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Rammus Build Guide by Ilynx

Tank S3 Rammus Jungle: They See Me Rollin'

Tank S3 Rammus Jungle: They See Me Rollin'

Updated on August 29, 2013
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League of Legends Build Guide Author Ilynx Build Guide By Ilynx 3 4 12,007 Views 10 Comments
3 4 12,007 Views 10 Comments League of Legends Build Guide Author Ilynx Rammus Build Guide By Ilynx Updated on August 29, 2013
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1
Ilynx (3) | August 25, 2013 1:13pm
Thank you so much for the insight. About meditation, I always see Rammus as a naturally higher mana tank, mainly because his main farming skill, defensive ball curl, only costs 40 mana (non scaling). Compared to other tanks like Maokai or Nautilis, Rammus has a distinct advantage. So the way I viewed it when creating the masteries was this: if Rammus can make a full run through the jungle and possibly more with slightly more mobility while his blue buff was still active, then wouldn't mana regen be irrelevant? After you clear the jungle completely once, you have enough gold to get a spirit stone and boots at least. So the lack of mana regen actually works out. I will most likely change the frozen heart. It isn't really useful for one v one's but overall in a teamfight it is pretty effective i realize now. Also, im still confused on how to republish my guide. Does this involve deletion of the current guide? tried archiving it already but im still not sure.
1
Knightro (54) | August 19, 2013 11:10pm
Turn on Comment to Vote (CV2) so that you don't get any(more) random downvotes!

They removed Runic Bulwark, edit your cheatsheet to match!

3 points in Wanderer is not as effective as 3 points in Meditation and 1 point in Runic Affinity . Rammus needs all the Mana regeneration he can get!

Change up your masteries chapter, you still have your old mastery list up. Make it match your Cheatsheet!

Change up your items chapter, Runic Bulwark is removed and Aegis of the Legion now builds into Locket of the Iron Solari. Frozen Heart is good for Rammus, it gives the second highest amount of armor from any single item! It also helps with Rammus's mana problem. Usually this item can be a better buy then Thornmail, simply because of the extra stats it offers.

Also talk about which items to buy in what order. Should I build aegis before thornmail against a heavy AP-based team?

List pictures on where to place wards. You can probably find some on google or something.

Still looks good though! If you are not satisfied with the score, Archive it, and then re-publish it with Comment to vote on, to prevent troll or anonymous votes.
1
Ilynx (3) | July 4, 2013 10:48am
I used flash at first and then I switched to ghost and ghost worked better for me. That is all i'm trying to say. I'm sure Evelyn and Mordekaiser were played bot for the sake of being different unless that was from a previous season or before November 2011 before flash was nerfed. Considering that the King Rammus skin featured in the video was unavailable anytime past July of 2011 and that this video was published in 2010, this video doesn't support your point considering flash has been greatly nerfed since then. If you wish to know all the patches to flash since that point, please go to this link
1
Laggermeister (242) | July 4, 2013 1:54am
What you are doing is called 'being different for the sake of being different'. It is stupid and a bad thing.
1
Ilynx (3) | July 3, 2013 7:24pm
Quoted:
Rejecting the advice of Vynertje is an instant downvotable offence.

First of all, I already changed the spells before this was commented, and that video didn't prove your point much. Also why are Evelyn Mordekaiser and Rammus in bot lane? And I am sorry if I offended Vynertje by not taking the same summoner spells that he would've taken at first, i'm just trying to add some variety among the other Rammus builds.
1
Laggermeister (242) | July 3, 2013 9:31am
Rejecting the advice of Vynertje is an instant downvotable offence.

This is why you choose Flash over Ghost, no exceptions.
1
Ilynx (3) | July 3, 2013 6:11am
Quoted:
Flash is better than Ghost. You already have Powerball, no need to overkill on movement speed. Diminishing effects bro.

Quoted:
Flash is better all day. If you can time it well, you can actually FLASH over a minion wave while in Q and get epic plays working


Thanks for the insight, i'm considering the change because I agree flash is a great spell to have as I said in the summoner spells, but I always saw ghost as just of effective of an option. And yeah I will take your advice on the quints mainly because i'm not the best with runes, they are mainly for the early game head start and I haven't payed much attention to them since I have been playing.
1
Vynertje (386) | July 3, 2013 1:01am
Flash is better all day. If you can time it well, you can actually FLASH over a minion wave while in Q and get epic plays working
1
-NA- Veng Lmfao (169) | July 3, 2013 12:21am
Marks should be AS or Armor. Quints *should* be movement speed 3x.
Nothing on teamfighting.

"(Special thanks to jhoijhoi for the programming help. You can find your guide here. It's an amazing guide if you want to get started making a guide like I did)"
Should be: "Special thanks to Jhoijhoi for her Guide to Making a Guide"
Leave it at that.

Flash is better than Ghost. You already have Powerball, no need to overkill on movement speed. Diminishing effects bro.

Other than that it's a decent guide, but needs work.

+1

EDIT: TURN ON COMMENT 2 VOTE!
1
Laggermeister (242) | July 2, 2013 11:20pm
Wrong runes and summoner spells. Flash always > Ghost on Rammus.

Splitting quints is ineffective. Marks are attack speed or flat armor.
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