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Irelia Build Guide by FakkerJackson

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"Be the leader they need." - Irelia Top/Mid Guide

By FakkerJackson | Updated on May 1, 2019
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Legend: Alacrity
Coup de Grace

Taste of Blood
Ravenous Hunter

+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist


LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


LeagueSpy Logo
Top Lane
Ranked #57 in
Top Lane
Win 49%
Get More Stats


Hi and Welcome!

My In-Game name is "Fakker". I‘m 31 years young and i live in Germany. I love to play competitive games. Before I started League of Legends, I played Counter Strike Global Offensive. My Rank in CSGO was Supreme Master First Class.

My Main role is Top Lane, my secondary lane is Mid. In my second season now I reached Gold (Current Rank).
In Top Lane I play a lot of Champions like Fiora, Renekton, Irelia, Gangplank, Yasuo, Jax, Camille and Rumble. When I get Mid lane I play Zed, LeBlanc and Orianna.

Here is my OPGG

All my Guides on MobaFire

That’s enough from me. Enjoy reading the Guide :)
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Champion Lore

The Noxian occupation of Ionia produced many heroes, none more unlikely than young Irelia of Navori. Trained in the ancient dances of her province, she adapted her art for war, using the graceful and carefully practiced movements to levitate a host of deadly blades. After proving herself as a fighter, she was thrust into the role of resistance leader and figurehead, and to this day remains dedicated to the preservation of her homeland.
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  • Conqueror: After 4 seconds in combat, your first attack against an enemy champion grants you 6-35 attack damage, based on level, for 3 seconds, and converts 20% of your damage to champions to true damage.

    Melee only: Damaging enemy champions refreshes this buff

  • Mainly we are charging our Passive stacks. While they get charged, Conqueror also gets charged. After we have our Passive stack, we can go in for a trade. Level 1 we can almost beat everybody in the game. But don’t get too cocky. You need to use your ability at level 1 very wisely . When we reached level 3, it is easy to build up passive stacks. With our passive and Conqueror we are dealing about 5-10% more damage to champions.
    In my opinion Conqueror is the best Keystone for Irelia!

  • Triumph: Takedowns restore 12% of your missing health and grant an additional 20 gold.

  • It is the most OP Rune in the game I guess. The healing after a kill/assist is very high. In teamfights this is a great tool to engage and disengage to get health back. Even for lane it is great because sometimes you have a heavy fight in lane and minions can destroy you.

  • Legend: Alacrity: Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Legend: Gain Legend stacks for every 20 points earned, up to 10:
    20 points for champion takedowns
    20 points for epic monster takedowns
    5 points for large monster kills
    1 points for minion kills

  • We use this rune, to get free Attack Speed. The more we have, the better we can use our passive Damage.

  • Last Stand: Deal 5-11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

  • In a fight in lane or in teamfights, we are not always have 100% health. Most of the time we fight against counters or range champs. I think this is still the better choice over Coup de Grace.

  • Bone Plating: After taking damage from an enemy champion, their next three spells or attacks against you deal 15-40 less damage (at levels 1-18).

    Duration: 3 seconds
    Cooldown: 45 seconds

  • Very good in lane, especially when you are in mid lane against poke or burst. The first damage impact gets reduced by Bone Plating.

  • Revitalize: Outgoing and incoming heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.

  • We get 5% more healing from our Q. Very nice and useful in lane.
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IONIAN FERVOR (Passive) Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions and large monsters refreshing the duration.

Ionian Fervor: Irelia's basic attacks deal 4-17 (based on level) (+ 4% AD) bonus magic damage per stack. At maximum stacks, Irelia gains 30 / 40 / 50% bonus attack speed and deals an additional 30-198 (based on level) (+ 24-48% (based on level) AD) true damage against shields.


RANGE: 600
COST: 20
CD: 12 / 11 / 10 / 9 / 8
Passive: Enemy champions and monsters hit by Flawless Duet and Vanguard's Edge's initial barrage are marked for 5 seconds.

Active: Irelia dashes to the target enemy, dealing 5 / 25 / 45 / 65 / 85 (+ 60% attack damage) physical damage, applying on-hit effects and healing herself for 12 / 14 / 16 / 18 / 20% of her total attack damage. Bladesurge deals 100% increased damage to minions.

Bladesurge's cooldown is refunded if the target was marked or dies to Bladesurge.


RANGE: 825
COST: 70 / 75 / 80 / 85 / 90
CD: 16 / 15 / 14 / 13 / 12
First cast: Irelia aligns her blades around her, gaining 1 Ionian Fervor stack and channeling for a few seconds, during which she reduces incoming damage by 50% (+ 10% per 100 AP). Defiant Dance cannot be interrupted.

Second cast: Irelia swipes with her blades in the target direction, dealing 10 / 25 / 40 / 55 / 70 (+ 50% AD) (+45% of ability power) physical damage to all enemies around her and in a line, increased by up to 100% based on channel time.

The second cast activates automatically toward the cursor's direction at the end of the duration.


RANGE: 850
COST: 50
CD: 14 / 13 / 12 / 11 / 10
Irelia sends a blade to the target location for 3.5 seconds. While active, Irelia may re-activate Flawless Duet to send another blade toward another location.

Once both blades have been placed and after a short delay, they fly toward each other, dealing 70 / 110 / 150 / 190 / 230 (+80% of ability power) magic damage and stunning enemies caught in the crossfire for 0.75 seconds.

If Irelia does not re-activate Flawless Duet the second blade will automatically be placed at her current location unless she is affected by Crowd Control.


RANGE: 1000
COST: 100
CD: 140 / 120 / 100
: Irelia launches a barrage of blades through a wide line in the target direction, exploding outwards upon hitting a champion, dealing 125 / 225 / 325 (+70% of ability power) magic damage to all enemies struck.

The blades form into a spade-shaped perimeter for 2.5 / 3 / 3.5 seconds. Enemies that pass the blades are dealt 75 / 125 / 175 (+70% of ability power) magic damage, and are disarmed and slowed by 60% for 1.5 seconds..

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FLASH: The standard spell for us. You can use it for engage or disengage.
IGNITE: I use Ignite 90% of my games. You have kill pressure and can focus on your lane.
TELEPORT: After the nerf of Teleport I really don’t like to take it. In most Matchups where I think I can’t win lane I take it (Top Lane). Otherwise you can ignore Teleport.
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Laning / Farming



Irelia – The hope of Ionia
Melee, Tanky DPS, Assassin, Tank Killer, Split Pusher, Team Fighter

Synergy: S-Tier Champion
Jungler ganking potential: Mid/High
Speciality: Resetting skills

IONIA IS CALLING! What should I say about this brave girl? Her state in the game right now, is maybe the best. Mid and top lane beast. With her you can easily go into 1 vs 1. There are some champs that you should avoid to fight, like Darius. Besides of that, farm and kill you enemy. In mid lane you can easily engage at Level 1 and 2. Farming with her is pretty easy. Your Q reset is great for engage and disengage.
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This section is only for the big Changes!

9.1 --> /
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I Hope you like my Guide to Irelia. As i said it before, it is the way how i play her.

League of Legends Build Guide Author FakkerJackson
FakkerJackson Irelia Guide
"Be the leader they need." - Irelia Top/Mid Guide
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