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Spells:
Smite
Flash
Items
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Threats & Synergies
Leona
She has a stun that lasts for 1 second on his Q, a root that lasts for 0.5 s and her ULT is PURE UNIVERSE AIDS because it lasts for 1.5 seconds which is devastating, yes it dosen't add up to 6 seconds but its close enough a 3 second stun lock, can make quicky work off you if their adc is fed, or they can let a veigar do it.
Introduction
The first part of his passive is Unseen Predator
- While in brush, Rengar's basic attacks cause him to leap at his target. Leaping to enter combat generates one Ferocity. At four Ferocity, Rengar's next ability is empowered, granting special effects and increasing his movement speed.
The second part of his passive is Bonetooth Necklace
-Rengar gains trophies whenever he takes down a unique enemy champion. For each Trophy, Rengar's attack damage is permanently increase
His Q is Savagery
-Rengar slashes enemies in an arc in front of Rengar, followed by a piercing strike, dealing physical damage and generating one Ferocity. If casted with four Ferocity, each stike's damage is massively increased.
His W is Battle Roar
-Rengar roars, generating one ferocity, dealing magic damage, and healing Rengar for a portion of the damage he's taken in the last few moments. If casted with four Ferocity, Rengar remoces all Existing crowd control effects and prevents incoming ones for a short duration/
His E is Bola Strike
-Rengar tosses a bola in targeted direction to deal physical damage, generate one Ferocity, and slow the first enemy hit for a short duration. If cast with four Ferocity, the bola roots the first enemy hit for a short duration instead.
His R is Thrill of the Hunt
- Rengar's predatory senses take over, stealthing him for a long period of time. While stealthed, Rengar gains movement speed and can see the nearest enemy champion to him from very far away. Rengar can leap to the revealed champion for a guaranteed critical strike
- I get this to deal massive and i mean massive damage to single targets. Its second passive is when you are unseen by an enemy champion you deal 50% TRUE DAMAGE because with that passive you gain 200% Lethality which is absolutly BROKEN as you can demolish your prey faster.
Edge of Night
- You gain AD and MR so that's nice and its active blocks incoming enemy abilities. You can move while channeling. If an ability hits you while channeling, it will stop the channel and put the item's active on a 5 second cooldown.
Mercurial Scemitar
- The QSS effect is awesome but you won't really need it because you have your Empowered W, but if you get CC'd after your empowered W's immunity CC effect has worn off and get CC'd the QSS is good in that situational you also have lifesteal thats nice too.
Black Cleaver
- Its passive is good for the MS after a kill on assist on an enemy champ that has a stack of 'cleave'. So if you don't know what cleave is - You AA an enemy champ once 1 stack twice 2 stacks so MAX stacks which is 6 their armor will be cleaved by 30%, plus Duskblade's passive is stupidly OP. Your gonna one shot someone in the fountain.
Bloodthirster
- For its lifesteal, its passive shield can help you out because it decays over 200 seconds so yeah.
Jungle Item
- Skirmisher's Sabre
* its UNIQUE passive is Challenging Smite - When you smite an enemy champ, it marks them making you do bonus true damage (depending on level) to them over a couple of seconds. You also get vision on them and reduce the damage taken from them.
- Stalker's Blade
* Its UNIQUE passive is Chilling Smite - When you smite an enemy champ it steals their MS by 20% and you deal bonus true damage (depending on level) for a couple of seconds.
The second build is the 'Bruiser Build' its for kill tanks rather than squishy targets. Because crits dosen't get blocked by armor and Blade of the Ruinned king is to deal 4% of their max health. The Skirmisher's Sabre's Red Smite makes you do Bonus TRUE DAMAGE for 4 seconds so 4% of their Max Health as damage is pretty good.
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