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Spells:
Flash
Ignite
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Introduction


This is my first "true" mobafire build (i had a troll olaf build but its gone now).
This Build Guide on




Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection.
''Prey on the weak and you will survive, prey on the strong and you will live.''
-- Rengar


Pros |
- Does well in laning phase and when there is a fight near or around the jungle;
- Really great burst damage, especially at early levels;
- Has stealth;
- Level 1 fights are very strong;
- If left unchecked can snowball out of control and backdoors rather well;
- If fed can literaly 2-shot a carry.
Cons |
- Rather UP at the moment;
- Does not scale entirely well into late game;
- Early shutdown means shutdown all game;
- Enemies can sometimes run away too easily;
- Ultimate countered by oracle's (but still useable).

Standard Attack Damage Runes are probably the best for















Other viable options:

I will take


I will take




While in



Rengar's Passive,






The next basic attack within 6 seconds deals 30/55/80/105/130 (+1*AD) physical damage.Grants 35/30/50/45/40% Attack Speed for 3 seconds.
Ferocity bonus:Additionally deals 150% of Rengar's Attack Damage in bonus damage, and the Attack Speed bonus is doubled.
Range:300
Cooldown:6/6/6/6/6 Seconds
Really good skill on





Deals 120/75/255/210/165 (+1*AP) magic damage to enemies in the area. Grants 20/30/40/50/60 Armor and Magic resist for 3 seconds if an enemy is hit.
Ferocity bonus:Heals

Range:400
Cooldown:15/14/13/12/11 Seconds
Rengar's W,





Throws a bola dealing 60/105/150/195/240 physical damage and slowing an enemy by 50/55/60/65/70%, Enemy Movement Speed recovers over 2.5 seconds.
Ferocity bonus:Roots the target for 1 second.
Range:575
Cooldown:12/11/10/9/8 Seconds
Rengar's only Crowd Control which Slows the Enemy Target but if




I have to admit this is most likely my favourite ultimate of all time, it really gives me the feeling of being a hunter looking for my next prey.
Activates predatory instincts stealthing



Range:2000/3000/4000
Cooldown:120/85/50 Seconds
Combined with Rengar's Passive,






Maxing w first on






The only time I would start with





You should get these items on

















I build



This is basically the Core Items but instead you upgrade













Get



Get




You will want




Get





Get this item if you are facing a Tank heavy team with 2+ tanks that have at least more than 110 armour.Works great against tanks such as






Get









In Teamfights, you want to get to the Enemy's AD or AP Carry and either zone them out of the teamfight or kill them. If you can't get to their AD or AP Carry without taking too much CC and Damage, use your Ultimate and jump on either their AD or AP Carry whichever poses a greater threat to your team and either kill or zone them out of the teamfight. Though you should be able to kill whichever Carry you jump on, with Rengar's Ultimate, easily if your team cooperates and focuses the same Carry down because with Rengar's E, their Carry won't be able to get away from




Stay in Bush >> Jump On Target >> Q >> W >> Wait Till The Buffs Are Gone >> Back Off >> Repeat
Keep harassing them during Laning Phase using that combo, otherwise just harass them by basically using your Q on them whenever they are in range.

Late Game/Teamfights
By the 30 Minute Mark, you should have at least Level 2 Boots,



In Teamfights, your goal as



Before you upvote or downvote be sure to try the build and tell me what you thought of it.
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