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Diana Build Guide by Raen

Middle Raen's Diana Tips & Build (ᵔ◡ᵔ)

Middle Raen's Diana Tips & Build (ᵔ◡ᵔ)

Updated on December 1, 2023
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League of Legends Build Guide Author Raen Build Guide By Raen 146 50 836,522 Views 8 Comments
146 50 836,522 Views 8 Comments League of Legends Build Guide Author Raen Diana Build Guide By Raen Updated on December 1, 2023
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Legend: Alacrity
Last Stand

Magical Footwear
Cosmic Insight

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


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LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


Champion Build Guide

Raen's Diana Tips & Build (ᵔ◡ᵔ)

By Raen
Champion skins display
About Diana

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari, a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to divine her power and purpose in this world.

Diana is some sort of combination of a assassin and melee range mage fighter. Diana is good initiator thanks to her R that pulls all enemies in circle to her. Diana is a really good duelist and splitpusher however she also is decent in teamfights mostly cuz of her R.

Good and weak points

+ Can initiate teamfights with R
+ Built-in double gap closer on E
+ Great on side lane and teamfights
+ 1shot potential
+ Decent at all stages of the game
+ Carry potential
+ Dash reset if Q lands on enemy

- Vulnerable to ganks
- No escape mechanic besides Flash
- Ultimate can be easily dodged by Flash or any blink/dash
- Lack of CC
- Weak outpush under enemy pressure
- Kinda important to hit Q before E to get reset on long cd dash
- Ultimate takes short time to land
Tips & Important informations

Diana passively got attack speed from her passive after casting an ability, this bonus is tripled.

Diana every third basic attack deals additionally damage and cleaves in the cone

Diana passive also works on structures

★ Enemies hit by Diana Q reveals them for 3 seconds.

Lunar Rush cooldown is reseted if enemy was hit by Q, you can use other abilities during the dash

Moonfall damage is increased for each champion pulled in

If you want to see some games feel free to leave follow ^_

Thanks for reading!

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