This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Best Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Cassiopeia
After 6, your chances to win are barely 1%.
Champion Build Guide
Powerspike: Level 3 (Early Game) Cons: Power decline late game, pretty vulnerable pre 3 Why Pantheon - Brief Introduction Pantheon is an early game champion able to deal enormous damage and has high-poke and roam potential. Late game, just like his earlier pre-rework version, he declines in power, but getting fed early will prolong your power to late late game. He is supposed to play Top lane, but I find him better on Mid Lane, because less tanks and more squishy champions are based on it. In order for You to get the most out of Pantheon, follow this guide, and expect enemy laners to run in fear. |
Pros
|
+ Powerful early game + High sustain + High mobility + Enormous damage + Roam potential |
Pantheon is Early Game oriented champion, one of the best of it's kind. He is able to deal enormous damage to his opponents on the lane and thus destroying them, not giving them any change to escape whatsoever. He is able to roam from Mid to Top, from Mid to Bot, from Mid to any point in the map with his Grand Starfall. He is able to sustain any damage, thanks to his Aegis Assault which blocks all damage from one direction. |
Cons
|
- Falls behind late game - Unlike most champions, Ultimate won't help You fight Your lane - Won't be able to match up against most tanks - Very bad early game clear - Vulnerable while casting his Aegis Assault from behind - Will eventually get behind no matter how fed You are |
Unlike most champions, Pantheon, unfortunately, falls behind in late game. He is and will get behind every champion in game eventually, no matter the score, thus he won't be as useful, that's why you should focus on the objectives. While casting his Aegis Assault, opponents can just go behind him and this ability won't stop any damage, thus you'd probably get killed easily. |
|
Comet Spear Q :Pantheon's Comet Spear can be either Thrusted (tap) or Thrown (hold). Damage on this ability is increased against opponents below 20% of their maximum health, regardless of if he Thrusts it or Throws it. Mortal Will stacks empower this ability by adding additional physical damage (20-240), which is level depended, and slows the target by certain %, which is also level depended, for 2.5s. |
|
Shield Vault W :Pantheon, with his Shield Vault, can dash to the opponent, dealing physical damage (+100% AP) and stunning them for 1s. Mortal Will stacks empower this ability by making Pantheon's, after W cast, next basic attack strikes 3 times, dealing % of damage each for a total of % physical damage, from which both % are level dependent. |
|
Aegis Assault E :Pantheon's Aegis Assault makes him immune to damage from direction where shield has been casted at, for 1.5s, while dealing 100% of his AD over the duration (50% reduced against minions). After 1.5s, or upon reactivation, he slams his shield, dealing physical damage. Mortal Will stacks empower this ability by increasing duration from 1.5s to 2.5s, and increasing damage to 166.6% of Pantheon's AD over the duration. |
|
Grand Starfall R :Pantheon's Grand Starfall makes him leap high into the air, after which he crashes down at the target area 2.4s later. He deals AP damage (+100% of AP) to the enemy in the line (Decreased up to 50% at the edges). It instantly replenishes Mortal Will stacks, making them full. |
Season 10 Pantheon was Full Lethality oriented. But season changed, and items too, so I don't recommend same build. This is newest build for him. Everything else remains the same. |
PtA can be instantly activated after Mortal Will empowered Shield Vault, and after that opponent will recieve enormous amount of damage due to PtA. |
|
|
|
|
|
|
|
|
Shield Vault will be far more useful in any situation while being Mortal Will Empowered. If you need to get close to your opponent, don't hesitate to Flash.
Also one of the best things in this game is Target Champions Only. Make it togglable, and toggle it while fighting a Champion in a lane phase. You won't miss Shield Vault and hit minions instead.
Yasuo's Way of the Wanderer won't save him from Comet Spear's execute while below 20% health, so don't miss that opportunity.
When Yasuo throws Wind Wall just get close to him with your Shield Vault then tap your Q to Thrust your Comet Spear. Wind Wall won't save him from that.
Karthus' Requiem won't deal any damage to you, as long as you cast Aegis Assault towards him. Same goes for Urgot's Fear Beyond Death won't execute you as long as you cast your Aegis Assault before he second casts his Ultimate.
Don't hesitate to towerdive low-hp opponent, you're Pantheon after all. Go like this: Full Mortal Reminder stacked Shield Vault on your opponent, AA, Ignite, AA, Comet Spear then Aegis Assault while backing from turret. If you're unlucky, just the last turret shot will actually hit you.
My first champion, which I always played a lot, was, a surprise, Pantheon. I got to around 100k mastery points on old Pantheon, and another 100k on the new, post-rework Pantheon. That account is now, unfortunatelly, perma banned but that's another story.
Other champions I love to play are Irelia, Swain, Lucian, Soraka, Aatrox, etc...
You must be logged in to comment. Please login or register.