phantom returns to Pyke, dealing physical damage and Stun icon stunning enemy champions it passes through.
R: Death from Below
ACTIVE: After a 0.75-second delay, Pyke strikes in an X-shaped area, executing enemies below 200 - 605 (based on level) (+ 80% bonus AD) health while dealing the same amount as physical damage to enemies not within the threshold for execution.
Death from Below 2
If Death from Below hits an enemy champion, Pyke will blink to the center of the X. If an enemy champion dies in the X, the last assisting ally is granted full kill gold, and Pyke gains the ability to recast within 20 seconds at no cost.