Please verify that you are not a bot to cast your vote.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
She doesn't have much to do- but when you fail to protect your ADC it can be a total skyfall in lane.
Annie
She's one of AP building support, and usually, don't have a chance to build items such as Mikael and Solari, you can easily block her damage- and lock her to execute since you have a lot more CC and mobility than her.
Janna
She is a dangerous opponent in right hands while not that hard to come by in a wrong gameplay. Beware her ultimate which can push you away from your target and cancel your combo by a tornado combo. You are strong with an ADC, but when it comes to enchanting one carry- she is much stronger at it. To block healing waves from Monsoon you may try to pick ignite, which is really effective on Janna and her ADC.
Jinx
Jinx is a hyper-carry. With an area of effect long ranged auto attack- don't let her poke you at lane firstly, then have a good control in area to determine best moments to engage as she's not the strongest bot initator, it can be easy in 2v2 but when she got feed- she will mostly have more damage than your ADC in terms of total damage in teamfights- you may try to build Tabi and Ancient to get an early 50-100 Armor, lock her up and create opening for your ADC to execute her when she's about to kill a minion. As baiting her CC (E) is pretty easy, and has no escape- you can fairly get easier kills from her compared to other ADCs. But don't give her free scores and pokes as it will make her laning much more easier. Free mistakes can mean defeat against her.
Kalista
Kalista is a DPS character that stacking things to deal huge damages, which is a big advantage for your side as she's weak in CC and mobility it will be easier to predict her leap location and insta knock-up, when she stacks E on you for poking- Q her or don't let her to detonate E from minions as it will cost 0 mana and 0 CDR for her while killing you.
You should usually focus her, as she can save her support with R (nearly 120 sec ulti), but remember that she deals damage with stacks, don't waste your Exhaust spell and wait the right time when she's about to triggers all stacks on target destroy her damage with constant shields and exhaust, her AA's are low on damage so don't waste your Exhaust for such scenarios as her main damage dealing skill is E.
Alistar
Alistar is not the strongest meta pick right now- but he has some advantages against you however you have his W-Q combo in your W, and thats meaning that Q skill is an extra for you. Q is really easy to proc against him- take free pokes and healings for your ADC, build tanky as he will focus you when you're about to combo, you are much better at engaging and disengaging, however he is a stronger tank. Don't let him use his tankyness and win against him with your utility. You may try to counter-engage his ADC when he combos your ADC.
Karma
Karma is a strong support with constant pokes. Her magic damage should be cut'ed off at early games to lock her effectivity, heal your ADC with Q and try to shield, she is relatively easily in wrong hands however she has a strong healing skill, if your ADC has some sort of CC like Jinx you may try to kill her while locking her ADC with ex. As I mentioned before taking few resistance items like Aegis of the Legions works wonders. If she don't have Ignite, taking Redemption works great as well.
Lulu
She is relatively a strong support- for most people perhaps strongest support, in lane don't let your ADC lose 2v2 trades at bot lane, when Lulu shields one target she grants an on-hit a like magic damage which can be body blocked by minions and champions. Stay in front of your ADC and help with constant healings and shields as Lulu has no real healing, you should leave trades with better stats. However tanking is yours to handle- so taking Zeke or another tank would work great against her as Zeke triggers a slowing aura as your ultimate opens, can let you handle her speed-up slightly easier. She has great utility like yours and beware enemy jungler as it can destroy your lane presence easily with a mistake- she has some serious slows so taking Mercury or Swift for engaging-disen would help greatly. In terms of supporting- it is more of a skill match-up I think.
Thresh
Thresh has some serious CC as he offers great support for his team, firstly notice that if he has Ignite or not, then beware that he can stop your leaping skills by hook and AoE knockback skills, follow his CD's to punish him because he's a strong initiator and you shouldn't be facing him in a direct fight at all, taking again a Aegis of the Legion could help you to block mixed damage from him and his ADC. Try to body block his hook then you may try to fight if needed with your leap skills, leaving your ADC suspectible is greatly dangerous against a Thresh, you may buy Mikael to remove CC's on your carry, taking Exhaust could help you to cancel enemy ADC's damage when in a CC'lock. Try to kill his ADC and try to setup few kill moments then use your totem's on his W as it will prevent enemy from fleeing with lantern, you will be able to exploit his that weakness in peeling, or basically knock-up both of them.
I just don't know, why the hell all of edits, pictures writs gone? randomly? I hate this bug really yet still site doesn't fix that?!... so it became a build from a guide. Sorry people.
You must be logged in to comment. Please login or register.