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Early game behaviour
1.: You kill him because he is too fine to use his flash.
2.: He flashes and... doesnt have flash anymore :)
3.: After he flashed you hopefully did enough damage to make him use either all his HP Pots or even force him to teleport back to base, he will lose level and creeps.
If you don't waste your advantage until lvl 6, the lane is yours.
Leona: Can be a really aggressive support (good to greed for the firstblood if she starts with her E), at level 6 an ALL IN engage will lead to a safe kill due to the perma stun from Leona's and Ashe's Ultis.
Thresh: His cc is extreme. A well timed Q-E combo can lead to a kill anytime, there is nothing you can do wrong and the slows are insane + Ashe's Q it's every AD Carry's nightmare.
Soraka: Great to play defensive if the lane is countered. The sustain will make it easy for you to just farm and get your Manastack on the tear. She can also restore Ashe's mana that she can even stay longer on the lane and keep farming with her q toggled. Muramana will be ready in under 20 mins if you do it right.
Ult the AD or AP Carry as soon as you can, your team will focus the stunned enemy.
Stand far behind and wait for ur Team's cc. Always attack the closest enemy towards you.
As soon as it is a 4v5 you can go all in and start the chase. There is no escape for the enemys if you use ur BOTRK early enough.
*You can also help to engage with your W to slow all enemys, gives your Team a mobility advantage.
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